09-20-2018, 06:37 AM
(09-19-2018, 08:43 PM)chaoxys Wrote: Bit of a change of pace from my recent updates, but while I was going back through levels and adding in those new segments, I noticed that one specific level was REALLY janky, so I went back and remade it from scratch. Some of you may recognize bits and pieces from a level I posted a long time ago, this is the new version of said level, now with 100% less eye bleed inducing puke green bg elements. I've also given the level more of a defined gimmick compared to the original version.
Paragoombas jump just before you get to them, so you have to time things correctly.
Parakoopas hop too high to jump over effectively while dashing, so you'll have to pick when to jump over and enemy, or when to run under them.
Idk, I just like those platforms.
I like how the spiked enemies give more reason to use Wario. Hopefully that's scattered throughout the game!