07-27-2019, 10:16 PM
So I've decided now is the time to get into Pokémon and I've been f***ing around with fan games.
I played some other one called Zeta but it was kind of half-assed and falling apart in places even though it was fun.
Anyway, now I'm playing this one called Reborn. I'll be dumping occasional updates about it in this thread and on Minus World.
This game releases episodically, but each release is just a longer version of the previous. Episode 18 completes the main quest, but leaves much of the post-game unfinished.
There are six trainer models. I picked the cutest. This is a few hours into the game (not 30, I run the game in turbo mode so the battles aren't glacially slow),
Quick story recap, Reborn City is the biggest shithole ever, but they want Pokémon trainers to come revitalize the economy. This chick shows up but I don't think they had any houses for sale so she spends 24 hours a day kicking ass and taking names. I'm on a boss battle right now.
Here's the team of ass-kickers i brought in. This game is beyond f***ing hard for a Pokémon game, so I had to make this team specifically for the boss after dying about a dozen times. I also spelled Cheshire wrong but f*** off
This is a poison gym basically so lo and behold his Pokémon are poison types. It's absolutely imperative that I send Chesire out first here. I tried about six or seven others before settling on putting him in front, and on that attempt I won.
The corrosive mist is part of a system unique to this game called terrain effects. Normally terrain effects are lame because they do something supremely boring like give you +20% evasion or something, but the effects in this game are elaborate as f***. They tried to consider what would physically happen in that terrain, from certain attack types being enhanced down to individual moves having bonus effects. I lost my s*** when I found out using Circle Throw on a mountain tosses motherfuckers off the cliff.
Chesire is fighting a Skrelp, which is such an ugly piece of s*** that I genuinely thought it was a fan design. It's a real Pokémon. Skrelp is poison and water type which f***ed me over hard when I opened with my fire-type Sassy. This Skrelp has a Focus Sash or Band or some s*** which means it can't be one-hit KOed. To get around that, Chesire uses Fake Out to do a tiny bit of damage while causing Skrelp to miss a turn. Then Chesire killed him next turn.
Next up is this f***, Croagunk. Croagunk looks like he downed an entire bag of edibles. He's also poison and fighting type, and both of those are weak to psychic. I can understand how martial arts would be inferior to psychics but why poison? You can't read poison's mind.
Anyway, Chesire blasts the f*** out of him with Psybeam and sends him to the great dispensary in the sky.
This Skuntank is kind of a b****. Poison and dark typing means it's only weak to ground moves, and I do not have a single one of those on anyone I've caught so far. He also loves to spam Flamethrower, for some reason. I guess you're meant to assume he's farting and then lighting the fart on fire like Wario or some s***. Anyway Sassy is resistant to fire so he doesn't have to worry about that.
Speaking of, Sassy gets to exploit part of the terrain effect here. In addition to powering up poison and water moves, and causing the poison status every turn, the corrosive mist can actually be ignited by fire attacks. They do 50% extra damage in this terrain. Sassy spams her best fire attack every turn and beats the Skuntank. Unfortunately the game got a lucky crit on him and then he died from poison the next turn. f*** you, I didn't want the XP anyway.
In comes Mareanie, which is an absolutely s*** name, and one of my favorite team members Ray the Flying Squirrel. Ray's ability Static lets her paralyze f***ers on contact. Mareanie is water type so Ray's electric moves thoroughly demolish her. I guess I could've used Ray to take out the Skrelp too, but Ray doesn't have enough damage output to reliably kill two f***ers while poisoned.
This Nidorina kind of sucks compared to the other shitkickers on the team. It has the same typing as Croagunk so it also takes quadruple damage from Psybeam. How a quadraped with no fingers or toes learns martial arts I have no clue.
This Crobat is a massive b**** and is basically the final boss of this encounter. He doesn't always come out last though, so I was lucky to have a perfect climax here. There's not even anything special about him, he just has assloads of defense and the terrain boosts his damage like crazy. About half of my team dies in one hit to this f***, and the ones that don't end up dead aren't strong enough to actually hurt him. I specifically picked McGruff here, with the move Flame Burst, for this fight. Certain moves can actually destroy terrain on activation, either switching to a different one or prompting a special effect.
Flame Burst f***ing detonates all the mist in the room and kills both combatants. If the fight went on another turn, the next Pokémon would've been hurt by the flames from the explosion. Poor McGruff sacrificed herself so the rest of the team could get that W.
That's it for this Trainer Log. I'll s*** out another one when this game gets really hard again, so probably in five minutes.