(02-12-2018, 01:00 PM)Evil Yoshi Toes Wrote: I just don't enjoy playing SM64 that much but I do enjoy playing SMRPG a lot. I'm not really sure exactly why, though. I guess I just like the wackiness of SMRPG and the interesting characters.
My problem with SMRPG is that it's too easy and short. Culex and Smithy aside (unless you're a cheater and using the Lazy Shell), every "chapter" of the game is pretty easy and can be completed in like 20-30 minutes, unless you skip lots of enemies to make things harder.
I know there's the hidden treasure chest search for replayability, but that isn't enough for me because the rest of the game really doesn't last long. I think the game could have been better had it had a hard mode/harder difficulty, bigger areas, or more optional things to do. Really, a game like this can be longer, and I don't think that's because the graphics take up too much space (look at the DKC games).
Also, some enemies, while cool, don't look very "mario" tbh, even though that's not a terrible thing and it's good to see a mario game that isn't generic sometimes. But really, please compare a normal goomba to a K-9, for example.
Another problem is that while some jokes in the game are good, sometimes they can be weird or hit-or-miss (especially with the psychopath thoughts).
I'm currently playing paper mario and I feel it's being far longer and less claustrophobic than that game. Characters are new and Mario-ish at the same time, which is good. I've heard bad stories about it's sequels though (Sticker Star, Color Splash, etc).