MFGG Forums
  • Home
  • Members
  • Help
  • Search
MFGG Main Site MFGG Forums MFGG Developer Discussion v
« Previous 1 … 12 13 14 15 16 Next »
(trash) (do not read)
MFGG Forums MFGG Developer Discussion v
« Previous 1 … 12 13 14 15 16 Next »
(trash) (do not read)
MFGG Forums MFGG Developer Discussion v
« Previous 1 … 12 13 14 15 16 Next »
(trash) (do not read)
Mark All Posts Read Today's Posts

(trash) (do not read)
United States mrpin355
Actually feel like engaging here again
Members
Submitter Iso Collab Contributor MFGG 19th Anniversary
#3
02-19-2018, 05:54 PM (This post was last modified: 02-19-2018, 05:55 PM by mrpin355.)
(02-19-2018, 03:45 PM)kremling Wrote: I have something like this written in C++, but I actually think there is an example I made on the main site's How-To, as well. I'll have to check. But what exactly are you trying to achieve because I may have assumed wrong. Are you trying to have objects follow another object like how Pikachu follower Ash in Pokemon, or like how the characters in EarthBound follow Ness?
Yeah, I need multiple objects and make them follow the 'parent'.

  ↳
« Next Oldest | Next Newest »

Users browsing this thread: 1 Guest(s)



Messages In This Thread
(trash) (do not read) - by mrpin355 - 02-18-2018, 05:22 PM
RE: "Snake" body code help. - by kremling - 02-19-2018, 03:45 PM
RE: "Snake" body code help. - by mrpin355 - 02-19-2018, 05:54 PM
RE: "Snake" body code help. - by kremling - 02-19-2018, 07:01 PM
RE: "Snake" body code help. - by mrpin355 - 02-19-2018, 07:44 PM
RE: "Snake" body code help. - by kremling - 02-19-2018, 08:37 PM

  • View a Printable Version
Forum Jump:

Mario Fan Games Galaxy - Powered by MyBB | MFGG Staff | Contact Us

Linear Mode
Threaded Mode