07-09-2020, 03:52 AM
(This post was last modified: 07-10-2020, 09:38 AM by GamerInGeorgia. Edited 2 times in total.
Edit Reason: Fixed the image/link
)
Sorry for not posting an update for a while, I really didn't have the motivation to do so until day before yesterday.
Before that motivation came back though, I submitted the 2.5 Feedback Demo on the main site, which you can go to clicking on this image.
So when I got the motivation I made these sprites.
First, here is the Classic Mario stuff:
This SMB2 picking up object frame.
The SMW win pose.
The SMW running animation, along with the running jump sprite.
And a new version of Raccoon Mario.
Now here is the Modern Mario stuff:
Various options for Jumping.
A newer diving pose based off Mario Odyssey. (The one on the left is from Mario Party Advance and was used as reference.)
(Small note: the front hand in this one was slightly changed after this screenshot was taken.)
The NSMB win pose, which I'll make an animation for. ("That's-a so nice!")
Redid the Mario 64 win pose, which means I'll also redo the animation itself. ("Here we go!")
And I'm replacing Cape Mario with Flying Squirrel Mario, since 1. It's easier to program, and 2. It's an actual Modern Power Up, while the Cape isn't.
(I forgot to put his tail oops..)
Before that motivation came back though, I submitted the 2.5 Feedback Demo on the main site, which you can go to clicking on this image.
So when I got the motivation I made these sprites.
First, here is the Classic Mario stuff:
This SMB2 picking up object frame.
The SMW win pose.
The SMW running animation, along with the running jump sprite.
And a new version of Raccoon Mario.
Now here is the Modern Mario stuff:
Various options for Jumping.
A newer diving pose based off Mario Odyssey. (The one on the left is from Mario Party Advance and was used as reference.)
(Small note: the front hand in this one was slightly changed after this screenshot was taken.)
The NSMB win pose, which I'll make an animation for. ("That's-a so nice!")
Redid the Mario 64 win pose, which means I'll also redo the animation itself. ("Here we go!")
And I'm replacing Cape Mario with Flying Squirrel Mario, since 1. It's easier to program, and 2. It's an actual Modern Power Up, while the Cape isn't.
(I forgot to put his tail oops..)
Other socials?:
Sonic Retro
NCFC
YouTube
List of projects currently in development* (pictures of logos will probably be added later):
Mario's Rather Unusual Trilogy (Mario's slightly unusual Boss Rush, Mario vs. Some Unusual Foes, Mario's VERY Unusual Final Frontier)
Sonic's Foray into Random/Unusual Zones (spin-off of Unusual Trilogy)
Angry Birds Slingshot Frenzy
Super Mario Flashback: Really Good Edition
*assuming I don't abruptly cancel them
Sonic Retro
NCFC
YouTube
List of projects currently in development* (pictures of logos will probably be added later):
Mario's Rather Unusual Trilogy (Mario's slightly unusual Boss Rush, Mario vs. Some Unusual Foes, Mario's VERY Unusual Final Frontier)
Sonic's Foray into Random/Unusual Zones (spin-off of Unusual Trilogy)
Angry Birds Slingshot Frenzy
Super Mario Flashback: Really Good Edition
*assuming I don't abruptly cancel them