06-14-2026, 01:27 AM
I'll share four game engines that I have heard on the Internet, in the order of oldest to newest:
The first and second ones for MS-DOS are RSD Game-Maker and DIV Games Studio, I didn't use them so I can't form an opinion.
The third one is Game Editor, it can export for Windows, Linux and GP2X (an obscure handheld console), it has support for Amiga module music (MOD, XM, S3M and IT). There are some example demos of a caveman platform game. Unfortunately there are no updates since 2013.
And the fourth one is GDevelop, it has a visual programming similar to Construct. I tried to create a Mario platform game by viewing a tutorial for Construct 2 and trying to port the logic to GDevelop but I didn't have much success and I lost interest on it.
The first and second ones for MS-DOS are RSD Game-Maker and DIV Games Studio, I didn't use them so I can't form an opinion.
The third one is Game Editor, it can export for Windows, Linux and GP2X (an obscure handheld console), it has support for Amiga module music (MOD, XM, S3M and IT). There are some example demos of a caveman platform game. Unfortunately there are no updates since 2013.
And the fourth one is GDevelop, it has a visual programming similar to Construct. I tried to create a Mario platform game by viewing a tutorial for Construct 2 and trying to port the logic to GDevelop but I didn't have much success and I lost interest on it.
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