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WIP  SMBX episode Super Mario World MORE!
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WIP  SMBX episode Super Mario World MORE!
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WIP  SMBX episode Super Mario World MORE!
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[WIP] SMBX episode Super Mario World MORE!
United Kingdom TheOrangeToad
Hammer Bro
Members
#1
03-16-2018, 01:31 AM (This post was last modified: 06-02-2018, 12:50 AM by TheOrangeToad.)
Super Mario World MORE! is a SMBX episode with a smw romhack styled graphics of the hold game.


Story
[+]Spoiler
I don't know what the story is?
Worlds
World 1 Grass/Wood
World 2 Cave
World 3 Beach/Ship
World 4 Desert/Oil
World 5 Snow
World 6 Mountain/Pipe
World 7 Cloud
World 8 Dark/Lava
World ? ?????????????

Few Screenshots of 1-1 Royal Vallay
[+]Spoiler
       
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OssieTheOstrich Away
"Gone fishing", as they say
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Submitter Iso Collab Contributor (2) Sprite Comp Runner-Up Sprite Comp Top 5 Drawing Comp Runner-Up Secret Santa (2) MFGG 17th Anniversary MFGG 18th Anniversary MFGG 19th Anniversary Joke Game Contest Runner Up MFGG Awards 2020 Winner
#2
03-16-2018, 09:35 AM (This post was last modified: 03-16-2018, 09:36 AM by OssieTheOstrich.)
If your making a SMW themed episode with romhack styled graphics, you probably should change some sprites to the SMW style to really sell the idea.
Other socials:
Sonic Retro
NCFC
YouTube

List of projects I eventually plan to finish after the indefinite hiatus is over, assuming I don't abruptly cancel them:
[+]Spoiler
Mario's Rather Unusual Trilogy (Mario's slightly unusual Boss Rush (Completed), Mario vs. Some Unusual Foes (In development), Mario's VERY Unusual Final Frontier (In development))
Sonic's Foray into Random/Unusual Zones (spin-off of Unusual Trilogy, in development)
Angry Birds Slingshot Frenzy (In development)
Super Mario Flashback: Really Good Edition (In development)
Super Hilda DX (In only conceptual phase)

Yes, I am aware that I have about 6 or so fangame projects currently in development at the same time. And yes, I am also aware that all of this is very ambitious.
+ List of projects I'm helping out with in some small capacity during my hiatus:
[+]Spoiler
Super Mario Bros Dimensions 2 (as a spriter, only for Mario's sprites)
MFGG Community Fangame Project 3 (as a spriter)
WordGirl ReWired (as a artist)
[-] The following 2 users Like OssieTheOstrich's post:2 users Like OssieTheOstrich's post
  ↳ CGWorks, YoshisIsland3
United Kingdom TheOrangeToad
Hammer Bro
Members
#3
03-31-2018, 07:59 AM (This post was last modified: 03-31-2018, 08:29 AM by TheOrangeToad.)
I add worlds name and change the world Themes

World 1 Mushroom Kingdom (grass)
World 2 Collision Cave (Cave)
World 3 Sarasaland (desert)
World 4 Koopa Troopa Island (Beach/ship)
World 5 Mount Piper (Mountain/Pipe)
World 6 Snowy Place (Snow/Ice)
World 7 The Nice World of Clouds (Sky)
World 8 Valley Of Bowser (Dark/Lava)
World 9 Star Temple (Bouns)

3 New Optional Worlds

World A Wooded Island (Wood)
World B Blue Forest (Forest)
World C Bowser Base (Factory)

The 3 New Optional Worlds only has 5 levels or 4 levels
New Screenshots



1-2 Underground Dome
[+]Spoiler
   
1-3 Mushroom Plains
[+]Spoiler
   
1-4 Leaf Forest
[+]Spoiler
   
World A Map
[+]Spoiler
   
World 1 map
[+]Spoiler
   
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OssieTheOstrich Away
"Gone fishing", as they say
Members
#4
03-31-2018, 08:13 AM (This post was last modified: 03-31-2018, 08:19 AM by OssieTheOstrich.)
Your images aren't showing up.
EDIT: Nevermind.
Other socials:
Sonic Retro
NCFC
YouTube

List of projects I eventually plan to finish after the indefinite hiatus is over, assuming I don't abruptly cancel them:
[+]Spoiler
Mario's Rather Unusual Trilogy (Mario's slightly unusual Boss Rush (Completed), Mario vs. Some Unusual Foes (In development), Mario's VERY Unusual Final Frontier (In development))
Sonic's Foray into Random/Unusual Zones (spin-off of Unusual Trilogy, in development)
Angry Birds Slingshot Frenzy (In development)
Super Mario Flashback: Really Good Edition (In development)
Super Hilda DX (In only conceptual phase)

Yes, I am aware that I have about 6 or so fangame projects currently in development at the same time. And yes, I am also aware that all of this is very ambitious.
+ List of projects I'm helping out with in some small capacity during my hiatus:
[+]Spoiler
Super Mario Bros Dimensions 2 (as a spriter, only for Mario's sprites)
MFGG Community Fangame Project 3 (as a spriter)
WordGirl ReWired (as a artist)

  ↳
United Kingdom TheOrangeToad
Hammer Bro
Members
#5
03-31-2018, 08:16 AM
I fix it
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United States YoshisIsland3
Cool Guy
Members
Submitter Sprite Comp Top 5 Secret Santa Holiday Tree (2) MFGG 17th Anniversary
#6
03-31-2018, 10:52 AM
Beware of 1.4's bugs and glitches. More powerups would sound good to you but this version acts very odd. So be careful.

  ↳
United Kingdom TheOrangeToad
Hammer Bro
Members
#7
05-19-2018, 01:57 AM
Seen it my birthday today even knew it is 19/05 because i was tired.

I going to release a early build of SMWMORE!

Click Here to download
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  ↳ YoshisIsland3
United States YoshisIsland3
Cool Guy
Members
#8
05-19-2018, 02:03 PM (This post was last modified: 05-19-2018, 02:06 PM by YoshisIsland3.)
Alright, here's the Review of the early build:
The game is presented at the beginning, well nicely with the Toad Town, it introduces the player to the town and the many functions around it. After playing for a while, I noticed there was a inventory system too, so a Toad Shop would be a good addition for long travels down difficult levels.
The level design is nicely done and well balanced, and the difficulty is well paced, the only problems I encountered with a level was Chuck Domain, the reason why is because of how Chucks work in 1.4 is a tad bit different to SMW, not only that but they are a bit faster too, this causes some areas to be difficult to cross, because of how they are placed and the how much are in said areas of the level, another thing to note is that the Toad House at the end of 1st Koopaling castle will also soft-lock the game in the demo, despite being unfinished, forcing the player to exit the game and potentially lose progress. The best levels I had encountered in the demo were the plains' ones and Magma Cove. I also noticed that there was a overuse of Kirby music in the game, but that isn't bad.

All in all, this game is shaping up greatly compared to my expectations, so good job! And Happy Birthday!

  ↳
United States JMan
Goomba
Members
#9
05-24-2018, 03:16 AM
Super Mario Bros X episode I am highly interesting in playing this now shoot

  ↳
United Kingdom TheOrangeToad
Hammer Bro
Members
#10
06-02-2018, 12:50 AM
A-3 Some Things Fishy
           
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United Kingdom TheOrangeToad
Hammer Bro
Members
#11
07-02-2018, 06:47 AM
A-3 Background is now fix
   

A-4 Hit the Switch
           

A-Castle Wooden Spiky Castle
   

I also going put this episode on hold because i working on a SMW Romhack call Super Mario World The Shadow Queen Returns
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United States YoshisIsland3
Cool Guy
Members
#12
07-02-2018, 12:00 PM
Alright, one weird thing I noticed was a error in A-3, when you talk to Sack, it says "Sack = Warning, red cheep cheeps can jump.", it should be "Sack: Warning, red cheep cheeps can jump.", because the equals sign, makes it a bit odd to read and makes it look like that Sack equals Jumping Cheep Cheeps.

  ↳
United States GamerInGeorgia
Come and find me.
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Iso Collab Contributor (2) Sprite Comp Winner Sprite Comp Runner-Up Sprite Comp Top 5 (2) Minigame Comp Top 5 Music Comp Winner Music Comp Runner-Up (2) Drawing Comp Winner (2) Drawing Comp Runner-Up Drawing Comp Top 5 (4) Secret Santa Leek Badge MFGG 17th Anniversary MFGG 18th Anniversary MFGG 19th Anniversary MFGG Awards 2018 Winner
#13
07-02-2018, 12:18 PM
Adding onto what YoshisIsland3 was saying, the screenshot shows that Sack says "warming" instead of "warning."

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