04-18-2018, 09:06 PM
(04-18-2018, 07:00 PM)KirbyLover2048 Wrote: Never thought I'd see a My Little Pony topic see the light of day on MFGG.Yeah they would have to be bipedal, it's the only way they would work with the sprite fit.
I've done a bit of work with some MLP-themed sprites in my lifetime, but I didn't do too many. I usually stick to drawings, but sometimes I've done spritework of them. Though, if you really want to see some good sprites of My Little Pony characters (Especially in a Final Fantasy hack), maybe you should use this as a reference: https://www.youtube.com/watch?v=Pvs7hsloEEw
It brings to life the aspect of the ponies walking on their back 2 legs rather than all four, meaning the assets can be used to be fit to a vertical height, rather than be stuck inside of a shorter width. This means they fit the human size, since they usually are more elongated sideways rather than up and down. This has been done a few times before for Mario games.
Here's what I mean in case you don't understand.
In this example from Pony Poki Panic (A Super Mario Bros. 2 NES hack), when using the normal stance, they go one tile more than what you'd need, while using the 2-leg stance fits perfectly fine.
Hopefully I fixed things up for you. If not, please explain what I mentioned wrong.
FF6 had a pony hack too, which is sort of the inspiration for this hack, as FF1 is easier, and is one I know a lot of.
The fighter sprites in FF1 are 16x24 pixels, so it would have to fit that.