07-29-2026, 09:36 AM
@TC - I get what you mean in terms of the Super Paper Mario aspect for the "navigation route" (minus the "switching between dimensions" part); I also do agree that on the battle mechanics side, stick to either the Paper Mario (Nintendo 64) side or the Paper Mario: The Thousand-Year Door side because if I'm not mistaken, not many people enjoyed the engine mechanics for the majority of Paper Mario games after that.
Still looking forward to seeing screenshots of this when you make more progress on this project.
Still looking forward to seeing screenshots of this when you make more progress on this project.


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