02-05-2018, 04:33 PM
A few years ago, someone made a program that can take an executable created in GM 7 or 8 and convert it back into a .GMK file (with most of the original information intact). Few people would object to someone using this tool on one of their own games, but decompiling other people's games is more ethically dubious (and was a frequent source of controversy in GM circles in the past).
To my knowledge, there's no tool for decompiling games made in any version of GM Studio.
There's also a GM Anti-Decompiler tool that should prevent people from decompiling your games. This tool has the nice side effect of shaving approximately one megabyte off your file size.
As @Hypernova said, if the source code is on your old computer, and the hard drive is still intact, I'd just remove the hard drive and connect it to a working PC using a USB-to-IDE/SATA bridge. Those things are super-helpful.
To my knowledge, there's no tool for decompiling games made in any version of GM Studio.
There's also a GM Anti-Decompiler tool that should prevent people from decompiling your games. This tool has the nice side effect of shaving approximately one megabyte off your file size.
As @Hypernova said, if the source code is on your old computer, and the hard drive is still intact, I'd just remove the hard drive and connect it to a working PC using a USB-to-IDE/SATA bridge. Those things are super-helpful.
Course clear! You got a card.
![[Image: CourseClear.gif]](https://dl.dropbox.com/s/d5mcpm4nmt0gd14/CourseClear.gif)
![[Image: CourseClear.gif]](https://dl.dropbox.com/s/d5mcpm4nmt0gd14/CourseClear.gif)