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		<title><![CDATA[MFGG Forums - Arts Board]]></title>
		<link>https://forums.mfgg.net/</link>
		<description><![CDATA[MFGG Forums - https://forums.mfgg.net]]></description>
		<pubDate>Tue, 21 Apr 2026 05:40:52 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Art thread]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=3510</link>
			<pubDate>Mon, 16 Mar 2026 00:24:56 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=2209">Thebrainhellscape13</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=3510</guid>
			<description><![CDATA[Self explanatory title <br />
<br />
Anyways what better way to start this then with a Mario sketch <br />
<br />
<img src="https://i.ibb.co/rRtYD2Pt/IMG-0405.jpg" loading="lazy"  width="100" height="100" alt="[Image: IMG-0405.jpg]" class="mycode_img" /><br />
<hr class="mycode_hr" />
Homer sketch that comes from the same paper<br />
<img src="https://i.ibb.co/fz94qFhC/IMG-0406.jpg" loading="lazy"  alt="[Image: IMG-0406.jpg]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[Self explanatory title <br />
<br />
Anyways what better way to start this then with a Mario sketch <br />
<br />
<img src="https://i.ibb.co/rRtYD2Pt/IMG-0405.jpg" loading="lazy"  width="100" height="100" alt="[Image: IMG-0405.jpg]" class="mycode_img" /><br />
<hr class="mycode_hr" />
Homer sketch that comes from the same paper<br />
<img src="https://i.ibb.co/fz94qFhC/IMG-0406.jpg" loading="lazy"  alt="[Image: IMG-0406.jpg]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Halloween Costume]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=3415</link>
			<pubDate>Sat, 01 Nov 2025 20:09:27 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=234">The Shadow</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=3415</guid>
			<description><![CDATA[<img src="https://i.imgur.com/l6ZMBJ5.jpeg" loading="lazy"  alt="[Image: l6ZMBJ5.jpeg]" class="mycode_img" /><br />
I had some ideas for this, but ultimately I had to drop the wand and spell book. This has been entered into a local competition.<br />
The mask actually articulates, with the jaw moving along with my own. the fingerbones for the necklace came from a wind chime print, while the talisman came from one of the castlevania games apparently.<br />
This took me quite awhile to make, and I'm quite happy with the results!]]></description>
			<content:encoded><![CDATA[<img src="https://i.imgur.com/l6ZMBJ5.jpeg" loading="lazy"  alt="[Image: l6ZMBJ5.jpeg]" class="mycode_img" /><br />
I had some ideas for this, but ultimately I had to drop the wand and spell book. This has been entered into a local competition.<br />
The mask actually articulates, with the jaw moving along with my own. the fingerbones for the necklace came from a wind chime print, while the talisman came from one of the castlevania games apparently.<br />
This took me quite awhile to make, and I'm quite happy with the results!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Custom Night Lights. (Work in progress)]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=3398</link>
			<pubDate>Sat, 27 Sep 2025 21:32:20 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=234">The Shadow</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=3398</guid>
			<description><![CDATA[<img src="https://i.postimg.cc/2j4dgYCT/IMG-20250913-162943-HDR.jpg" loading="lazy"  alt="[Image: IMG-20250913-162943-HDR.jpg]" class="mycode_img" /><br />
It all started with this. a dagger we got for my brother made from Selenite. nothing too special, but it's not hard to see that it has fiberoptic properties. All it needs is a stand, and a light source.<br />
<img src="https://i.postimg.cc/v8W7CyG7/IMG-20250913-162947-HDR.jpg" loading="lazy"  alt="[Image: IMG-20250913-162947-HDR.jpg]" class="mycode_img" /><br />
This took longer than it really should have, nearly a year went by before we got the stand prepared for the dagger, and a light mounted in the underside.<br />
it's crude, and I was still learning, just as I am now. but the effect you get, just makes it all worth it.<br />
<img src="https://i.postimg.cc/QCrQV4Jn/IMG-20250913-162907-HDR.jpg" loading="lazy"  alt="[Image: IMG-20250913-162907-HDR.jpg]" class="mycode_img" /><br />
Cut the lights, stick the dagger in the slot, and plug the USB cord into a phone charger. We have, a night light. the diode is all the way at the bottom of this stand, and just shining upwards. this definitely did the trick, and my brother was happy with it. it cycles through the entire spectrum. red, green, blue, cyan, magenta, yellow, and white.<br />
I'm quite proud of this, crude as it is.<br />
<br />
<br />
So, fast forward to about a week ago. I've learned quite a bit about 3d printing, and, had opted out of joining my family on a camping trip to make sure the house is taken care of.<br />
My family gets back, and I'm handed a balled up newspaper, containing an egg made from selenite, and a wand, also made from selenite... still thinking of what to do with the wand, but...Well I bet you have all already figured out what I planned to do with the egg, if not, you'll see in just a moment.<br />
<img src="https://i.postimg.cc/7Pg1j4qV/IMG-20250927-053941-HDR.jpg" loading="lazy"  alt="[Image: IMG-20250927-053941-HDR.jpg]" class="mycode_img" /><br />
This was a bit of a challenge, utilizing whatever I had for filament on hand, after a marathon run of prints to get my inventory up for a christmas bazar in december.<br />
I downloaded this model from <a href="https://www.myminifactory.com/object/3d-print-koholint-island-86281" target="_blank" rel="noopener" class="mycode_url">https://www.myminifactory.com/object/3d-...land-86281</a>, and gave it a quick inspection. I knew the dimensions on my egg were different, so I did a quick measure with some calipers, and applied the new dimensions to the egg supplied with this model. this gave me the offset percentages to apply to everything to make my egg work.<br />
in this case, X101.83% Y101.83% Z129.72%  (Meaning it is actually quite stretched on the vertical axis.) I simply had to apply all this to every piece of the model.<br />
One other adjustment was made...I decided I didn't like the flat bottom on that cloud, so after the scale was made permanent, I took the cloud, reduced it's vertical size by 50% then made a mirror copy. glue those together, and, no more flat bottom on the cloud.<br />
<img src="https://i.postimg.cc/Y21NT7t6/IMG-20250927-105059-HDR.jpg" loading="lazy"  alt="[Image: IMG-20250927-105059-HDR.jpg]" class="mycode_img" /><br />
I was charging up the glow in the dark parts with a UV curing light when I got this picture. I didn't expect the trees to light up like this. looks pretty dang cool I think.<br />
<img src="https://i.postimg.cc/mZQ3K4Tq/IMG-20250927-105103-HDR.jpg" loading="lazy"  alt="[Image: IMG-20250927-105103-HDR.jpg]" class="mycode_img" /><br />
And finally, in low light with the glow parts charged. save for the LED, this is completed.<br />
I'll share the final result once I get that installed. (It's expected to be here in a couple of weeks)<br />
<br />
This was actually a lot of fun to do, and I'm very much proud of the result here. I hope you all had as much fun looking at all this as I did putting it together.<br />
Let me know what you think!]]></description>
			<content:encoded><![CDATA[<img src="https://i.postimg.cc/2j4dgYCT/IMG-20250913-162943-HDR.jpg" loading="lazy"  alt="[Image: IMG-20250913-162943-HDR.jpg]" class="mycode_img" /><br />
It all started with this. a dagger we got for my brother made from Selenite. nothing too special, but it's not hard to see that it has fiberoptic properties. All it needs is a stand, and a light source.<br />
<img src="https://i.postimg.cc/v8W7CyG7/IMG-20250913-162947-HDR.jpg" loading="lazy"  alt="[Image: IMG-20250913-162947-HDR.jpg]" class="mycode_img" /><br />
This took longer than it really should have, nearly a year went by before we got the stand prepared for the dagger, and a light mounted in the underside.<br />
it's crude, and I was still learning, just as I am now. but the effect you get, just makes it all worth it.<br />
<img src="https://i.postimg.cc/QCrQV4Jn/IMG-20250913-162907-HDR.jpg" loading="lazy"  alt="[Image: IMG-20250913-162907-HDR.jpg]" class="mycode_img" /><br />
Cut the lights, stick the dagger in the slot, and plug the USB cord into a phone charger. We have, a night light. the diode is all the way at the bottom of this stand, and just shining upwards. this definitely did the trick, and my brother was happy with it. it cycles through the entire spectrum. red, green, blue, cyan, magenta, yellow, and white.<br />
I'm quite proud of this, crude as it is.<br />
<br />
<br />
So, fast forward to about a week ago. I've learned quite a bit about 3d printing, and, had opted out of joining my family on a camping trip to make sure the house is taken care of.<br />
My family gets back, and I'm handed a balled up newspaper, containing an egg made from selenite, and a wand, also made from selenite... still thinking of what to do with the wand, but...Well I bet you have all already figured out what I planned to do with the egg, if not, you'll see in just a moment.<br />
<img src="https://i.postimg.cc/7Pg1j4qV/IMG-20250927-053941-HDR.jpg" loading="lazy"  alt="[Image: IMG-20250927-053941-HDR.jpg]" class="mycode_img" /><br />
This was a bit of a challenge, utilizing whatever I had for filament on hand, after a marathon run of prints to get my inventory up for a christmas bazar in december.<br />
I downloaded this model from <a href="https://www.myminifactory.com/object/3d-print-koholint-island-86281" target="_blank" rel="noopener" class="mycode_url">https://www.myminifactory.com/object/3d-...land-86281</a>, and gave it a quick inspection. I knew the dimensions on my egg were different, so I did a quick measure with some calipers, and applied the new dimensions to the egg supplied with this model. this gave me the offset percentages to apply to everything to make my egg work.<br />
in this case, X101.83% Y101.83% Z129.72%  (Meaning it is actually quite stretched on the vertical axis.) I simply had to apply all this to every piece of the model.<br />
One other adjustment was made...I decided I didn't like the flat bottom on that cloud, so after the scale was made permanent, I took the cloud, reduced it's vertical size by 50% then made a mirror copy. glue those together, and, no more flat bottom on the cloud.<br />
<img src="https://i.postimg.cc/Y21NT7t6/IMG-20250927-105059-HDR.jpg" loading="lazy"  alt="[Image: IMG-20250927-105059-HDR.jpg]" class="mycode_img" /><br />
I was charging up the glow in the dark parts with a UV curing light when I got this picture. I didn't expect the trees to light up like this. looks pretty dang cool I think.<br />
<img src="https://i.postimg.cc/mZQ3K4Tq/IMG-20250927-105103-HDR.jpg" loading="lazy"  alt="[Image: IMG-20250927-105103-HDR.jpg]" class="mycode_img" /><br />
And finally, in low light with the glow parts charged. save for the LED, this is completed.<br />
I'll share the final result once I get that installed. (It's expected to be here in a couple of weeks)<br />
<br />
This was actually a lot of fun to do, and I'm very much proud of the result here. I hope you all had as much fun looking at all this as I did putting it together.<br />
Let me know what you think!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Roy doodle I made a dew minutes ago :/]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=3385</link>
			<pubDate>Thu, 11 Sep 2025 02:09:53 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=2209">Thebrainhellscape13</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=3385</guid>
			<description><![CDATA[<a href="https://postimg.cc/qN4BbyQN" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.postimg.cc/qN4BbyQN/IMG-6214.jpg" loading="lazy"  alt="[Image: IMG-6214.jpg]" class="mycode_img" /></a><br />
<br />
Lil sloppy tho, but just a simple doodle I made for fun :/]]></description>
			<content:encoded><![CDATA[<a href="https://postimg.cc/qN4BbyQN" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.postimg.cc/qN4BbyQN/IMG-6214.jpg" loading="lazy"  alt="[Image: IMG-6214.jpg]" class="mycode_img" /></a><br />
<br />
Lil sloppy tho, but just a simple doodle I made for fun :/]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[General Sprite and Pixel Art Discussion]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=3367</link>
			<pubDate>Sun, 17 Aug 2025 21:46:24 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=2408">NowhereMan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=3367</guid>
			<description><![CDATA[Hello everybody, I am making sprites, pixel art, I just want to make quality art. Seeing your art makes me think you all (for the most part) are highly skilled in this sort of thing. What programs do you (in this current time, as I used to use Paint, etc.) to make sprites and pixel art? What are free programs that you use, what are paid programs that you use? And have you used Aseprite and do you recommend it? Any info you can give me would be awesome! Thank you.]]></description>
			<content:encoded><![CDATA[Hello everybody, I am making sprites, pixel art, I just want to make quality art. Seeing your art makes me think you all (for the most part) are highly skilled in this sort of thing. What programs do you (in this current time, as I used to use Paint, etc.) to make sprites and pixel art? What are free programs that you use, what are paid programs that you use? And have you used Aseprite and do you recommend it? Any info you can give me would be awesome! Thank you.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[PAID] Looking for sprite artist that can replicate NES Super Mario sprites for game]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=3346</link>
			<pubDate>Thu, 03 Jul 2025 23:59:46 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=2375">meeseeks</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=3346</guid>
			<description><![CDATA[<span style="font-family: Arial;" class="mycode_font"><span style="color: #000000;" class="mycode_color">Hello, I'm currently looking for a new sprite artist for my indie game project, N-TENDED that is a fast-paced, elimination arcade platformer. The game draws inspiration from popular titles such as Smash Bros., WarioWare, and Mario Bros., showcasing Nintendo-inspired characters, enemies, and items.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="color: #000000;" class="mycode_color">If you are interested in this project and can replicate the game's sprite style, feel free to message me here or on discord. Also provide a portfolio of your work, thank you!</span></span><br />
<br />
<span style="font-family: Arial;" class="mycode_font">Discord: meeseeks_97</span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Arial;" class="mycode_font">Sprite sheet of my game sprites</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Arial;" class="mycode_font"><img src="https://i.ibb.co/fGxz77hx/nt-sprite-example.png" loading="lazy"  alt="[Image: nt-sprite-example.png]" class="mycode_img" /></span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-family: Arial;" class="mycode_font"><span style="color: #000000;" class="mycode_color">Hello, I'm currently looking for a new sprite artist for my indie game project, N-TENDED that is a fast-paced, elimination arcade platformer. The game draws inspiration from popular titles such as Smash Bros., WarioWare, and Mario Bros., showcasing Nintendo-inspired characters, enemies, and items.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="color: #000000;" class="mycode_color">If you are interested in this project and can replicate the game's sprite style, feel free to message me here or on discord. Also provide a portfolio of your work, thank you!</span></span><br />
<br />
<span style="font-family: Arial;" class="mycode_font">Discord: meeseeks_97</span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Arial;" class="mycode_font">Sprite sheet of my game sprites</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Arial;" class="mycode_font"><img src="https://i.ibb.co/fGxz77hx/nt-sprite-example.png" loading="lazy"  alt="[Image: nt-sprite-example.png]" class="mycode_img" /></span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Sprite I made a while back]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=3322</link>
			<pubDate>Fri, 16 May 2025 16:15:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=2209">Thebrainhellscape13</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=3322</guid>
			<description><![CDATA[Some sprite I made and submitted to this website a while back<br />
<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.mfgg.net/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=481" target="_blank" title="">Untitled 12-19-2024 05-34-45.png</a> (Size: 16.19 KB / Downloads: 27)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Some sprite I made and submitted to this website a while back<br />
<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.mfgg.net/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=481" target="_blank" title="">Untitled 12-19-2024 05-34-45.png</a> (Size: 16.19 KB / Downloads: 27)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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		<item>
			<title><![CDATA[Can't remember if I ever shared this here.]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=3319</link>
			<pubDate>Tue, 13 May 2025 19:14:16 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=234">The Shadow</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=3319</guid>
			<description><![CDATA[<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.mfgg.net/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=480" target="_blank" title="">eagle.png</a> (Size: 410.05 KB / Downloads: 14)
<!-- end: postbit_attachments_attachment --><br />
This was taken a few years ago.]]></description>
			<content:encoded><![CDATA[<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.mfgg.net/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=480" target="_blank" title="">eagle.png</a> (Size: 410.05 KB / Downloads: 14)
<!-- end: postbit_attachments_attachment --><br />
This was taken a few years ago.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Are these sprite edits good enough to be not declined on the main website]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=3255</link>
			<pubDate>Tue, 31 Dec 2024 03:59:10 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=2225">ChazJoe</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=3255</guid>
			<description><![CDATA[<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.mfgg.net/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=469" target="_blank" title="">koopa.png</a> (Size: 2.6 KB / Downloads: 30)
<!-- end: postbit_attachments_attachment --><br />
<br />
it said no simple edits so i was like hm let me check]]></description>
			<content:encoded><![CDATA[<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.mfgg.net/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=469" target="_blank" title="">koopa.png</a> (Size: 2.6 KB / Downloads: 30)
<!-- end: postbit_attachments_attachment --><br />
<br />
it said no simple edits so i was like hm let me check]]></content:encoded>
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		<item>
			<title><![CDATA[Yo guys]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=3245</link>
			<pubDate>Sun, 15 Dec 2024 15:19:44 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=2209">Thebrainhellscape13</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=3245</guid>
			<description><![CDATA[Does this boo sprite look decent <img src="https://media-hosting.imagekit.io//25df275b4d5d4bf8/Untitled%2012-14-2024%2002-29-57.png?Expires=1734448702&amp;Key-Pair-Id=K2ZIVPTIP2VGHC&amp;Signature=q~8YpI8IuLWiAmDK-hNnAL-Daw7WdZqFAiAA~xfhXej9CAOz2G8ZReiNJdkYAIYHr0h5z4MMefYi390JUPZRXWNiko4gm9LBssUCi3FjhMCgNUPiDf2v7GzrfAtJm6IDTC2PxeVs5T~n3hnccnyRPRGX0fIB2~edZD~rx5zbZO28rPnpVr01AgPmj2AYvzKVdKtUz950LhyNEn0w8TI10yaB87ELk~qRIgcHNWXE3dmzoAQD6SmtuNakHxcC63ynRdqpaty9SPA16COPQPM3lFKK~4lJIr0rbfUp~5D5h0BrWLXpU0ni-Rez5bCC262p6WNIXhVy88iT6soH-bVJUQ__" loading="lazy"  alt="[Image: Untitled%2012-14-2024%2002-29-57.png?Exp...oH-bVJUQ__]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[Does this boo sprite look decent <img src="https://media-hosting.imagekit.io//25df275b4d5d4bf8/Untitled%2012-14-2024%2002-29-57.png?Expires=1734448702&amp;Key-Pair-Id=K2ZIVPTIP2VGHC&amp;Signature=q~8YpI8IuLWiAmDK-hNnAL-Daw7WdZqFAiAA~xfhXej9CAOz2G8ZReiNJdkYAIYHr0h5z4MMefYi390JUPZRXWNiko4gm9LBssUCi3FjhMCgNUPiDf2v7GzrfAtJm6IDTC2PxeVs5T~n3hnccnyRPRGX0fIB2~edZD~rx5zbZO28rPnpVr01AgPmj2AYvzKVdKtUz950LhyNEn0w8TI10yaB87ELk~qRIgcHNWXE3dmzoAQD6SmtuNakHxcC63ynRdqpaty9SPA16COPQPM3lFKK~4lJIr0rbfUp~5D5h0BrWLXpU0ni-Rez5bCC262p6WNIXhVy88iT6soH-bVJUQ__" loading="lazy"  alt="[Image: Untitled%2012-14-2024%2002-29-57.png?Exp...oH-bVJUQ__]" class="mycode_img" />]]></content:encoded>
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			<title><![CDATA[KC Mario Scanlation Project]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=3223</link>
			<pubDate>Tue, 22 Oct 2024 19:49:54 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=32">littlelum</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=3223</guid>
			<description><![CDATA[Hey there. I've been working on a project for a while now, and I figured it's at a stage where I have stuff to share. For those of you who don't know, "KC Mario" is the colloquial term used for an official Mario manga that was published throughout the 90s. People tend to confuse it with Super Mario-Kun, which has no relation to this series. I've heard a lot of weird stuff about the series, but no one has took the time to make a fan translation for it. After waiting a long time, I figured the only way it will ever get done is to do it myself.<br />
<br />
So, I present to you, my WIP scanlation of the KC Mario series! So far, I have completed <span style="text-decoration: line-through;" class="mycode_s">two</span> <span style="text-decoration: line-through;" class="mycode_s">three chapters</span> one volume out of . . . a lot. Don't expect progress to happen too quickly, as I started sometime earlier this year. I do plan on finishing this in the long-term, though. I should probably give a general content warning to be safe, as Japan has different standards of what is ok for kids than the western world. (Consider this the official disclaimer or whatnot.)<br />
<br />
Anyways, here's the link to what's done so far:<br />
<a href="https://mangadex.org/title/961fc3c4-b273-43ba-89bb-cc805735a136/super-mario-land" target="_blank" rel="noopener" class="mycode_url">https://mangadex.org/title/961fc3c4-b273...mario-land</a><br />
<br />
Progress:<br />
Volume 1: Complete!]]></description>
			<content:encoded><![CDATA[Hey there. I've been working on a project for a while now, and I figured it's at a stage where I have stuff to share. For those of you who don't know, "KC Mario" is the colloquial term used for an official Mario manga that was published throughout the 90s. People tend to confuse it with Super Mario-Kun, which has no relation to this series. I've heard a lot of weird stuff about the series, but no one has took the time to make a fan translation for it. After waiting a long time, I figured the only way it will ever get done is to do it myself.<br />
<br />
So, I present to you, my WIP scanlation of the KC Mario series! So far, I have completed <span style="text-decoration: line-through;" class="mycode_s">two</span> <span style="text-decoration: line-through;" class="mycode_s">three chapters</span> one volume out of . . . a lot. Don't expect progress to happen too quickly, as I started sometime earlier this year. I do plan on finishing this in the long-term, though. I should probably give a general content warning to be safe, as Japan has different standards of what is ok for kids than the western world. (Consider this the official disclaimer or whatnot.)<br />
<br />
Anyways, here's the link to what's done so far:<br />
<a href="https://mangadex.org/title/961fc3c4-b273-43ba-89bb-cc805735a136/super-mario-land" target="_blank" rel="noopener" class="mycode_url">https://mangadex.org/title/961fc3c4-b273...mario-land</a><br />
<br />
Progress:<br />
Volume 1: Complete!]]></content:encoded>
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			<title><![CDATA[Was Looking to Make Some Soundtracks]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=3215</link>
			<pubDate>Fri, 04 Oct 2024 11:28:56 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=1529">AveCoo</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=3215</guid>
			<description><![CDATA[Sup, piantas!<br />
<br />
I've been really enjoying putting some tracks together for a friend's games recently and was hoping to branch out a bit more! I've found I struggle with finishing any arts stuff if it doesn't really have an express purpose, so consider my friend lucky lol<br />
<br />
They gave me the thumbs up to show off a couple of works-in-progress (in various states of being completed, of course) to you peeps. I'd love to both show off what I have and work on some original tracks for any of your games or other projects! I've got a couple of remixes for the games so they're not off limit, but I've also got a small album thingy on the mainsite (under Ave Coo) if that is more your speed <img src="https://forums.mfgg.net/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_80" /><br />
<br />
<br />
My mate's currently whipping up two games... One's a platformer about Poochy, and I've got two tracks in the bag thus far.<br />
<br />
<a href="https://drive.google.com/file/d/1v4iWTNJxXuIZQXENbzVV959SjVzuXb2l/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">Radish Heights</a><br />
<a href="https://drive.google.com/file/d/184pn4VOJ6DVKYBUArULwnEFXSr_OlQxd/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">Thunder Tower</a><br />
<br />
And the other's a Smash clone with a pretty funny twist that I'm not gonna spoil. A smash clone is like my ideal project, so props to them!<br />
<br />
<a href="https://drive.google.com/file/d/1UES7ZNshk4hmbLlxtF1Zrjfujex3MtoV/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">Main Menu</a><br />
<a href="https://drive.google.com/file/d/1DsSg2o7fR1Oj8shBQhob7D_2QoyBdnyX/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">Home Run Contest</a> (They asked for this one to be 10 seconds to match the countdown)<br />
<br />
I really like the smash clone theme so far, so it's been fun as to piece it together into other tracks - happy to show off more but just didn't want to spam them all at once!<br />
<br />
<br />
Yeah, so lemme know what you think and don't be afraid to send me a dm or make a post if you're interested in having a few tracks made for your game. Purely doing this for fun, so it won't cost anything ofc (just gotta make sure y'all know that!)<br />
<br />
Cheers!<br />
<br />
Glenn (AKA Ave Coo)]]></description>
			<content:encoded><![CDATA[Sup, piantas!<br />
<br />
I've been really enjoying putting some tracks together for a friend's games recently and was hoping to branch out a bit more! I've found I struggle with finishing any arts stuff if it doesn't really have an express purpose, so consider my friend lucky lol<br />
<br />
They gave me the thumbs up to show off a couple of works-in-progress (in various states of being completed, of course) to you peeps. I'd love to both show off what I have and work on some original tracks for any of your games or other projects! I've got a couple of remixes for the games so they're not off limit, but I've also got a small album thingy on the mainsite (under Ave Coo) if that is more your speed <img src="https://forums.mfgg.net/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_80" /><br />
<br />
<br />
My mate's currently whipping up two games... One's a platformer about Poochy, and I've got two tracks in the bag thus far.<br />
<br />
<a href="https://drive.google.com/file/d/1v4iWTNJxXuIZQXENbzVV959SjVzuXb2l/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">Radish Heights</a><br />
<a href="https://drive.google.com/file/d/184pn4VOJ6DVKYBUArULwnEFXSr_OlQxd/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">Thunder Tower</a><br />
<br />
And the other's a Smash clone with a pretty funny twist that I'm not gonna spoil. A smash clone is like my ideal project, so props to them!<br />
<br />
<a href="https://drive.google.com/file/d/1UES7ZNshk4hmbLlxtF1Zrjfujex3MtoV/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">Main Menu</a><br />
<a href="https://drive.google.com/file/d/1DsSg2o7fR1Oj8shBQhob7D_2QoyBdnyX/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">Home Run Contest</a> (They asked for this one to be 10 seconds to match the countdown)<br />
<br />
I really like the smash clone theme so far, so it's been fun as to piece it together into other tracks - happy to show off more but just didn't want to spam them all at once!<br />
<br />
<br />
Yeah, so lemme know what you think and don't be afraid to send me a dm or make a post if you're interested in having a few tracks made for your game. Purely doing this for fun, so it won't cost anything ofc (just gotta make sure y'all know that!)<br />
<br />
Cheers!<br />
<br />
Glenn (AKA Ave Coo)]]></content:encoded>
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			<title><![CDATA[MisteryGX's random bits of art]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=3174</link>
			<pubDate>Tue, 13 Aug 2024 19:28:08 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=1638">MisteryGX</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=3174</guid>
			<description><![CDATA[Thought I'd make a thread where I post my art (on the rare occasion that I actually feel like drawing something).<br />
<br />
I'll start with a recent favourite of mine:<br />
<img src="https://u.cubeupload.com/RatherNoiceImages/StrangeMushroom.png" loading="lazy"  alt="[Image: StrangeMushroom.png]" class="mycode_img" /><br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Mario has found a tasty treat!</span></span></div>
<div style="text-align: left;" class="mycode_align">You can see some more of my art in this spoiler (WARNING: Proper massive images):<br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;"><img src="https://u.cubeupload.com/RatherNoiceImages/fleetwaygoku.png" loading="lazy"  alt="[Image: fleetwaygoku.png]" class="mycode_img" /> <img src="https://u.cubeupload.com/RatherNoiceImages/MarioAndWario.png" loading="lazy"  alt="[Image: MarioAndWario.png]" class="mycode_img" /> <img src="https://u.cubeupload.com/RatherNoiceImages/USSonic.png" loading="lazy"  alt="[Image: USSonic.png]" class="mycode_img" /> <img src="https://u.cubeupload.com/RatherNoiceImages/Metal.png" loading="lazy"  alt="[Image: Metal.png]" class="mycode_img" /><img src="https://u.cubeupload.com/RatherNoiceImages/PacSpooky.png" loading="lazy"  alt="[Image: PacSpooky.png]" class="mycode_img" /></div></div></div>]]></description>
			<content:encoded><![CDATA[Thought I'd make a thread where I post my art (on the rare occasion that I actually feel like drawing something).<br />
<br />
I'll start with a recent favourite of mine:<br />
<img src="https://u.cubeupload.com/RatherNoiceImages/StrangeMushroom.png" loading="lazy"  alt="[Image: StrangeMushroom.png]" class="mycode_img" /><br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Mario has found a tasty treat!</span></span></div>
<div style="text-align: left;" class="mycode_align">You can see some more of my art in this spoiler (WARNING: Proper massive images):<br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;"><img src="https://u.cubeupload.com/RatherNoiceImages/fleetwaygoku.png" loading="lazy"  alt="[Image: fleetwaygoku.png]" class="mycode_img" /> <img src="https://u.cubeupload.com/RatherNoiceImages/MarioAndWario.png" loading="lazy"  alt="[Image: MarioAndWario.png]" class="mycode_img" /> <img src="https://u.cubeupload.com/RatherNoiceImages/USSonic.png" loading="lazy"  alt="[Image: USSonic.png]" class="mycode_img" /> <img src="https://u.cubeupload.com/RatherNoiceImages/Metal.png" loading="lazy"  alt="[Image: Metal.png]" class="mycode_img" /><img src="https://u.cubeupload.com/RatherNoiceImages/PacSpooky.png" loading="lazy"  alt="[Image: PacSpooky.png]" class="mycode_img" /></div></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[My drawings]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=3139</link>
			<pubDate>Sun, 30 Jun 2024 03:46:09 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=99">Saltman</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=3139</guid>
			<description><![CDATA[EDIT: DM me if interested for commissions!<br />
<br />
Hello. Here's where I post my drawings.<br />
<br />
Cloaker.<br />
<br />
<img src="https://i.imgur.com/HHjSPXE.jpeg" loading="lazy"  alt="[Image: HHjSPXE.jpeg]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[EDIT: DM me if interested for commissions!<br />
<br />
Hello. Here's where I post my drawings.<br />
<br />
Cloaker.<br />
<br />
<img src="https://i.imgur.com/HHjSPXE.jpeg" loading="lazy"  alt="[Image: HHjSPXE.jpeg]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Launching my Windows XP Skin]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=3129</link>
			<pubDate>Thu, 06 Jun 2024 15:49:42 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=1897">matrix</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=3129</guid>
			<description><![CDATA[Windows XP was the G.O.A.T along with Windows 7. It managed to preserve DOS compatibility along with the addition of the new kernel known as Windows NT. Windows NT dates back to the first NT release of Windows, named 'Windows NT 3.1', in 1993. Initially, it was designed for business professionals and later made it mainstream along with the release of XP. <br />
<br />
Windows XP had one big new feature that took customization to a whole new level. And that is the theming engine. You can install visual styles a.k.a skins to Windows XP. Windows XP and later uses .msstyles as the file extension for storing skins. This version of skins is easily human-readable. But if you go to Windows Vista and later, these skins will be too complex and you will need a separate visual styles editor.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">And note, if you want to install the third-party skins to Windows XP, you need a patched 'uxtheme.dll' or else this will not work. The patched 'uxtheme.dll' will allow all the skins that are not digitally signed by Microsoft. You can search for it in Google and get the patcher/patched file.</span><br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">The Theme:</span></span><br />
<br />
A few days ago, I made a Windows XP skin called "matrix Xpert" which is just simplified as Xpert. I took some design philosophies from the modern neumorphism, the aero frutiger style, and also the gracious 'Y2K' style. This skin contains two color schemes, mainly "Light" and "Dark". This skin was based on a Zune theme and a whole lotta bitmaps for the skin were made in both versions of Photoshop namely the current Photoshop 2022 in my host PC and the old and gold Photoshop 7.0 in my VM.<br />
<br />
<img src="https://i.imgur.com/vxWe1He.png" loading="lazy"  alt="[Image: vxWe1He.png]" class="mycode_img" /><br />
<br />
<img src="https://i.imgur.com/0T7HIPy.png" loading="lazy"  alt="[Image: 0T7HIPy.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/88wIty7.png" loading="lazy"  alt="[Image: 88wIty7.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/0jp7iBS.png" loading="lazy"  alt="[Image: 0jp7iBS.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/6bMRTQr.png" loading="lazy"  alt="[Image: 6bMRTQr.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/5wX6M6H.png" loading="lazy"  alt="[Image: 5wX6M6H.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/tJXKUlv.png" loading="lazy"  alt="[Image: tJXKUlv.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/2prGlwf.png" loading="lazy"  alt="[Image: 2prGlwf.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/6a2QJC8.png" loading="lazy"  alt="[Image: 6a2QJC8.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/T30rU4Q.png" loading="lazy"  alt="[Image: T30rU4Q.png]" class="mycode_img" /><br />
<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">How the theme was made:</span></span><br />
<br />
Initially, I used '<a href="https://www.angusj.com/resourcehacker/" target="_blank" rel="noopener" class="mycode_url">Resource Hacker</a>' to modify the skin but it was a bit complicated to create the color schemes in the skin. So, I ended up using StyleBuilder to create the skin and its color schemes (forget about SkinStudio as you need WindowBlinds to do this. That's why I used StyleBuilder to make skins as it could export as .mssstyles). But, it was a bit buggy, but I downloaded the latest version of the program.<br />
<br />
<br />
The second thing I found difficult to deal with was the transparency and bitmaps. Windows XP skins don't support PNGs. Whereas, StyleBuilder does. But when compiled, all the PNGs will convert into bitmaps. They will only support 24-bit bitmaps at most. However, they can support 32-bit bitmaps with alpha transparency to an extent. So, the biggest difference between 32-bit and 24-bit is that there is an extra 8-bit channel for transparency (if you didn't know). Generally, 24-bit will have 8 bits of Red channel, Green channel, and Blue channel which range from number 0-255 respectively. But you're also adding an alpha channel into the 24-bit bitmap. So, this will add an 8-bit channel to that image. And, most of the photo viewer applications can't render properly just due to the alpha channel that is hidden. You can also check the type of bitmap before exporting them in the photoshop. There's also another variant of the 32-bit bitmap called X8 R8 G8 B8 which is basically the same bitmap but 25% of the memory will stay unused. You can learn more at <a href="https://learn.microsoft.com/en-us/previous-versions/windows/desktop/bb153349" target="_blank" rel="noopener" class="mycode_url">https://learn.microsoft.com/en-us/previo...p/bb153349</a>.<br />
<br />
24-bit (R8 G8 B8) is the most commonly used bitmap. And if I want to convert PNGs to a bitmap that supports alpha transparency, I need to use <a href="https://www.qualibyte.com/pixelformer/" target="_blank" rel="noopener" class="mycode_url">Pixelformer</a>. Well, it was an arduous task, and some bitmaps of the skin supported and some did not. So you may see some slight inconsistency on the caption buttons (located at the right of the title bar). That's one limitation of StyleBuilder. Another thing was that StyleBuilder didn't support some properties such as MenuText to change the text color for the menu bars. But I took some properties from the preloaded themes from StyleXP and pasted them to the dark mode of my skin. <br />
<br />
Huge theories aside, another problem that I've experienced is that you need to modify even shellstyle.dll file also. Shellstyle.dll is another file that holds all values and properties regarding the explorer.  This is the hardest part of it and you need to modify the two uifiles inside. And these uifiles would be difficult to understand just because these are some names that you may not know what it is. For example, you may have come across this name called blockade which I don't even know what is that element. Another example, "expando". you may have also come across that section of the file. It refers to the whole side panel in the file explorer.<br />
<br />
Lastly, I was able to complete the skin, but a few inconsistencies were there especially in the control panel if you've used the light theme some are fixable and some are not due to the limitations of the skin. You have to set some by yourself in the advanced properties in the Appearance section of the Display Settings.<br />
<br />
But still, I will be able to update the skin in the meantime. As of now, you can download the skin and enjoy it!!<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.mfgg.net/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=466" target="_blank" title="">Xpert.zip</a> (Size: 337.14 KB / Downloads: 2)
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			<content:encoded><![CDATA[Windows XP was the G.O.A.T along with Windows 7. It managed to preserve DOS compatibility along with the addition of the new kernel known as Windows NT. Windows NT dates back to the first NT release of Windows, named 'Windows NT 3.1', in 1993. Initially, it was designed for business professionals and later made it mainstream along with the release of XP. <br />
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Windows XP had one big new feature that took customization to a whole new level. And that is the theming engine. You can install visual styles a.k.a skins to Windows XP. Windows XP and later uses .msstyles as the file extension for storing skins. This version of skins is easily human-readable. But if you go to Windows Vista and later, these skins will be too complex and you will need a separate visual styles editor.<br />
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<span style="font-weight: bold;" class="mycode_b">And note, if you want to install the third-party skins to Windows XP, you need a patched 'uxtheme.dll' or else this will not work. The patched 'uxtheme.dll' will allow all the skins that are not digitally signed by Microsoft. You can search for it in Google and get the patcher/patched file.</span><br />
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<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">The Theme:</span></span><br />
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A few days ago, I made a Windows XP skin called "matrix Xpert" which is just simplified as Xpert. I took some design philosophies from the modern neumorphism, the aero frutiger style, and also the gracious 'Y2K' style. This skin contains two color schemes, mainly "Light" and "Dark". This skin was based on a Zune theme and a whole lotta bitmaps for the skin were made in both versions of Photoshop namely the current Photoshop 2022 in my host PC and the old and gold Photoshop 7.0 in my VM.<br />
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<img src="https://i.imgur.com/vxWe1He.png" loading="lazy"  alt="[Image: vxWe1He.png]" class="mycode_img" /><br />
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<img src="https://i.imgur.com/0T7HIPy.png" loading="lazy"  alt="[Image: 0T7HIPy.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/88wIty7.png" loading="lazy"  alt="[Image: 88wIty7.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/0jp7iBS.png" loading="lazy"  alt="[Image: 0jp7iBS.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/6bMRTQr.png" loading="lazy"  alt="[Image: 6bMRTQr.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/5wX6M6H.png" loading="lazy"  alt="[Image: 5wX6M6H.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/tJXKUlv.png" loading="lazy"  alt="[Image: tJXKUlv.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/2prGlwf.png" loading="lazy"  alt="[Image: 2prGlwf.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/6a2QJC8.png" loading="lazy"  alt="[Image: 6a2QJC8.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/T30rU4Q.png" loading="lazy"  alt="[Image: T30rU4Q.png]" class="mycode_img" /><br />
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<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">How the theme was made:</span></span><br />
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Initially, I used '<a href="https://www.angusj.com/resourcehacker/" target="_blank" rel="noopener" class="mycode_url">Resource Hacker</a>' to modify the skin but it was a bit complicated to create the color schemes in the skin. So, I ended up using StyleBuilder to create the skin and its color schemes (forget about SkinStudio as you need WindowBlinds to do this. That's why I used StyleBuilder to make skins as it could export as .mssstyles). But, it was a bit buggy, but I downloaded the latest version of the program.<br />
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The second thing I found difficult to deal with was the transparency and bitmaps. Windows XP skins don't support PNGs. Whereas, StyleBuilder does. But when compiled, all the PNGs will convert into bitmaps. They will only support 24-bit bitmaps at most. However, they can support 32-bit bitmaps with alpha transparency to an extent. So, the biggest difference between 32-bit and 24-bit is that there is an extra 8-bit channel for transparency (if you didn't know). Generally, 24-bit will have 8 bits of Red channel, Green channel, and Blue channel which range from number 0-255 respectively. But you're also adding an alpha channel into the 24-bit bitmap. So, this will add an 8-bit channel to that image. And, most of the photo viewer applications can't render properly just due to the alpha channel that is hidden. You can also check the type of bitmap before exporting them in the photoshop. There's also another variant of the 32-bit bitmap called X8 R8 G8 B8 which is basically the same bitmap but 25% of the memory will stay unused. You can learn more at <a href="https://learn.microsoft.com/en-us/previous-versions/windows/desktop/bb153349" target="_blank" rel="noopener" class="mycode_url">https://learn.microsoft.com/en-us/previo...p/bb153349</a>.<br />
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24-bit (R8 G8 B8) is the most commonly used bitmap. And if I want to convert PNGs to a bitmap that supports alpha transparency, I need to use <a href="https://www.qualibyte.com/pixelformer/" target="_blank" rel="noopener" class="mycode_url">Pixelformer</a>. Well, it was an arduous task, and some bitmaps of the skin supported and some did not. So you may see some slight inconsistency on the caption buttons (located at the right of the title bar). That's one limitation of StyleBuilder. Another thing was that StyleBuilder didn't support some properties such as MenuText to change the text color for the menu bars. But I took some properties from the preloaded themes from StyleXP and pasted them to the dark mode of my skin. <br />
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Huge theories aside, another problem that I've experienced is that you need to modify even shellstyle.dll file also. Shellstyle.dll is another file that holds all values and properties regarding the explorer.  This is the hardest part of it and you need to modify the two uifiles inside. And these uifiles would be difficult to understand just because these are some names that you may not know what it is. For example, you may have come across this name called blockade which I don't even know what is that element. Another example, "expando". you may have also come across that section of the file. It refers to the whole side panel in the file explorer.<br />
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Lastly, I was able to complete the skin, but a few inconsistencies were there especially in the control panel if you've used the light theme some are fixable and some are not due to the limitations of the skin. You have to set some by yourself in the advanced properties in the Appearance section of the Display Settings.<br />
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But still, I will be able to update the skin in the meantime. As of now, you can download the skin and enjoy it!!<br /><!-- start: postbit_attachments_attachment -->
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<img src="https://forums.mfgg.net/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=466" target="_blank" title="">Xpert.zip</a> (Size: 337.14 KB / Downloads: 2)
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