08-30-2021, 11:42 PM
(This post was last modified: 09-02-2021, 10:06 PM by GeneSu730. Edited 2 times in total.)
I finally get to show my first Ghost House stage. This will be called the Haunted Catacombs. This took me a fraggin month to make and you will see why.
First, Mario will start the stage outside the Ghost House. No intro cutscene though. It took more than a few days to code the door-stage transitioning scene.
Here are the first Boo Diddly you will come across. Once again, these poltergeists only give chase if you look away from them.
In the Super Mario games, I am deeply surprised the the skeletal monsters (Dry Bones and Bony Beetle) would appear in Fortresses but not Ghost Houses. In my opinion, the undead denizens belong in Ghost Houses. The Dry Bones can throw bones and Bony Beetle can grow spikes.
So the 3 new enemies took an extra week for me to code. If you find this hidden chamber, you can get the Hammer Suit and become Hammer Mario. This took me another week to code. The hammers can destroy the ghosts. When a skeletal monster is destroyed, its bones go flying in all directions a la Castlevania.
So you alternate between the Haunted House area and the Underground Catacombs area. I want to thank SuperSludgeBros for these superb graphics for the Haunted House. How do you make them?
This is a Ghost House. Finding the exit will be extra hard ... as well as the power ups and the gems.
Just as with Super Mario World, there will be 2 exits in each Ghost House.
First, Mario will start the stage outside the Ghost House. No intro cutscene though. It took more than a few days to code the door-stage transitioning scene.
Here are the first Boo Diddly you will come across. Once again, these poltergeists only give chase if you look away from them.
In the Super Mario games, I am deeply surprised the the skeletal monsters (Dry Bones and Bony Beetle) would appear in Fortresses but not Ghost Houses. In my opinion, the undead denizens belong in Ghost Houses. The Dry Bones can throw bones and Bony Beetle can grow spikes.
So the 3 new enemies took an extra week for me to code. If you find this hidden chamber, you can get the Hammer Suit and become Hammer Mario. This took me another week to code. The hammers can destroy the ghosts. When a skeletal monster is destroyed, its bones go flying in all directions a la Castlevania.
So you alternate between the Haunted House area and the Underground Catacombs area. I want to thank SuperSludgeBros for these superb graphics for the Haunted House. How do you make them?
This is a Ghost House. Finding the exit will be extra hard ... as well as the power ups and the gems.
Just as with Super Mario World, there will be 2 exits in each Ghost House.