10-31-2018, 04:55 AM
(This post was last modified: 10-31-2018, 06:06 AM by OssieTheOstrich.
Edit Reason: Added a last minute addition.
)
I went back to the Donkey Kong level and fixed up how the barrels work.
Thanks to Yoshin/Diantha for redoing the SMB2 level.
Added the SML Goal. (It doesn't function right now.)
Fun With Dispair in the dev-showcase on the MFGG Discord Wrote:Ostrich, I've been meaning to ask. Does your game use an existing engine or is it entirely original?It was from a remake of SMB1, which i overhauled with @Victorino.
(link to the remake, and link to the file of the remake, in case you're interested.)
Other socials?:
Sonic Retro
NCFC
YouTube
List of projects currently in development* (pictures of logos will probably be added later):
Mario's Rather Unusual Trilogy (Mario's slightly unusual Boss Rush, Mario vs. Some Unusual Foes, Mario's VERY Unusual Final Frontier)
Sonic's Foray into Random/Unusual Zones (spin-off of Unusual Trilogy)
Angry Birds Slingshot Frenzy
Super Mario Flashback: Really Good Edition
*assuming I don't abruptly cancel them
Sonic Retro
NCFC
YouTube
List of projects currently in development* (pictures of logos will probably be added later):
Mario's Rather Unusual Trilogy (Mario's slightly unusual Boss Rush, Mario vs. Some Unusual Foes, Mario's VERY Unusual Final Frontier)
Sonic's Foray into Random/Unusual Zones (spin-off of Unusual Trilogy)
Angry Birds Slingshot Frenzy
Super Mario Flashback: Really Good Edition
*assuming I don't abruptly cancel them