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Waligie: Masterpiece Collection
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Waligie: Masterpiece Collection
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Waligie: Masterpiece Collection
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Waligie: Masterpiece Collection
ShadowMan
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#1
11-27-2017, 11:36 PM (This post was last modified: 11-28-2017, 11:42 PM by ShadowMan.)
Congrats on the new boards! It wouldn't quite be a new home without Waligie, so in celebration, I'm sharing a collection of never-before-seen Waligie stuff.

This collection includes every development version I still have of Waligie 1, 2, and 3, as well as some bonuses. Most of these are the raw .gam and .cca files with no .exes included. You'll need a Clickteam program to open them. Many of these files are just individual levels from the final game, but I included them so you can see the timeline of how things were pieced together.

The first game was originally three separate games – Waligie World, Waligie Brothers, and Waligie Brothers 2. Hippoman was the sole author of the first two. Based on the timestamps, the whole thing was rapidly developed in 10 days before the final product was released as Waligie DX. There's an intense back-and-forth on the final part of game. The final version of WaligieDX.gam is dated 9/27/03. I'm not sure what version is the one that's floating around out there right now, but I think the 8-25-03 version was the first one we released.

Hippoman also finished up Waligie 2 aggressively quickly on February 7th, 2004; most of the contributions that day are from him. (The MSN level has a conversation between us where he talks about how he's going to finish it up.)

Other highlights in this collection include:
  • Caveman 2035, the title screen and very beginning of the opening cutscene for an unfinished Waligie spinoff I was making where a caveman is sucked into the future. It was going to eventually cross over with Waligie 3 with Waligie finding Caveman 2035 on Mars
  • Every game from the Fat Sonic series, a related series of games by Hippoman and Cutmanmike
  • Pashin of Waligie, a terrible Waligie Easter game I made where you watch a picture of Waligie while a counter goes up
  • SURK!, a WIP surfing minigame by Hippoman mentioned in the cut content section of Waligie 2
  • WaligieC, a minigame collection by Hippoman that I butchered for the Limbog section of Waligie 2
  • Waligie Chrostmas, a Waligie Christmas game I attempted that never went beyond the title screen
  • Waligie Hallowheat, an extremely short Waligie Halloween game that I finished on November 1st and never released
  • waligieintro, my work file for the Waligie title screen that includes the first known appearance of Waljojo and Walwalwal
  • waligieting, a tech demo by Hippoman featuring Rocky, Waligie's Yoshi equivalent who was intended for Waligie 2 and didn't make the cut
  • waligienew, a weird minigame Hippoman (?) was working on around the same timeframe as Waligie 3
  • waligieM&L, an unfinished Waligie game by Hippoman
  • waligieprinter, a prank program I made that tries to print a bright red square over and over. Not really sure what I was going for here
Because of the large filesize, I was asked to upload this externally. Download here: https://mega.nz/#!lqg2XBxY!uggS5TY6qrkur...jIZn4L2CJA

Please enjoy picking over the remains of the Waligie games, finding the last secrets (there are many!), and playing the levels that you can't actually access because the games were so broken that you couldn't get to them. Waligie belongs to you now.

As a bonus, I also threw in an old game @Kritter made in 2004. Big Grin Have fun!

Attached Files
.zip   kritbattle.zip (Size: 965.95 KB / Downloads: 14)
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#2
11-28-2017, 04:34 PM
This seems like as good of a time as any to catch up on my knowledge of Waligie games

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Parakarry
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#3
11-28-2017, 06:09 PM (This post was last modified: 11-28-2017, 06:10 PM by Parakarry.)
All the unlocked files?
Masterclass.
And yes, lots of weird hidden s*** in those.

And do look at the Caveman game. It's beautiful in its simplicity, weirdness, and one-cutscene-ness.

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United States VinnyVideo
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#4
11-28-2017, 07:53 PM
I gave this a download. I'm definitely looking forward to playing this once I have a bit of free time.
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#5
11-28-2017, 09:36 PM
I tried out a couple of these.

I don't think I know how to comment at the moment besides saying it's definitely a very Waligie time.
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ShadowMan
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#6
11-28-2017, 09:36 PM
Just found a few more lost Waligie 2 levels. I've replaced the link, but if you already downloaded the whole thing and just want the new stuff, I attached the extra files, the surfing minigame and a cow level, both by Hippoman.

Attached Files
.zip   Waligie 2 bonuses.zip (Size: 125.33 KB / Downloads: 7)
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#7
12-25-2017, 11:38 AM (This post was last modified: 12-25-2017, 11:50 AM by Techokami.)
Instead of making a new thread, here is my Christmas gift to you all: a companion to this.

Waligie: Monsterpiece Collection.

This is a collection of games I've worked on in the Waligie series, released in a similar open source manner for everyone else to pick at and have fun with.
Here's what's inside:
  • Waligie Wee was a game I created shortly after people initially figured out how to use a Wii Remote on a PC. This is an older method using a program called GlovePIE, which has some crazyass terms of use. Shadsy let me use the Waligie IP to make a game similar in vein to the very early Wii games. The "true" way to play is to use GlovePIE and the included script to map the controls to the Wii Remote, which is held like a remote. Motion gestures are used in this game. It can be played without the Wii Remote; look at the script in your favorite text editor to see what keys the controls are mapped to. Honestly this doesn't feel like a "proper" Waligie game.
  • Waligie Fort was a game I created for the Pirate Kart game jam. 48 hours to crap out as many games as humanly possible. The "spirit" of the jam was to not spend more than 2 hours on a single project. So I asked Shadsy if I could attempt to make a Waligie game in such a span. And well, this is what happened. It's short but full of important lore.
  • Waligie and the Political Machine was my attempt at making a Waligie game that felt much more like a proper Waligie game. Shadsy helped me with some of the ideas (like the oracle, and new game minus!), one of the levels came to me in a dream (the Angry Birds level, which includes the cutscene and the climb), and I feel that this is the most Waligie-feeling Waligie game I've come up with. Though, this wasn't my original vision...
  • Waligie and the Political Machine: Director's Cut is only available as a binary. THIS is what I originally had planned. Shadsy had silently axed development of Waligie 3, and I wanted to bring that content - and one of the key concepts of the game design! - to people. This game starts out a lot more linear. When you beat the game, you get a password for New Game Plus; this changes the title screen and unlocks all the alternate ending paths. My favorite is the one in Waluide's stage, where he finds the Time Toaster... if you can complete the levels on that branch, you get to see a canon meeting of the Waligie Bros. and Quackers, featuring dialogue from Black Squirrel! However Shadsy didn't like the idea of melding his and Hippoman's work into mine, so I removed the content as requested and made the alternate paths that survived available from the get-go. However I had a backup of the binary, and Shadsy has given me the OK to release it. This version contains work by Shadsy and Hippoman!
  • Waligie and the Credit Crunch: Teaser was something I whipped up after Shadsy told me the concept for Credit Crunch. I repurposed it into Political Machine as the recap, as well as made a screamer/flasher for an April Fools joke on the MFGG main site.
  • Waligie 3: Trailer was something I whipped up from the opening cutscene of Waligie 3 and gave to Shadsy to use to promote the game. Never got used because the game never got done, but I think it worked well.
  • Sonic Twist is a RAGE entry that never actually got completely finished! But wait, why is a Sonic game in here? Because had I finished this, it would have been revealed that Sonic and friends got warped to Waligie's world, and Sonic would have gotten help from Waligie to get back to their world. But I didn't get that far and it just ends with the bad ending. However this feels the most like a Waligie game to me. I love the chips level, that one cracks me up after all these years.
  • Large Hedgehog Collider was a shitposty thing I made for Sonic Retro. I put it in here because it fits.

Large filesize, here's an external download: Download from MEGA (166.9MB)
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Italy sc00pj0hn
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#8
12-30-2017, 08:00 PM (This post was last modified: 12-30-2017, 08:26 PM by sc00pj0hn.)
NANI!!!!?? ... Waligie breaking the silence in 2017 twice with two collections? This thread has brought my Waligie memories back very badly. I am indeed a mad fanatic of Waligie. They were a oddity that came out from nowhere for me and for some reason i began obsessing with these games and never stopped because i liked a lot their intentional low quality style. I used to work on one fangame in Fusion 2.5 but i've faced a hiatus that currently is taking really longer than i expected. I really damn love you the fact this collection has revealed the dark side of the Waligie games that represented the lost content that no one ever got, and now for a good reason this wants me to relook on my scrapped Waligie fangame while i'm looking through these collections. (If someone is interested in seeing my scrapped fangame, i'll let you know.)

EDIT: Oh boy, i never knew the Waligie trilogy went with several changes noting that there's lots of versions for each entry... and i just thought the Waligie games were done lazily, but i found out that incredibly the waligie games were made with effort using the power of "good" low quality. Great job guys.

EDIT2: I played through all of these stuff, but really many of them are really useless, but for some reason i wasn't able to play the Waligie Wee game since i don't know how to connect the wii mote to my pc.
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United States VinnyVideo
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#9
12-31-2017, 10:06 AM
@sc00pj0hn I think @Techokami might know more about this, but the Wiimote uses Bluetooth. If your computer doesn't have Bluetooth, it won't be able to use the Wiimote as a controller. If you can't get the Wiimote working, you can use regular keyboard controls instead.

I've already played most of the things that Techokami posted, but there's still a few new things I need to check out!
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United States Techokami
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#10
01-28-2018, 08:38 PM
Waligie Wee was intended to be used with a Wiimote, which requires the older setup of a bluetooth adapter and the program GlovePIE.
It is, however, completely playable without a Wiimote. The GlovePIE script included with the game is a text file that describes what buttons and actions on the Wiimote are mapped to on the keyboard. It's just a very fancy joy2key setup, basically. So look at the file in notepad and see what buttons on the keyboard go to the actions in the game.

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United States VinnyVideo
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#11
01-31-2018, 11:51 AM
I finally got a chance to play the Waligie Masterpiece Collection and the Waligie Monsterpiece Collection. That was fun. I got to see a lot of things in Waligie 2, Waligie 3, and even Waligie and the Political Machine (a game I thought I knew backwards and forward) that I'd never seen before. This is especially helpful in the earlier Waligie games, where a lot of the levels are broken and impossible to complete, or else extremely difficult and almost impossible to complete.

Has the full version of WaligieC ever been released? I know a few of the minigames were recycled in Waligie 2, but I never knew that there was a Waligie minigame pack.

Also, Thing.gam (the cow level) seems like something that would've appeared in one of the full games.

@Techokami @ShadowMan Thanks again for sharing this. Fun was had.
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