07-06-2026, 12:24 AM
Now I'm working on the level design of Realm 3-2, the plumber is thinking that he can just stomp and defeat enemies without the consequences:
![[Image: jips-animation-09.webp]](https://i.postimg.cc/FH4QTrMC/jips-animation-09.webp)
For that I'm replacing jsr SetupFloateyNumber (setting enemy defeat score) with my own subroutine to check the Game Genie table (arranged like a DIP switch), if the condition is true perform jsr InjurePlayer, otherwise execute the original code.
![[Image: jips-animation-09.webp]](https://i.postimg.cc/FH4QTrMC/jips-animation-09.webp)
For that I'm replacing jsr SetupFloateyNumber (setting enemy defeat score) with my own subroutine to check the Game Genie table (arranged like a DIP switch), if the condition is true perform jsr InjurePlayer, otherwise execute the original code.
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