07-29-2021, 11:38 PM
Here are screenshots of World 1-6. I'm going to call it Cauliflower Cliffs.
This level introduces the player to moving platforms and donut platforms, both of which had their challenges in coding. I also tried out an animated cloud platform from SuperSludgeBros.
You need to hop on these tricky platforms to reach stuff that is rather high...
Or rather low...
Just like the original game, Mario and Luigi can run across 1-block gaps.
I took the climbable vine sprites from Super Mario Bros 2 (USA).
Just like the Donkey Kong Country games, I hid quite a bit of stuff before where you start, and after where you are supposed to exit.
The bonus area features the P-Balloon.
This level introduces the player to moving platforms and donut platforms, both of which had their challenges in coding. I also tried out an animated cloud platform from SuperSludgeBros.
You need to hop on these tricky platforms to reach stuff that is rather high...
Or rather low...
Just like the original game, Mario and Luigi can run across 1-block gaps.
I took the climbable vine sprites from Super Mario Bros 2 (USA).
Just like the Donkey Kong Country games, I hid quite a bit of stuff before where you start, and after where you are supposed to exit.
The bonus area features the P-Balloon.