08-09-2018, 10:14 PM
(08-06-2018, 09:18 PM)smbmaster99 Wrote: EDIT: Nevermind rofllllllll i don't understand WHY but changing the time argument in the audio_sound_gain() function from 1 to 0 fixed it lol
My guess is that it works like the alarm events; the 0th frame is the "trigger" frame, which means that setting the step count to 0 sets it to the trigger frame without it activating.
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