MFGG Forums
  • Home
  • Members
  • Help
  • Search
MFGG Main Site MFGG Forums Community Arts Board v
« Previous 1 … 6 7 8 9 10 Next »
Importing a model file
MFGG Forums Community Arts Board v
« Previous 1 … 6 7 8 9 10 Next »
Importing a model file
MFGG Forums Community Arts Board v
« Previous 1 … 6 7 8 9 10 Next »
Importing a model file
Mark All Posts Read Today's Posts

Importing a model file
United States Retriever II
Scyther!
Server Host
Site Developer/Webmasters Retriever II (2) Big Help Submitter Sprite Comp Winner Sprite Comp Top 5 Drawing Comp Runner-Up Skull Badge Game of the Month Winner MFGG 17th Anniversary MFGG 18th Anniversary MFGG Awards 2004 Winner MFGG Awards 2005 Winner MFGG Awards 2006 Winner MFGG Awards 2007 Winner MFGG Awards 2009 Winner
#1
02-05-2018, 03:03 AM
Hey all, here's a random noob question. I haven't played with 3D modeling since 2008.

How can I properly import this model (https://www.models-resource.com/3ds/poke...del/13115/) into Blender? I've tried an FBX and DAE import and I get a silver untextured model both times, so I guess it's not properly resolving the textures? Or should I use a different program?

Sadly whatever I knew about Blender before is long lost.

I don't have a particular end-goal for this. I just want to sort of explore and poke at the model. And I feel like a damn kitten.

  ↳
« Next Oldest | Next Newest »

Users browsing this thread: 1 Guest(s)



Messages In This Thread
Importing a model file - by Retriever II - 02-05-2018, 03:03 AM
RE: Importing a model file - by Retriever II - 02-08-2018, 01:56 AM

  • View a Printable Version
Forum Jump:

Mario Fan Games Galaxy - Powered by MyBB | MFGG Staff | Contact Us

Linear Mode
Threaded Mode