07-07-2020, 09:41 PM
I've been wanting to make new kinds of enemies in the Hello Mario Engine, but I'm sort of new to game maker. I say sort of because I've actually modified the values of some enemies (after duplicating them first, I wanted to keep the original versions of the enemies intact) and made entirely new enemies. But I want to learn more about the type of code that the Hello Engine uses so I'm not limited to taking actions from one enemy and putting it into another/a new one and making basic edits to events.