04-04-2019, 07:58 PM
A lot of people getting started with game development make the mistake of trying to learn just the things they think they'll need in order to make the kind of game they want to make.
In the long run, however, you might find it helpful to make sure you have a good grasp of the basics of programming - concepts like variables, data types, operators, if-else logic, loops, functions, and arrays. You don't need a PhD in computer science to make a good game, but understanding the basics will make it easier to understand whichever development tools and programming languages you're interesting in learning.
Does this make sense?
In the long run, however, you might find it helpful to make sure you have a good grasp of the basics of programming - concepts like variables, data types, operators, if-else logic, loops, functions, and arrays. You don't need a PhD in computer science to make a good game, but understanding the basics will make it easier to understand whichever development tools and programming languages you're interesting in learning.
Does this make sense?
Course clear! You got a card.