08-18-2018, 03:31 PM
(This post was last modified: 08-18-2018, 06:31 PM by MarioObsessed.
Edit Reason: The extra "EDIT" section, also a word was covered by a white box (presumably it was mistake for something bad)
)
Errr...When I try starting a game up via the application, instead of going to world map, it crashes, with the message:
___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: shd_palette_swapper
D3DXCompile failed - result
at gml_Script_pal_swap_set
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_pal_swap_set (line -1)
gml_Object_obj_mapcontrol_Draw_0
However, this doesn't happen when I play it via the Game Maker project. Can you fix it? I'm honestly excited to use this! It looks amazing, and you should be proud!
EDIT: Also I found that a Game Over crashes the game, but that can be fixed by turning "obj_persistent_music" to "obj_persistent"
___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: shd_palette_swapper
D3DXCompile failed - result
at gml_Script_pal_swap_set
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_pal_swap_set (line -1)
gml_Object_obj_mapcontrol_Draw_0
However, this doesn't happen when I play it via the Game Maker project. Can you fix it? I'm honestly excited to use this! It looks amazing, and you should be proud!
EDIT: Also I found that a Game Over crashes the game, but that can be fixed by turning "obj_persistent_music" to "obj_persistent"