03-05-2020, 10:39 AM
Thanks for fixing these issues from the previous demo. Four new issues I found:
- Sliding Koopa shells rebound off Koopas instead of defeating them.
- Ten-coin blocks produce endless coins if a Koopa/Buzzy shell hits them from the side. (That could be useful in real life.)
- In Donut Plains Classic, there's a one-block high passage. If Mario slides under it, you can get stuck.
- The save button doesn't work yet.
Course clear! You got a card.