08-17-2021, 11:04 PM
(This post was last modified: 08-17-2021, 11:18 PM by GeneSu730. Edited 1 time in total.)
(08-17-2021, 08:51 PM)VinnyVideo Wrote: It depends on the length and complexity of a stage. It's going to take a bunch of hours to make a typical level, so depending on how much time you have to work, expect each level to take multiple days.
That's one reason why I'd caution against planning an 80-level game. That's a very long and ambitious project for one person to tackle - few fangames have ever reached that length. Even professionally-made games are usually quite a bit shorter than that.
I'd suggest planning a much smaller number of levels - maybe something like 20. If you remain motivated to keep working on the game, you can always add more levels later on.
VinnyVideo and Roo, Thank you for your advice. I actually have 18 levels completed already. The 19th level is taking a little more time because it involved the coding of Penguin Mario.
Now come to think of it, it usually takes me 6 to 8 hours to make a typical stage.
Maybe I will make 40 stages first spanning the first 5 worlds and then make the overworld map that Mario can use to go from stage to stage. After that, I can upload videos. Maybe I will only end up making 72 stages (the number in Super Mario World) or even 64 (the number in Yoshi's Island).