(02-08-2018, 05:18 PM)Minerador Slime Wrote:(02-08-2018, 05:07 PM)NXDIAZ Wrote: It will follow a similar formula to most other Mario games, but with special attributes for each character (Like Mario 2).Borrowing an feature from an official game doesn't make the fangame look unique. Try making something different that no one has done before.
Right, my bad, I'll change that so that it doesn't seem like I'm trying steal from Nintendo or something like that.
(02-08-2018, 05:18 PM)Minerador Slime Wrote: Try making something different that no one has done before.
As for that second part, I am brainstorming ideas for items, blocks, and enemies. One block idea I have is a grav-reverse block, where the gravity flips and the sky becomes a deathzone. If you make it through, you get a star coin, item, or (and I'm not sure if I'll actually add them) a warp zone. I'm also thinking of new areas as well, like a town where it looks like a village of koopas. Sure, they aren't ground breaking, but it's a start. Remember, this is still in the concept stage and I could add a new item or enemy during the development.
Also, to anyone else seeing this post, please suggest a better name than "Super Mario Journey". I'm terrible with names, and I can't use the original title I wanted, "Super Mario Adventures", because I found out about the comic and didn't want people to get confused.