02-13-2026, 12:15 PM
I discovered MFGG around 2007, I was 12 years old and was an absolute gamer and artist. I was fascinated with video game sprites/sprite sheets. it was a layout to how the animation is broken down that really intrigued me It felt like I looking at the secrets of how a game is made. So I tried to make my own sprites, and it went horrible, I was creating it on MS paint using the track pad and I kept trying and failing until I finally got accepted on the website and I was so dang excited as a child. I was hoping it would end up in a Newgrounds animation so I could get credited.
I became insanely active on the Art Board offering gift art every time I taught myself something new on photoshop and was always shocked on how people interpreted and drew my character. Met a few artist on here that I was inspired by and got to message them directly and ask how to execute certain things, and I got a lot of help. I was really ahead in animation and illustration by the time I got to high school.
fast forward, I've gotten my animation nominated in Film festivals, won awards broadcasting on PBS, and my most proud achievement. getting front paged on Newgrounds
its insane to think my creativity as a kid really got nurtured through these forums.
I became insanely active on the Art Board offering gift art every time I taught myself something new on photoshop and was always shocked on how people interpreted and drew my character. Met a few artist on here that I was inspired by and got to message them directly and ask how to execute certain things, and I got a lot of help. I was really ahead in animation and illustration by the time I got to high school.
fast forward, I've gotten my animation nominated in Film festivals, won awards broadcasting on PBS, and my most proud achievement. getting front paged on Newgrounds
its insane to think my creativity as a kid really got nurtured through these forums.


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