09-03-2022, 01:00 PM
(This post was last modified: 09-04-2022, 12:27 PM by SonicZetrex. Edited 2 times in total.)
@VinnyVideo Heyo! Thank you very much for your feedback! I'm glad you like the animations, and the mechanic that makes this much as a unique experience.
For the camera, I'll happily reduce the space that will make the player remain on the left side. At least...close enough, but enough time for the player to react what is coming up ahead.
As for the boss itself, I'll gladly reduce its health so that can make it more possible to beat it. It is supposed to be tough, but will still do it regardless. :3
Along with other points you've mentioned...
Right now, I'm already tackling the situation that oddly up-scaled the Game Over screen. Among with bugs you might never have encountered and some touches I'm adding in that could make this demo as complete as possible.
For the title screen, I purposely abbreviate it to fit the context on having it stylistically centered.
And...I'm very glad you pointed out the Window Caption!
I'll make sure to fix that along the way since this is my first time officially publishing in this engine.
(09-02-2022, 02:38 PM)VinnyVideo Wrote: I would consider tweaking the camera so that it's not always centered on the player. When the player is moving to the right, I'd prefer the player to be on the left side of the view. Currently, you get very little space to react to an enemy as it comes into the view.
The boss was very tough - I was only able to reduce its HP to around 80%. If you're planning to make this the boss of World 1, I'd recommend reducing its HP - maybe make it so that each hit reduces its HP by 20%.
For the camera, I'll happily reduce the space that will make the player remain on the left side. At least...close enough, but enough time for the player to react what is coming up ahead.
As for the boss itself, I'll gladly reduce its health so that can make it more possible to beat it. It is supposed to be tough, but will still do it regardless. :3
Along with other points you've mentioned...
(09-02-2022, 02:38 PM)VinnyVideo Wrote:
- On the title screen, "SONICZETRX" might be missing a letter...
- You'll want to set the window caption to something more exciting
- I'm not sure why the Game Over screen goes to fullscreen when nothing else in the game is fullscreen
Right now, I'm already tackling the situation that oddly up-scaled the Game Over screen. Among with bugs you might never have encountered and some touches I'm adding in that could make this demo as complete as possible.
For the title screen, I purposely abbreviate it to fit the context on having it stylistically centered.
And...I'm very glad you pointed out the Window Caption!
I'll make sure to fix that along the way since this is my first time officially publishing in this engine.