General plot:
What started as a simple project for a class in school has developed into my first indie game! I've posted a few gifs and short video snippets of this over the last couple years but I'm finally ready to reveal the basic plot and title for the project ^^ It's inspired by games such as Shovel Knight, Zelda 2, and Megaman.
The game ultimately features world exploration, sidequests, light RPG elements, 16 different weapons/spells to use, challenging bosses, a beautiful original 8-bit soundtrack composed by EliteFerrex, and more.
I am about to start my first 40-hour work-week job, so I can't give definite dates for anything, but I hope to release a demo to the public before Fall ^^ I hope you all will enjoy what you see c:


Spoiler![[-]](https://forums.mfgg.net/images/emerald/collapse.png)
![[Image: CourseClear.gif]](https://dl.dropbox.com/s/d5mcpm4nmt0gd14/CourseClear.gif)

but fr I can change that lol
) and punishments for dying have been toned down a little. Default item limits were also increased by 1 and the capacity upgrade now gives you 2 more instead of 1 more. Other feedback will be implemented at a later date ![[Image: S1hgmDo.gif]](https://i.imgur.com/S1hgmDo.gif)
![[Image: Xe0aFOR.gif]](https://i.imgur.com/Xe0aFOR.gif)
![[Image: nxWfMnU.png]](https://i.imgur.com/nxWfMnU.png)
![[Image: ibopQ12.png]](https://i.imgur.com/ibopQ12.png)