02-04-2026, 12:54 AM
In the last days I was changing the title screen graphics, I used the SMB Title Editor for that, and after editing I had to convert the changes to a custom patch. For some reason the Asar assembler couldn't edit the character ROM data, so I had to use the dd command in Linux to insert the changed bytes. To facilitate the codes and graphics changes I created a Makefile to run the commands.
The next step would be to design and edit World 1-x (the first 4 levels), the plan is to introduce the Game Genie codes as from World 2-x. I will use the SMB Utility to edit the level and sprite data.
At the moment I have one screenshot of the title screen below. I also changed the player palette, HUD text, time up text, and game over text.
The next step would be to design and edit World 1-x (the first 4 levels), the plan is to introduce the Game Genie codes as from World 2-x. I will use the SMB Utility to edit the level and sprite data.
At the moment I have one screenshot of the title screen below. I also changed the player palette, HUD text, time up text, and game over text.
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