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		<title><![CDATA[MFGG Forums - The Killing Dimention]]></title>
		<link>https://forums.mfgg.net/</link>
		<description><![CDATA[MFGG Forums - https://forums.mfgg.net]]></description>
		<pubDate>Sat, 04 Apr 2026 04:02:43 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[THE END + EXECUTION: Saltman and StirLaDrei]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=394</link>
			<pubDate>Sun, 21 Jan 2018 23:43:38 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=89">Dimentio</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=394</guid>
			<description><![CDATA[I have returned from a long hiatus... and yet, two of you still have not submitted any actions. You have taken no advantage of the extra time afforded you. This is most unwelcome news... is what I would say if I wasn't a murderous madman! Ahahahaha!!!<br />
<br />
<dvz_me_placeholder id="0" /> and <dvz_me_placeholder id="1" /> are placed within an airtight tank together, where they are smothered in a ludicrous amount of salt that I have provided. You may admire the SALT TANK at any time as a decorative fixture in the DINING ROOM.<br />
<br />
Saltman was the ULTIMATE BOB-OMB and had the following abilities:<br />
+You may SELF-DESTRUCT, killing not only yourself but one other player within range of you. If you succeed in taking another player down with you, there will be no Class Trial and you will automatically earn a Ultimate Murderer badge.<br />
-There is a chance you will MISS the player if you don't plan well enough, killing yourself for no reason. There will be a Class Trial to determine who killed you, though. I wonderâ€¦ will the players be able to determine it was suicide or lynch someone for your death?<br />
<br />
StirLaDrei was the ULTIMATE DINO and had the following abilities:<br />
+You may FLUTTER JUMP over obstacles during the Killing Phase.<br />
+You may EAT ITEMS and up to five of them will trail behind you in EGGS for later use. These EGGS will stick with you until you use them, even through multiple Killing Phases.<br />
+You may THROW EGGS as a weapon or to free your item.<br />
-You start out in an EGG on Night One. While you cannot be killed by other players, you also cannot do anything during the Killing Phase and won't receive a Witness Account. You will hatch at the beginning of the Investigation Phase.<br />
-Upon being hit or frightened, you will FLEE recklessly, as well as LOSE ONE EGG and the item within it.<br />
-If the item inside your EGG is fragile, it will break when you THROW it. You may ask ahead of time if an item is fragile before you EAT it.<br />
<br />
You will hear from me again soon on the results of the Night Two Killing Phase. Stay tuned!<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Players</span></span><br />
<dvz_me_placeholder id="2" /><br />
<dvz_me_placeholder id="3" /><br />
<dvz_me_placeholder id="4" /><br />
<dvz_me_placeholder id="5" /><br />
<dvz_me_placeholder id="6" /><br />
<dvz_me_placeholder id="7" /><br />
<dvz_me_placeholder id="8" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Deceased</span></span><br />
<span style="text-decoration: line-through;" class="mycode_s">KirbyLover2048</span><br />
<span style="text-decoration: line-through;" class="mycode_s">littlelum</span><br />
<span style="text-decoration: line-through;" class="mycode_s">Saltman</span><br />
<span style="text-decoration: line-through;" class="mycode_s">SF: The Dark Warrior</span><br />
<span style="text-decoration: line-through;" class="mycode_s">StirlADrei</span>]]></description>
			<content:encoded><![CDATA[I have returned from a long hiatus... and yet, two of you still have not submitted any actions. You have taken no advantage of the extra time afforded you. This is most unwelcome news... is what I would say if I wasn't a murderous madman! Ahahahaha!!!<br />
<br />
<dvz_me_placeholder id="0" /> and <dvz_me_placeholder id="1" /> are placed within an airtight tank together, where they are smothered in a ludicrous amount of salt that I have provided. You may admire the SALT TANK at any time as a decorative fixture in the DINING ROOM.<br />
<br />
Saltman was the ULTIMATE BOB-OMB and had the following abilities:<br />
+You may SELF-DESTRUCT, killing not only yourself but one other player within range of you. If you succeed in taking another player down with you, there will be no Class Trial and you will automatically earn a Ultimate Murderer badge.<br />
-There is a chance you will MISS the player if you don't plan well enough, killing yourself for no reason. There will be a Class Trial to determine who killed you, though. I wonderâ€¦ will the players be able to determine it was suicide or lynch someone for your death?<br />
<br />
StirLaDrei was the ULTIMATE DINO and had the following abilities:<br />
+You may FLUTTER JUMP over obstacles during the Killing Phase.<br />
+You may EAT ITEMS and up to five of them will trail behind you in EGGS for later use. These EGGS will stick with you until you use them, even through multiple Killing Phases.<br />
+You may THROW EGGS as a weapon or to free your item.<br />
-You start out in an EGG on Night One. While you cannot be killed by other players, you also cannot do anything during the Killing Phase and won't receive a Witness Account. You will hatch at the beginning of the Investigation Phase.<br />
-Upon being hit or frightened, you will FLEE recklessly, as well as LOSE ONE EGG and the item within it.<br />
-If the item inside your EGG is fragile, it will break when you THROW it. You may ask ahead of time if an item is fragile before you EAT it.<br />
<br />
You will hear from me again soon on the results of the Night Two Killing Phase. Stay tuned!<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Players</span></span><br />
<dvz_me_placeholder id="2" /><br />
<dvz_me_placeholder id="3" /><br />
<dvz_me_placeholder id="4" /><br />
<dvz_me_placeholder id="5" /><br />
<dvz_me_placeholder id="6" /><br />
<dvz_me_placeholder id="7" /><br />
<dvz_me_placeholder id="8" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Deceased</span></span><br />
<span style="text-decoration: line-through;" class="mycode_s">KirbyLover2048</span><br />
<span style="text-decoration: line-through;" class="mycode_s">littlelum</span><br />
<span style="text-decoration: line-through;" class="mycode_s">Saltman</span><br />
<span style="text-decoration: line-through;" class="mycode_s">SF: The Dark Warrior</span><br />
<span style="text-decoration: line-through;" class="mycode_s">StirlADrei</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Sudden Hiatus]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=284</link>
			<pubDate>Wed, 20 Dec 2017 01:43:35 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=89">Dimentio</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=284</guid>
			<description><![CDATA[Apologies but due to my desktop being fried I'm mobile only for a while and cannot write a mystery I have confidence in until my computer is fixed.<br />
<br />
Apologies but this is currently on hold.]]></description>
			<content:encoded><![CDATA[Apologies but due to my desktop being fried I'm mobile only for a while and cannot write a mystery I have confidence in until my computer is fixed.<br />
<br />
Apologies but this is currently on hold.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Oooooooooo]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=274</link>
			<pubDate>Sun, 17 Dec 2017 05:20:55 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=32">littlelum</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=274</guid>
			<description><![CDATA[(Scary ghost noises)]]></description>
			<content:encoded><![CDATA[(Scary ghost noises)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Killing Phase: Night Two]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=272</link>
			<pubDate>Sat, 16 Dec 2017 23:56:15 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=89">Dimentio</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=272</guid>
			<description><![CDATA[Three deaths in one night, huh? That's rough, I'll go easy on you this night but things are going to get weird starting on Night Three, so look forward to that. For now, KILL or BE KILLED! Here's the updated map:<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Peach's Castle Interior</span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;">Click the link for full size.<br />
<img src="https://i.imgur.com/ulYFeVL.png" loading="lazy"  alt="[Image: ulYFeVL.png]" class="mycode_img" /><br />
<a href="https://i.imgur.com/RqtN9LK.png" target="_blank" rel="noopener" class="mycode_url" data-fancybox="data-2143" data-type="image" data-caption="https://i.imgur.com/RqtN9LK.png">https://i.imgur.com/RqtN9LK.png</a></div></div>
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Peach's Castle Exterior</span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;">Click the link for full size.<br />
<img src="https://i.imgur.com/6i75qa1.png" loading="lazy"  alt="[Image: 6i75qa1.png]" class="mycode_img" /><br />
<a href="https://i.imgur.com/6i75qa1.png" target="_blank" rel="noopener" class="mycode_url" data-fancybox="data-2143" data-type="image" data-caption="https://i.imgur.com/6i75qa1.png">https://i.imgur.com/6i75qa1.png</a></div></div>
<br />
Keep in mind that the map will change as a result of each Killing Phase! But what exactly is a Killing Phase, you ask? Why, silly gamer, it's time to kill each other! There are a number of different things you can do during a Killing Phase such as:<br />
<ul class="mycode_list"><li>MOVE from one room to another. It is encouraged that you specify the exact path that you are taking!<br />
</li>
<li>USE A ROLE POWER. Individual details of how they work have already been dispatched to you!<br />
</li>
<li>SEARCH a room. This is how you may learn more about a room, discover ITEMS and other hidden... things.<br />
</li>
</ul>
These are just a few examples, please use your imagination and feel free to ask me anything you are unsure of!<br />
<br />
If no one attempts to kill, there will be grave consequences. I will pick a random target and kill them myself, maybe even frame another one of you for doing it. But what did you expect? After all, I was never a good fellow. There will also be consequences if you do not submit any actions. If you fail to submit three days in a row, you will be EXECUTED immediately. <span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-style: italic;" class="mycode_i">You will also be EXECUTED immediately if you fail to communicate with DIMENTIO that you are unable to submit or will be late.</span></span></span><br />
<br />
You may submit your actions via Private Message, preferably on the forums, but if you must you can reach me on <a href="https://forums.mfgg.net/showthread.php?tid=175" target="_blank" rel="noopener" class="mycode_url">The Discord</a> as well!<br />
<br />
Your actions are due by Sunday, December 17th at 11:59PM PST. Don't be late and don't wait until the last minute either. The earlier you all die, the better for me!  <img src="https://forums.mfgg.net/images/smilies/soveryhappy.png" alt="Soveryhappy" title="Soveryhappy" class="smilie smilie_70" /><br />
<br />
For now, ciao!<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Players</span></span><br />
<dvz_me_placeholder id="2" /><br />
<dvz_me_placeholder id="3" /><br />
<dvz_me_placeholder id="9" /><br />
<dvz_me_placeholder id="4" /><br />
<dvz_me_placeholder id="10" /><br />
<dvz_me_placeholder id="5" /><br />
<dvz_me_placeholder id="6" /><br />
<dvz_me_placeholder id="7" /><br />
<dvz_me_placeholder id="8" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Deceased</span></span><br />
<span style="text-decoration: line-through;" class="mycode_s">KirbyLover2048</span><br />
<span style="text-decoration: line-through;" class="mycode_s">littlelum</span><br />
<span style="text-decoration: line-through;" class="mycode_s">SF: The Dark Warrior</span>]]></description>
			<content:encoded><![CDATA[Three deaths in one night, huh? That's rough, I'll go easy on you this night but things are going to get weird starting on Night Three, so look forward to that. For now, KILL or BE KILLED! Here's the updated map:<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Peach's Castle Interior</span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;">Click the link for full size.<br />
<img src="https://i.imgur.com/ulYFeVL.png" loading="lazy"  alt="[Image: ulYFeVL.png]" class="mycode_img" /><br />
<a href="https://i.imgur.com/RqtN9LK.png" target="_blank" rel="noopener" class="mycode_url" data-fancybox="data-2143" data-type="image" data-caption="https://i.imgur.com/RqtN9LK.png">https://i.imgur.com/RqtN9LK.png</a></div></div>
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Peach's Castle Exterior</span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;">Click the link for full size.<br />
<img src="https://i.imgur.com/6i75qa1.png" loading="lazy"  alt="[Image: 6i75qa1.png]" class="mycode_img" /><br />
<a href="https://i.imgur.com/6i75qa1.png" target="_blank" rel="noopener" class="mycode_url" data-fancybox="data-2143" data-type="image" data-caption="https://i.imgur.com/6i75qa1.png">https://i.imgur.com/6i75qa1.png</a></div></div>
<br />
Keep in mind that the map will change as a result of each Killing Phase! But what exactly is a Killing Phase, you ask? Why, silly gamer, it's time to kill each other! There are a number of different things you can do during a Killing Phase such as:<br />
<ul class="mycode_list"><li>MOVE from one room to another. It is encouraged that you specify the exact path that you are taking!<br />
</li>
<li>USE A ROLE POWER. Individual details of how they work have already been dispatched to you!<br />
</li>
<li>SEARCH a room. This is how you may learn more about a room, discover ITEMS and other hidden... things.<br />
</li>
</ul>
These are just a few examples, please use your imagination and feel free to ask me anything you are unsure of!<br />
<br />
If no one attempts to kill, there will be grave consequences. I will pick a random target and kill them myself, maybe even frame another one of you for doing it. But what did you expect? After all, I was never a good fellow. There will also be consequences if you do not submit any actions. If you fail to submit three days in a row, you will be EXECUTED immediately. <span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-style: italic;" class="mycode_i">You will also be EXECUTED immediately if you fail to communicate with DIMENTIO that you are unable to submit or will be late.</span></span></span><br />
<br />
You may submit your actions via Private Message, preferably on the forums, but if you must you can reach me on <a href="https://forums.mfgg.net/showthread.php?tid=175" target="_blank" rel="noopener" class="mycode_url">The Discord</a> as well!<br />
<br />
Your actions are due by Sunday, December 17th at 11:59PM PST. Don't be late and don't wait until the last minute either. The earlier you all die, the better for me!  <img src="https://forums.mfgg.net/images/smilies/soveryhappy.png" alt="Soveryhappy" title="Soveryhappy" class="smilie smilie_70" /><br />
<br />
For now, ciao!<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Players</span></span><br />
<dvz_me_placeholder id="2" /><br />
<dvz_me_placeholder id="3" /><br />
<dvz_me_placeholder id="9" /><br />
<dvz_me_placeholder id="4" /><br />
<dvz_me_placeholder id="10" /><br />
<dvz_me_placeholder id="5" /><br />
<dvz_me_placeholder id="6" /><br />
<dvz_me_placeholder id="7" /><br />
<dvz_me_placeholder id="8" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Deceased</span></span><br />
<span style="text-decoration: line-through;" class="mycode_s">KirbyLover2048</span><br />
<span style="text-decoration: line-through;" class="mycode_s">littlelum</span><br />
<span style="text-decoration: line-through;" class="mycode_s">SF: The Dark Warrior</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Night One: EXECUTION/TRIAL RESULTS]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=271</link>
			<pubDate>Sat, 16 Dec 2017 23:09:51 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=89">Dimentio</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=271</guid>
			<description><![CDATA[You have chosen to lynch either <dvz_me_placeholder id="5" /> or <dvz_me_placeholder id="11" />. They both flip a coin. ULTLUIGI gets HEADS and LITTLELUM gets TAILS... meaning LITTLELUM will now be EXECUTED.<br />
<br />
Everyone is gathered in the KITCHEN where PERFORMANCE CHEF DIMENTIO has strapped LITTLELUM down to the COUNTER and is JUGGLING KNIVES. With great SHOWMANSHIP, LITTLELUM is finely DICED with the KNIVES and thrown into a GIANT STEWPOT. LITTLELUM STEW is later served to the PLAYERS, who feel COMPELLED to eat it. "These are your JUST DESERTS for lynching an INNOCENT."<br />
<br />
littlelum was the <span style="font-size: xx-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">ULTIMATE PLAYER TWO</span></span></span><span style="font-weight: bold;" class="mycode_b"> </span>and his details are as follows:<br />
+You <span style="font-weight: bold;" class="mycode_b">must</span> choose one target each night as your PLAYER ONE. You may then choose to forfeit the rest of your actions and FOLLOW that player during the Killing Phase, gaining exclusive clues about their actions in your witness account.<br />
+Should you FOLLOW your PLAYER ONE, they have a higher chance of succumbing to another player's murder attempt in your place should you be specifically targeted. This may only occur once in the entire Killing Game.<br />
-All of your actions come after your PLAYER ONE whether you FOLLOW them or not.<br />
-If your PLAYER ONE attempts to kill you, they have a higher chance than normal to succeed since they get to play before you.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Things You Missed</span><br />
Here are just SOME of the things that you missed that were important to solving this case:<ul class="mycode_list"><li>The TOAD JANITOR was NAGITO KOMAEDA. Several of you saw that the TOAD JANITOR'S NAME TAG started with an "N" (meaning only one possible player could have been him), and one of you even saw him dress up as the TOAD JANITOR in the DINING ROOM. Yet, you ignored him. Could he have done it or was he cleaning up someone else's mess? You'll never know now. <img src="https://forums.mfgg.net/images/smilies/laugh3.gif" alt="Laughing" title="Laughing" class="smilie smilie_75" /> <br />
</li>
<li>LITTLELUM and STIRLADREI were not the only players that no one ever saw. Could one of the MIA players have done it? I'll never tell... at least not until the end of the game. <img src="https://forums.mfgg.net/images/smilies/soveryhappy.png" alt="Soveryhappy" title="Soveryhappy" class="smilie smilie_70" /><br />
</li>
<li>Isn't it possible the KNIFE was planted in WILLSABER'S MATTRESS? <img src="https://forums.mfgg.net/images/smilies/confused.png" alt="Confused" title="Confused" class="smilie smilie_85" /> <br />
</li>
<li>Where are the other two KNIVES? <img src="https://forums.mfgg.net/images/smilies/confused.png" alt="Confused" title="Confused" class="smilie smilie_85" /> <br />
</li>
<li>What's going on with the PILLOW CASES? <img src="https://forums.mfgg.net/images/smilies/confused.png" alt="Confused" title="Confused" class="smilie smilie_85" /> <br />
</li>
</ul>
<br />
The next Killing Phase will be available soon! Stay tuned!]]></description>
			<content:encoded><![CDATA[You have chosen to lynch either <dvz_me_placeholder id="5" /> or <dvz_me_placeholder id="11" />. They both flip a coin. ULTLUIGI gets HEADS and LITTLELUM gets TAILS... meaning LITTLELUM will now be EXECUTED.<br />
<br />
Everyone is gathered in the KITCHEN where PERFORMANCE CHEF DIMENTIO has strapped LITTLELUM down to the COUNTER and is JUGGLING KNIVES. With great SHOWMANSHIP, LITTLELUM is finely DICED with the KNIVES and thrown into a GIANT STEWPOT. LITTLELUM STEW is later served to the PLAYERS, who feel COMPELLED to eat it. "These are your JUST DESERTS for lynching an INNOCENT."<br />
<br />
littlelum was the <span style="font-size: xx-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">ULTIMATE PLAYER TWO</span></span></span><span style="font-weight: bold;" class="mycode_b"> </span>and his details are as follows:<br />
+You <span style="font-weight: bold;" class="mycode_b">must</span> choose one target each night as your PLAYER ONE. You may then choose to forfeit the rest of your actions and FOLLOW that player during the Killing Phase, gaining exclusive clues about their actions in your witness account.<br />
+Should you FOLLOW your PLAYER ONE, they have a higher chance of succumbing to another player's murder attempt in your place should you be specifically targeted. This may only occur once in the entire Killing Game.<br />
-All of your actions come after your PLAYER ONE whether you FOLLOW them or not.<br />
-If your PLAYER ONE attempts to kill you, they have a higher chance than normal to succeed since they get to play before you.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Things You Missed</span><br />
Here are just SOME of the things that you missed that were important to solving this case:<ul class="mycode_list"><li>The TOAD JANITOR was NAGITO KOMAEDA. Several of you saw that the TOAD JANITOR'S NAME TAG started with an "N" (meaning only one possible player could have been him), and one of you even saw him dress up as the TOAD JANITOR in the DINING ROOM. Yet, you ignored him. Could he have done it or was he cleaning up someone else's mess? You'll never know now. <img src="https://forums.mfgg.net/images/smilies/laugh3.gif" alt="Laughing" title="Laughing" class="smilie smilie_75" /> <br />
</li>
<li>LITTLELUM and STIRLADREI were not the only players that no one ever saw. Could one of the MIA players have done it? I'll never tell... at least not until the end of the game. <img src="https://forums.mfgg.net/images/smilies/soveryhappy.png" alt="Soveryhappy" title="Soveryhappy" class="smilie smilie_70" /><br />
</li>
<li>Isn't it possible the KNIFE was planted in WILLSABER'S MATTRESS? <img src="https://forums.mfgg.net/images/smilies/confused.png" alt="Confused" title="Confused" class="smilie smilie_85" /> <br />
</li>
<li>Where are the other two KNIVES? <img src="https://forums.mfgg.net/images/smilies/confused.png" alt="Confused" title="Confused" class="smilie smilie_85" /> <br />
</li>
<li>What's going on with the PILLOW CASES? <img src="https://forums.mfgg.net/images/smilies/confused.png" alt="Confused" title="Confused" class="smilie smilie_85" /> <br />
</li>
</ul>
<br />
The next Killing Phase will be available soon! Stay tuned!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Night One: Class Trial]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=268</link>
			<pubDate>Sat, 16 Dec 2017 08:42:19 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=89">Dimentio</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=268</guid>
			<description><![CDATA[Sorry for the late CLASS TRIAL, I was exhausted. In any case, who killed SF: The Dark Warrior?<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Class Trial Rules</span><br />
Do you think you have enough evidence to lynch a player as a murderer? Better make your case in the Class Trial thread and convince your fellow players! "But how do you vote to lynch someone", you might ask. Well, you'll PM your vote to me of course! You may change your vote as evidence presents itself and you may ask for results at any time by putting the following in your Class Trial post:<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>@"Dimentio" RESULTS</code></div></div> <br />
<br />
At the end of this phase, the one with the most votes is lynched, and the game resumes. Remember that if all the votes are equal, or no one votes at all, it'll go to a random lynch! <br />
<br />
NOTE: Early confessions do not close the CLASS TRIAL anymore. They will not be verified in any way and are no longer valid.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Players</span></span><br />
<dvz_me_placeholder id="2" /><br />
<dvz_me_placeholder id="3" /><br />
<dvz_me_placeholder id="11" /><br />
<dvz_me_placeholder id="9" /><br />
<dvz_me_placeholder id="4" /><br />
<dvz_me_placeholder id="10" /><br />
<dvz_me_placeholder id="5" /><br />
<dvz_me_placeholder id="6" /><br />
<dvz_me_placeholder id="7" /><br />
<dvz_me_placeholder id="8" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Deceased</span></span><br />
<span style="text-decoration: line-through;" class="mycode_s">KirbyLover2048</span><br />
<span style="text-decoration: line-through;" class="mycode_s">SF: The Dark Warrior</span><br />
<br />
Class Trial will end at 3PM PST.]]></description>
			<content:encoded><![CDATA[Sorry for the late CLASS TRIAL, I was exhausted. In any case, who killed SF: The Dark Warrior?<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Class Trial Rules</span><br />
Do you think you have enough evidence to lynch a player as a murderer? Better make your case in the Class Trial thread and convince your fellow players! "But how do you vote to lynch someone", you might ask. Well, you'll PM your vote to me of course! You may change your vote as evidence presents itself and you may ask for results at any time by putting the following in your Class Trial post:<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>@"Dimentio" RESULTS</code></div></div> <br />
<br />
At the end of this phase, the one with the most votes is lynched, and the game resumes. Remember that if all the votes are equal, or no one votes at all, it'll go to a random lynch! <br />
<br />
NOTE: Early confessions do not close the CLASS TRIAL anymore. They will not be verified in any way and are no longer valid.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Players</span></span><br />
<dvz_me_placeholder id="2" /><br />
<dvz_me_placeholder id="3" /><br />
<dvz_me_placeholder id="11" /><br />
<dvz_me_placeholder id="9" /><br />
<dvz_me_placeholder id="4" /><br />
<dvz_me_placeholder id="10" /><br />
<dvz_me_placeholder id="5" /><br />
<dvz_me_placeholder id="6" /><br />
<dvz_me_placeholder id="7" /><br />
<dvz_me_placeholder id="8" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Deceased</span></span><br />
<span style="text-decoration: line-through;" class="mycode_s">KirbyLover2048</span><br />
<span style="text-decoration: line-through;" class="mycode_s">SF: The Dark Warrior</span><br />
<br />
Class Trial will end at 3PM PST.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Night One: Investigation Phase]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=257</link>
			<pubDate>Fri, 15 Dec 2017 04:38:38 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=89">Dimentio</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=257</guid>
			<description><![CDATA[Attention, players! There has been a death in the castle.<br />
<br />
<dvz_me_placeholder id="12" /> has been found DEAD in his BEDROOM.<br />
<br />
SF: The Dark Warrior was the <span style="font-size: xx-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">ULTIMATE PLUMBER</span></span></span><span style="font-weight: bold;" class="mycode_b"> </span>and his details are as follows:<br />
+During the Killing Phase, you may use the ability WARP PIPE to use any plumbing as a shortcut from one room to another, as long as there is an entrance/exit such as a sink or toilet.<br />
+During the Investigation Phase, you may gain additional clues about the case if you investigate the plumbing, provided the plumbing is relevant of course. For example, you might find blood in the drain and prove that someone tried to wash away evidence. This would make anyone seen entering that room a suspect.<br />
-Your colorful clothing makes you stand out in Witness Accounts.<br />
-You smell like you crawled out of a sewer any time you use your WARP PIPE.<br />
<br />
Here are the details of the crime scene:<ul class="mycode_list"><li>He appears to have been STABBED, with a gaping wound in his CHEST.<br />
</li>
<li>BLOOD and a GREEN, GLOWING SUBSTANCE cover the ROOM.<br />
</li>
<li>The CLOSET is OPEN.<br />
</li>
</ul>
You may investigate the body and room to learn more.<br />
<br />
Here are some reports from STAFF around the CASTLE:<ul class="mycode_list"><li>Someone dressed as a TOAD, the CLOTHING too tight to fit them properly.<br />
</li>
<li>The DUMBWAITER was used as a PASSAGEWAY multiple times.<br />
</li>
<li>Someone seen FLYING through the DINING ROOM and out the EXTERIOR WALL of the CASTLE.<br />
</li>
<li>TOADS from the GARDEN report seeing that someone FLEW threw the wall of one of the ROOMS from the OUTSIDE.<br />
</li>
</ul>
They have been working hard all night and are not available for further questioning. You will have to rely on each other's WITNESS ACCOUNTS to answer further questions.<br />
<br />
In addition, a SECRET PASSAGEWAY has been opened in BEDROOM HALL B to the DINING ROOM.<br />
<br />
Remember not to post or share this WITNESS ACCOUNT verbatim or you will be EXECUTED immediately. Summarize and recount the night's events in your own words. Below are the rest of the rules for the Investigation Phase! In addition, the map has been updated:<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Peach's Castle Interior</span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;">Click the link for full size.<br />
<img src="https://i.imgur.com/YEkLi0y.png" loading="lazy"  alt="[Image: YEkLi0y.png]" class="mycode_img" /><br />
<a href="https://i.imgur.com/YEkLi0y.png" target="_blank" rel="noopener" class="mycode_url" data-fancybox="data-1981" data-type="image" data-caption="https://i.imgur.com/YEkLi0y.png">https://i.imgur.com/YEkLi0y.png</a></div></div>
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Peach's Castle Exterior</span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;">Click the link for full size.<br />
<img src="https://i.imgur.com/6i75qa1.png" loading="lazy"  alt="[Image: 6i75qa1.png]" class="mycode_img" /><br />
<a href="https://i.imgur.com/6i75qa1.png" target="_blank" rel="noopener" class="mycode_url" data-fancybox="data-1981" data-type="image" data-caption="https://i.imgur.com/6i75qa1.png">https://i.imgur.com/6i75qa1.png</a></div></div>
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rules: Investigation Phase</span></span><br />
This phase, also lasting a day, is where the more social aspect of the game kicks in. The victim will be discovered, the crime scene will be revealed, and the anonymous "witness accounts' will be revealed all in the OP for this phase thread. The witnesses may know more than the thread lets on, but if you're a witness, you might want to be careful about coming forward with the info you have received, lest you seem suspicious yourself as a result.<br />
<br />
<span style="text-decoration: line-through;" class="mycode_s">If you want an example of how these Investigation Phases go, there's plenty in the archives. They're overall very simple to understand.</span><br />
<br />
But it's all in your hands now. Whether you're the killer or not, the evidence is laid out, the witnesses are around, and you'll welcome to request more info on the scene, body, or anything else. The host will answer your questions about the case and evidence, up to a certain point obviously. You won't just be able to ask who the killer is. <br />
<br />
Discussion and defense of your position, along with speculation on roles and private conversation with anyone you deem trustworthy is encouraged, but do try to keep a decent chunk of your revelations and accusations in the thread. There were some people who liked to observe the last one, and I'd like to keep it fun for them too.<br />
<br />
You can INVESTIGATE the body, SEARCH rooms, etc. by posing your question in the Investigation Phase thread to me using <div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>@"Dimentio" insert question here</code></div></div><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Players</span></span><br />
<dvz_me_placeholder id="2" /><br />
<dvz_me_placeholder id="3" /><br />
<dvz_me_placeholder id="11" /><br />
<dvz_me_placeholder id="9" /><br />
<dvz_me_placeholder id="4" /><br />
<dvz_me_placeholder id="10" /><br />
<dvz_me_placeholder id="5" /><br />
<dvz_me_placeholder id="6" /><br />
<dvz_me_placeholder id="7" /><br />
<dvz_me_placeholder id="8" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Deceased</span></span><br />
<span style="text-decoration: line-through;" class="mycode_s">KirbyLover2048</span><br />
<span style="text-decoration: line-through;" class="mycode_s">SF: The Dark Warrior</span>]]></description>
			<content:encoded><![CDATA[Attention, players! There has been a death in the castle.<br />
<br />
<dvz_me_placeholder id="12" /> has been found DEAD in his BEDROOM.<br />
<br />
SF: The Dark Warrior was the <span style="font-size: xx-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">ULTIMATE PLUMBER</span></span></span><span style="font-weight: bold;" class="mycode_b"> </span>and his details are as follows:<br />
+During the Killing Phase, you may use the ability WARP PIPE to use any plumbing as a shortcut from one room to another, as long as there is an entrance/exit such as a sink or toilet.<br />
+During the Investigation Phase, you may gain additional clues about the case if you investigate the plumbing, provided the plumbing is relevant of course. For example, you might find blood in the drain and prove that someone tried to wash away evidence. This would make anyone seen entering that room a suspect.<br />
-Your colorful clothing makes you stand out in Witness Accounts.<br />
-You smell like you crawled out of a sewer any time you use your WARP PIPE.<br />
<br />
Here are the details of the crime scene:<ul class="mycode_list"><li>He appears to have been STABBED, with a gaping wound in his CHEST.<br />
</li>
<li>BLOOD and a GREEN, GLOWING SUBSTANCE cover the ROOM.<br />
</li>
<li>The CLOSET is OPEN.<br />
</li>
</ul>
You may investigate the body and room to learn more.<br />
<br />
Here are some reports from STAFF around the CASTLE:<ul class="mycode_list"><li>Someone dressed as a TOAD, the CLOTHING too tight to fit them properly.<br />
</li>
<li>The DUMBWAITER was used as a PASSAGEWAY multiple times.<br />
</li>
<li>Someone seen FLYING through the DINING ROOM and out the EXTERIOR WALL of the CASTLE.<br />
</li>
<li>TOADS from the GARDEN report seeing that someone FLEW threw the wall of one of the ROOMS from the OUTSIDE.<br />
</li>
</ul>
They have been working hard all night and are not available for further questioning. You will have to rely on each other's WITNESS ACCOUNTS to answer further questions.<br />
<br />
In addition, a SECRET PASSAGEWAY has been opened in BEDROOM HALL B to the DINING ROOM.<br />
<br />
Remember not to post or share this WITNESS ACCOUNT verbatim or you will be EXECUTED immediately. Summarize and recount the night's events in your own words. Below are the rest of the rules for the Investigation Phase! In addition, the map has been updated:<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Peach's Castle Interior</span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;">Click the link for full size.<br />
<img src="https://i.imgur.com/YEkLi0y.png" loading="lazy"  alt="[Image: YEkLi0y.png]" class="mycode_img" /><br />
<a href="https://i.imgur.com/YEkLi0y.png" target="_blank" rel="noopener" class="mycode_url" data-fancybox="data-1981" data-type="image" data-caption="https://i.imgur.com/YEkLi0y.png">https://i.imgur.com/YEkLi0y.png</a></div></div>
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Peach's Castle Exterior</span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;">Click the link for full size.<br />
<img src="https://i.imgur.com/6i75qa1.png" loading="lazy"  alt="[Image: 6i75qa1.png]" class="mycode_img" /><br />
<a href="https://i.imgur.com/6i75qa1.png" target="_blank" rel="noopener" class="mycode_url" data-fancybox="data-1981" data-type="image" data-caption="https://i.imgur.com/6i75qa1.png">https://i.imgur.com/6i75qa1.png</a></div></div>
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rules: Investigation Phase</span></span><br />
This phase, also lasting a day, is where the more social aspect of the game kicks in. The victim will be discovered, the crime scene will be revealed, and the anonymous "witness accounts' will be revealed all in the OP for this phase thread. The witnesses may know more than the thread lets on, but if you're a witness, you might want to be careful about coming forward with the info you have received, lest you seem suspicious yourself as a result.<br />
<br />
<span style="text-decoration: line-through;" class="mycode_s">If you want an example of how these Investigation Phases go, there's plenty in the archives. They're overall very simple to understand.</span><br />
<br />
But it's all in your hands now. Whether you're the killer or not, the evidence is laid out, the witnesses are around, and you'll welcome to request more info on the scene, body, or anything else. The host will answer your questions about the case and evidence, up to a certain point obviously. You won't just be able to ask who the killer is. <br />
<br />
Discussion and defense of your position, along with speculation on roles and private conversation with anyone you deem trustworthy is encouraged, but do try to keep a decent chunk of your revelations and accusations in the thread. There were some people who liked to observe the last one, and I'd like to keep it fun for them too.<br />
<br />
You can INVESTIGATE the body, SEARCH rooms, etc. by posing your question in the Investigation Phase thread to me using <div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>@"Dimentio" insert question here</code></div></div><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Players</span></span><br />
<dvz_me_placeholder id="2" /><br />
<dvz_me_placeholder id="3" /><br />
<dvz_me_placeholder id="11" /><br />
<dvz_me_placeholder id="9" /><br />
<dvz_me_placeholder id="4" /><br />
<dvz_me_placeholder id="10" /><br />
<dvz_me_placeholder id="5" /><br />
<dvz_me_placeholder id="6" /><br />
<dvz_me_placeholder id="7" /><br />
<dvz_me_placeholder id="8" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Deceased</span></span><br />
<span style="text-decoration: line-through;" class="mycode_s">KirbyLover2048</span><br />
<span style="text-decoration: line-through;" class="mycode_s">SF: The Dark Warrior</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[EXECUTION: KirbyLover2048]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=250</link>
			<pubDate>Thu, 14 Dec 2017 07:59:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=89">Dimentio</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=250</guid>
			<description><![CDATA[Uh oh, it would appear that one of you has gone AWOL and didn't bother to offer a courtesy communication to let me know. In this Killing Game, this will not be tolerated. If you are going to be unable to submit within the allotted time, please let me know or you will be executed like this player.<br />
<br />
<dvz_me_placeholder id="13" /> is forcefed a MAGICAL MUSHROOM that converts his body into a HEAVY METAL and is carried with ease by DIMENTIO'S MAGIC over to the MOAT in the COURTYARD, gathering the rest of the PLAYERS and the NPCs there. Satisfied with his audience, DIMENTIO drops METAL KIRBYLOVER2048 into the MOAT and he sinks instantaneously to the bottom. While the FISH are uninterested in him due to the material his body is made of, he struggles to jump and climb out... eventually DROWNING and remaining at the bottom of the MOAT as if he were a STATUE.<br />
<br />
KirbyLover2048 was <span style="font-size: xx-large;" class="mycode_size"><span style="font-size: xx-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">JUST AN AVERAGE TOAD</span></span></span></span><span style="font-weight: bold;" class="mycode_b"> </span>and his details are as follows:<br />
+You blend in with the other Toads in the castle, so people don't seem to notice you. Descriptions of you will be vague in Witness Accounts.<br />
-Nothing else is special about you and your voice is annoying to everyone around you. You're just an average Toad, man. The last guy picked for any party game.<br />
<br />
Please make sure you communicate if you are going to be unable to submit during a Killing Phase.<br />
<br />
Your life depends on it... ciao!<br />
<br />
<br />
Stay tuned for the results of the first Killing Phase!]]></description>
			<content:encoded><![CDATA[Uh oh, it would appear that one of you has gone AWOL and didn't bother to offer a courtesy communication to let me know. In this Killing Game, this will not be tolerated. If you are going to be unable to submit within the allotted time, please let me know or you will be executed like this player.<br />
<br />
<dvz_me_placeholder id="13" /> is forcefed a MAGICAL MUSHROOM that converts his body into a HEAVY METAL and is carried with ease by DIMENTIO'S MAGIC over to the MOAT in the COURTYARD, gathering the rest of the PLAYERS and the NPCs there. Satisfied with his audience, DIMENTIO drops METAL KIRBYLOVER2048 into the MOAT and he sinks instantaneously to the bottom. While the FISH are uninterested in him due to the material his body is made of, he struggles to jump and climb out... eventually DROWNING and remaining at the bottom of the MOAT as if he were a STATUE.<br />
<br />
KirbyLover2048 was <span style="font-size: xx-large;" class="mycode_size"><span style="font-size: xx-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">JUST AN AVERAGE TOAD</span></span></span></span><span style="font-weight: bold;" class="mycode_b"> </span>and his details are as follows:<br />
+You blend in with the other Toads in the castle, so people don't seem to notice you. Descriptions of you will be vague in Witness Accounts.<br />
-Nothing else is special about you and your voice is annoying to everyone around you. You're just an average Toad, man. The last guy picked for any party game.<br />
<br />
Please make sure you communicate if you are going to be unable to submit during a Killing Phase.<br />
<br />
Your life depends on it... ciao!<br />
<br />
<br />
Stay tuned for the results of the first Killing Phase!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Betting Game: Killing Phase, Night One]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=237</link>
			<pubDate>Tue, 12 Dec 2017 12:36:50 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=14">Pedigree</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=237</guid>
			<description><![CDATA[The fun has just begun and, although you may not be one of the players, you can still participate for both the Killing Phase and Class Trial phases!<br />
<br />
-Only non-players may participate in the Betting Game.<br />
-You must not participate in investigations or try to influence the results in any way.<br />
<br />
With those two things in mind, here's how you may participate during the Killing Phase:<br />
<br />
Out of the below Player List, who do you think will die?<br />
-Donate at least one coin to me and give the name of the player you are voting for in the reason prompt.<br />
-Then post in the thread saying you have placed your bet without revealing who you voted for.<br />
<br />
Those who guess correctly will split the pool as evenly as possible! Maybe this will help fill your wallet! It's worth a shot!<br />
<br />
If no one gets it correct, the pool will remain in my possession and get added to the next Betting Phase pool!<br />
<br />
Ends Wednesday, December 13th at 11:59PM PST.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Players</span></span><br />
<br />
<dvz_me_placeholder id="2" /><br />
<dvz_me_placeholder id="3" /><br />
<dvz_me_placeholder id="13" /><br />
<dvz_me_placeholder id="11" /><br />
<dvz_me_placeholder id="9" /><br />
<dvz_me_placeholder id="4" /><br />
<dvz_me_placeholder id="12" /><br />
<dvz_me_placeholder id="10" /><br />
<dvz_me_placeholder id="5" /><br />
<dvz_me_placeholder id="6" /><br />
<dvz_me_placeholder id="7" /><br />
<dvz_me_placeholder id="8" />]]></description>
			<content:encoded><![CDATA[The fun has just begun and, although you may not be one of the players, you can still participate for both the Killing Phase and Class Trial phases!<br />
<br />
-Only non-players may participate in the Betting Game.<br />
-You must not participate in investigations or try to influence the results in any way.<br />
<br />
With those two things in mind, here's how you may participate during the Killing Phase:<br />
<br />
Out of the below Player List, who do you think will die?<br />
-Donate at least one coin to me and give the name of the player you are voting for in the reason prompt.<br />
-Then post in the thread saying you have placed your bet without revealing who you voted for.<br />
<br />
Those who guess correctly will split the pool as evenly as possible! Maybe this will help fill your wallet! It's worth a shot!<br />
<br />
If no one gets it correct, the pool will remain in my possession and get added to the next Betting Phase pool!<br />
<br />
Ends Wednesday, December 13th at 11:59PM PST.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Players</span></span><br />
<br />
<dvz_me_placeholder id="2" /><br />
<dvz_me_placeholder id="3" /><br />
<dvz_me_placeholder id="13" /><br />
<dvz_me_placeholder id="11" /><br />
<dvz_me_placeholder id="9" /><br />
<dvz_me_placeholder id="4" /><br />
<dvz_me_placeholder id="12" /><br />
<dvz_me_placeholder id="10" /><br />
<dvz_me_placeholder id="5" /><br />
<dvz_me_placeholder id="6" /><br />
<dvz_me_placeholder id="7" /><br />
<dvz_me_placeholder id="8" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Killing Phase: Night One]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=201</link>
			<pubDate>Tue, 12 Dec 2017 12:32:35 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=89">Dimentio</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=201</guid>
			<description><![CDATA[Greetings, foolish players, and welcome to the Killing Game! I have constructed a version of Peach's Castle that will suit our little game very nicely! Here is a look at the current map and where you will be staying!<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Peach's Castle Interior</span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;">Click the link for full size.<br />
<img src="https://i.imgur.com/RqtN9LK.png" loading="lazy"  alt="[Image: RqtN9LK.png]" class="mycode_img" /><br />
<a href="https://i.imgur.com/RqtN9LK.png" target="_blank" rel="noopener" class="mycode_url" data-fancybox="data-1445" data-type="image" data-caption="https://i.imgur.com/RqtN9LK.png">https://i.imgur.com/RqtN9LK.png</a></div></div>
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Peach's Castle Exterior</span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;">Click the link for full size.<br />
<img src="https://i.imgur.com/mpxZ3VU.png" loading="lazy"  alt="[Image: mpxZ3VU.png]" class="mycode_img" /><br />
<a href="https://i.imgur.com/mpxZ3VU.png" target="_blank" rel="noopener" class="mycode_url" data-fancybox="data-1445" data-type="image" data-caption="https://i.imgur.com/mpxZ3VU.png">https://i.imgur.com/mpxZ3VU.png</a></div></div>
<br />
Keep in mind that the map will change as a result of each Killing Phase! But what exactly is a Killing Phase, you ask? Why, silly gamer, it's time to kill each other! There are a number of different things you can do during a Killing Phase such as:<br />
<ul class="mycode_list"><li>MOVE from one room to another. It is encouraged that you specify the exact path that you are taking!<br />
</li>
<li>USE A ROLE POWER. Individual details of how they work have already been dispatched to you!<br />
</li>
<li>SEARCH a room. This is how you may learn more about a room, discover ITEMS and other hidden... things.<br />
</li>
</ul>
These are just a few examples, please use your imagination and feel free to ask me anything you are unsure of!<br />
<br />
If no one attempts to kill, there will be grave consequences. I will pick a random target and kill them myself, maybe even frame another one of you for doing it. But what did you expect? After all, I was never a good fellow. There will also be consequences if you do not submit any actions. If you fail to submit three days in a row, you will be EXECUTED immediately.<br />
<br />
You may submit your actions via Private Message, preferably on the forums, but if you must you can reach me on <a href="https://forums.mfgg.net/showthread.php?tid=175" target="_blank" rel="noopener" class="mycode_url">The Discord</a> as well!<br />
<br />
Your actions are due by Wednesday, December 13th at 11:59PM PST. Don't be late and don't wait until the last minute either. The earlier you all die, the better for me!  <img src="https://forums.mfgg.net/images/smilies/soveryhappy.png" alt="Soveryhappy" title="Soveryhappy" class="smilie smilie_70" /><br />
<br />
For now, ciao!<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Players</span></span><br />
<dvz_me_placeholder id="2" /><br />
<dvz_me_placeholder id="3" /><br />
<dvz_me_placeholder id="13" /><br />
<dvz_me_placeholder id="11" /><br />
<dvz_me_placeholder id="9" /><br />
<dvz_me_placeholder id="4" /><br />
<dvz_me_placeholder id="12" /><br />
<dvz_me_placeholder id="10" /><br />
<dvz_me_placeholder id="5" /><br />
<dvz_me_placeholder id="6" /><br />
<dvz_me_placeholder id="7" /><br />
<dvz_me_placeholder id="8" />]]></description>
			<content:encoded><![CDATA[Greetings, foolish players, and welcome to the Killing Game! I have constructed a version of Peach's Castle that will suit our little game very nicely! Here is a look at the current map and where you will be staying!<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Peach's Castle Interior</span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;">Click the link for full size.<br />
<img src="https://i.imgur.com/RqtN9LK.png" loading="lazy"  alt="[Image: RqtN9LK.png]" class="mycode_img" /><br />
<a href="https://i.imgur.com/RqtN9LK.png" target="_blank" rel="noopener" class="mycode_url" data-fancybox="data-1445" data-type="image" data-caption="https://i.imgur.com/RqtN9LK.png">https://i.imgur.com/RqtN9LK.png</a></div></div>
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Peach's Castle Exterior</span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;">Click the link for full size.<br />
<img src="https://i.imgur.com/mpxZ3VU.png" loading="lazy"  alt="[Image: mpxZ3VU.png]" class="mycode_img" /><br />
<a href="https://i.imgur.com/mpxZ3VU.png" target="_blank" rel="noopener" class="mycode_url" data-fancybox="data-1445" data-type="image" data-caption="https://i.imgur.com/mpxZ3VU.png">https://i.imgur.com/mpxZ3VU.png</a></div></div>
<br />
Keep in mind that the map will change as a result of each Killing Phase! But what exactly is a Killing Phase, you ask? Why, silly gamer, it's time to kill each other! There are a number of different things you can do during a Killing Phase such as:<br />
<ul class="mycode_list"><li>MOVE from one room to another. It is encouraged that you specify the exact path that you are taking!<br />
</li>
<li>USE A ROLE POWER. Individual details of how they work have already been dispatched to you!<br />
</li>
<li>SEARCH a room. This is how you may learn more about a room, discover ITEMS and other hidden... things.<br />
</li>
</ul>
These are just a few examples, please use your imagination and feel free to ask me anything you are unsure of!<br />
<br />
If no one attempts to kill, there will be grave consequences. I will pick a random target and kill them myself, maybe even frame another one of you for doing it. But what did you expect? After all, I was never a good fellow. There will also be consequences if you do not submit any actions. If you fail to submit three days in a row, you will be EXECUTED immediately.<br />
<br />
You may submit your actions via Private Message, preferably on the forums, but if you must you can reach me on <a href="https://forums.mfgg.net/showthread.php?tid=175" target="_blank" rel="noopener" class="mycode_url">The Discord</a> as well!<br />
<br />
Your actions are due by Wednesday, December 13th at 11:59PM PST. Don't be late and don't wait until the last minute either. The earlier you all die, the better for me!  <img src="https://forums.mfgg.net/images/smilies/soveryhappy.png" alt="Soveryhappy" title="Soveryhappy" class="smilie smilie_70" /><br />
<br />
For now, ciao!<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Players</span></span><br />
<dvz_me_placeholder id="2" /><br />
<dvz_me_placeholder id="3" /><br />
<dvz_me_placeholder id="13" /><br />
<dvz_me_placeholder id="11" /><br />
<dvz_me_placeholder id="9" /><br />
<dvz_me_placeholder id="4" /><br />
<dvz_me_placeholder id="12" /><br />
<dvz_me_placeholder id="10" /><br />
<dvz_me_placeholder id="5" /><br />
<dvz_me_placeholder id="6" /><br />
<dvz_me_placeholder id="7" /><br />
<dvz_me_placeholder id="8" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Any Objections to Starting Early?]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=208</link>
			<pubDate>Wed, 06 Dec 2017 13:30:35 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=89">Dimentio</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=208</guid>
			<description><![CDATA[Thinking about opening killing phase today.<br />
<br />
Any objections? <br />
<br />
<dvz_me_placeholder id="2" /><br />
<dvz_me_placeholder id="3" /><br />
<dvz_me_placeholder id="13" /><br />
<dvz_me_placeholder id="11" /><br />
<dvz_me_placeholder id="9" /><br />
<dvz_me_placeholder id="4" /><br />
<dvz_me_placeholder id="12" /><br />
<dvz_me_placeholder id="10" /><br />
<dvz_me_placeholder id="5" /><br />
<dvz_me_placeholder id="6" /><br />
<dvz_me_placeholder id="7" /><br />
<dvz_me_placeholder id="8" />]]></description>
			<content:encoded><![CDATA[Thinking about opening killing phase today.<br />
<br />
Any objections? <br />
<br />
<dvz_me_placeholder id="2" /><br />
<dvz_me_placeholder id="3" /><br />
<dvz_me_placeholder id="13" /><br />
<dvz_me_placeholder id="11" /><br />
<dvz_me_placeholder id="9" /><br />
<dvz_me_placeholder id="4" /><br />
<dvz_me_placeholder id="12" /><br />
<dvz_me_placeholder id="10" /><br />
<dvz_me_placeholder id="5" /><br />
<dvz_me_placeholder id="6" /><br />
<dvz_me_placeholder id="7" /><br />
<dvz_me_placeholder id="8" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Map]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=198</link>
			<pubDate>Tue, 05 Dec 2017 01:04:58 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=89">Dimentio</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=198</guid>
			<description><![CDATA[Great news, have a look at our map for this amusing Killing Game! The map will change during each phase, so stay tuned to each phase's thread for an updated map.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Peach's Castle Interior</span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;">Click the link for full size.<br />
<img src="https://i.imgur.com/RqtN9LK.png" loading="lazy"  alt="[Image: RqtN9LK.png]" class="mycode_img" /><br />
<a href="https://i.imgur.com/RqtN9LK.png" target="_blank" rel="noopener" class="mycode_url" data-fancybox="data-1425" data-type="image" data-caption="https://i.imgur.com/RqtN9LK.png">https://i.imgur.com/RqtN9LK.png</a></div></div>
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Peach's Castle Exterior</span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;">Click the link for full size.<br />
<img src="https://i.imgur.com/mpxZ3VU.png" loading="lazy"  alt="[Image: mpxZ3VU.png]" class="mycode_img" /><br />
<a href="https://i.imgur.com/mpxZ3VU.png" target="_blank" rel="noopener" class="mycode_url" data-fancybox="data-1425" data-type="image" data-caption="https://i.imgur.com/mpxZ3VU.png">https://i.imgur.com/mpxZ3VU.png</a></div></div>
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Players</span></span><br />
Notification of room placement for the following players:<br />
<br />
<dvz_me_placeholder id="2" /><br />
<dvz_me_placeholder id="3" /><br />
<dvz_me_placeholder id="13" /><br />
<dvz_me_placeholder id="11" /><br />
<dvz_me_placeholder id="9" /><br />
<dvz_me_placeholder id="4" /><br />
<dvz_me_placeholder id="12" /><br />
<dvz_me_placeholder id="10" /><br />
<dvz_me_placeholder id="5" /><br />
<dvz_me_placeholder id="6" /><br />
<dvz_me_placeholder id="7" /><br />
<dvz_me_placeholder id="8" /><br />
<br />
Stay tuned for more updates! For now, ciao!]]></description>
			<content:encoded><![CDATA[Great news, have a look at our map for this amusing Killing Game! The map will change during each phase, so stay tuned to each phase's thread for an updated map.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Peach's Castle Interior</span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;">Click the link for full size.<br />
<img src="https://i.imgur.com/RqtN9LK.png" loading="lazy"  alt="[Image: RqtN9LK.png]" class="mycode_img" /><br />
<a href="https://i.imgur.com/RqtN9LK.png" target="_blank" rel="noopener" class="mycode_url" data-fancybox="data-1425" data-type="image" data-caption="https://i.imgur.com/RqtN9LK.png">https://i.imgur.com/RqtN9LK.png</a></div></div>
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Peach's Castle Exterior</span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;">Click the link for full size.<br />
<img src="https://i.imgur.com/mpxZ3VU.png" loading="lazy"  alt="[Image: mpxZ3VU.png]" class="mycode_img" /><br />
<a href="https://i.imgur.com/mpxZ3VU.png" target="_blank" rel="noopener" class="mycode_url" data-fancybox="data-1425" data-type="image" data-caption="https://i.imgur.com/mpxZ3VU.png">https://i.imgur.com/mpxZ3VU.png</a></div></div>
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Players</span></span><br />
Notification of room placement for the following players:<br />
<br />
<dvz_me_placeholder id="2" /><br />
<dvz_me_placeholder id="3" /><br />
<dvz_me_placeholder id="13" /><br />
<dvz_me_placeholder id="11" /><br />
<dvz_me_placeholder id="9" /><br />
<dvz_me_placeholder id="4" /><br />
<dvz_me_placeholder id="12" /><br />
<dvz_me_placeholder id="10" /><br />
<dvz_me_placeholder id="5" /><br />
<dvz_me_placeholder id="6" /><br />
<dvz_me_placeholder id="7" /><br />
<dvz_me_placeholder id="8" /><br />
<br />
Stay tuned for more updates! For now, ciao!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Killing Game: An Introduction and Da Rules]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=185</link>
			<pubDate>Sun, 03 Dec 2017 03:02:34 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=89">Dimentio</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=185</guid>
			<description><![CDATA[Ah ha ha ha, I bet you foolish gamers thought you'd seen the last of me when you defeated my L-Power so long ago, but I have been biding my time until I had the strength to exact my revenge!<br />
<br />
I have created a world for you where you will be fitted into familiar roles, but ah ha! There's a catch! You see, this world is like a stage where you will kill each other for my amusement and the only way out is to crawl over the corpses of your friends... a lonely survivor. Everyone knows a good comedy needs a little tragedy, so get ready to dance my little puppets! For now, Ciao!<br />
<br />
<span style="font-style: italic;" class="mycode_i">Pedigree here, the below introduction and rules (click the spoiler) are credited to Fun with Despair on <a href="https://minus.world/" target="_blank" rel="noopener" class="mycode_url">Minus World</a>. The Killing Games there inspired this one.</span><br />
<br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;"><blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-weight: bold;" class="mycode_b">An Introduction</span><br />
<br />
The Killing Game is a fast-paced do-or-die experience, in which you'll betray your friends, sacrifice some poor sap, lie about your special role, plan murders, and engage in some courtroom drama.<br />
<br />
Unlike Kira Game, which was almost entirely a team vs. team experience, occasionally leading to circlejerkery, alliances, and generally securing the win for whichever team could jack themselves off faster, the Killing Game is every man for themselves. You can of course, ally yourselves with others to get further in the game and scheme to take down suspicious people, but it all comes down to the last man standing, and when the time comes, your partners will look mighty ripe for the picking.<br />
<br />
Of course it's not always that simple. Every game will have a different set of secret special roles which each have different powers for every player. Some help you get away with murder more easily, some help you survive, and some help you catch the culprit.<br />
<br />
In this particular iteration, we have roles based on Super Mario characters and some of their benefits are used outside of the Killing Phase!<br />
<br />
It sounds rather complicated, but actually it's a very simple game, and a lot easier to get into than the other similar games, like Kira Game before it. Much of this game comes from your own creativity with your murders, and how you choose to use environmental quirks and special powers to pull them off or frame others, as opposed to convoluted rules in and of themselves. Speaking of which...<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Rules: Killing Phase</span><br />
<br />
As stated, this game is an absolute cakewalk to play. One "Phase" of the game lasts two days. One day is the killing phase which is probably the easiest to participate in. Once per Killing Phase, unless your role states otherwise, you may submit a "murder" to the host through PM. All this PM has to say is who you want to kill, how you want to kill them, and why you want them dead. Of course, you can also just not kill, and instead pull off some stupid action like making Gato's clothes into a Klan robe, stealing paint, etc. The world is yours basically, and how you spend your night is entirely up to you. The sky's the limit here. <br />
<br />
It's that simple! And be sure to use the locations and your special power to your advantage here, as the more detailed you make your murder plan, the more likely it'll be that it won't have any serious flaws, and the more likely it'll be that you'll get away with it in turn.<br />
<br />
The successful killer is selected randomly out of all submissions, but watch out, because if anyone tries to target the same guy as you and fails, or you pass through a room someone else chooses to watch, you'll have a witness on your hands, and they'll have some hints as to who you are, unless your power obscures it.<br />
<br />
<span style="text-decoration: line-through;" class="mycode_s">You'll get a reward consisting of a chunk of the final pot (if there is one) and a special badge if you succeed, the former of which will be shared equally among all successful murderers and the survivor at the end.</span> You'll get a special badge if you succeed and get away with a murder. You will receive the entire pot of coins if you're the lone survivor at the end.<br />
<br />
...Oh, and you'd better have at least one guy try to murder, because if no one does, I'll lynch a random instead!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Rules: Investigation Phase</span><br />
This phase, also lasting a day, is where the more social aspect of the game kicks in. The victim will be discovered, the crime scene will be revealed, and the anonymous "witness accounts' will be revealed all in the OP for this phase thread. The witnesses may know more than the thread lets on, but if you're a witness, you might want to be careful about coming forward with the info you have received, lest you seem suspicious yourself as a result.<br />
<br />
<span style="text-decoration: line-through;" class="mycode_s">If you want an example of how these Investigation Phases go, there's plenty in the archives. They're overall very simple to understand.</span><br />
<br />
But it's all in your hands now. Whether you're the killer or not, the evidence is laid out, the witnesses are around, and you'll welcome to request more info on the scene, body, or anything else. The host will answer your questions about the case and evidence, up to a certain point obviously. You won't just be able to ask who the killer is. <br />
<br />
Discussion and defense of your position, along with speculation on roles and private conversation with anyone you deem trustworthy is encouraged, but do try to keep a decent chunk of your revelations and accusations in the thread. There were some people who liked to observe the last one, and I'd like to keep it fun for them too.<br />
<br />
You can INVESTIGATE the body, SEARCH rooms, etc. by posing your question in the Investigation Phase thread to me using <div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>@"Dimentio" insert question here</code></div></div><br />
<span style="font-weight: bold;" class="mycode_b">Class Trials</span><br />
Do you think you have enough evidence to lynch a player as a murderer? Better make your case in the Class Trial thread and convince your fellow players! "But how do you vote to lynch someone", you might ask. Well, you'll PM your vote to me of course! You may change your vote as evidence presents itself and you may ask for results at any time by putting the following in your Class Trial post:<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>@"Dimentio" RESULTS</code></div></div> <br />
<br />
At the end of this phase, the one with the most votes is lynched, and the game resumes. Remember that if all the votes are equal, or no one votes at all, it'll go to a random lynch! <br />
<br />
NOTE: Early confessions do not close the CLASS TRIAL anymore. They will not be verified in any way and are no longer valid.<br />
<br />
---<br />
<br />
...And that's generally how this works. Pretty easy right?</blockquote></div></div>
<br />
This would probably start on Wednesday, December 13th but that's just an estimate. Stay tuned! In the meantime have a look at the poor, unfortunate souls who signed up:<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Players</span></span><br />
<dvz_me_placeholder id="2" /><br />
<dvz_me_placeholder id="3" /><br />
<dvz_me_placeholder id="13" /><br />
<dvz_me_placeholder id="11" /><br />
<dvz_me_placeholder id="9" /><br />
<dvz_me_placeholder id="4" /><br />
<dvz_me_placeholder id="12" /><br />
<dvz_me_placeholder id="10" /><br />
<dvz_me_placeholder id="5" /><br />
<dvz_me_placeholder id="6" /><br />
<dvz_me_placeholder id="7" /><br />
<dvz_me_placeholder id="8" /><br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b">The Discord</span> - <a href="https://forums.mfgg.net/showthread.php?tid=175" target="_blank" rel="noopener" class="mycode_url">https://forums.mfgg.net/showthread.php?tid=175</a><br />
<span style="font-weight: bold;" class="mycode_b">About Ghosts</span> - <a href="https://forums.mfgg.net/showthread.php?tid=177" target="_blank" rel="noopener" class="mycode_url">https://forums.mfgg.net/showthread.php?tid=177</a><br />
<span style="font-weight: bold;" class="mycode_b">Spectator Participation</span> - <a href="https://forums.mfgg.net/showthread.php?tid=176" target="_blank" rel="noopener" class="mycode_url">https://forums.mfgg.net/showthread.php?tid=176</a><br />
<hr class="mycode_hr" />
Some new details/rules have been added about:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Class Trials</span><br />
Do you think you have enough evidence to lynch a player as a murderer? Better make your case in the Class Trial thread and convince your fellow players! "But how do you vote to lynch someone", you might ask. Well, you'll PM your vote to me of course! You may change your vote as evidence presents itself and you may ask for results at any time by putting the following in your Class Trial post:<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>@"Dimentio" RESULTS</code></div></div><hr class="mycode_hr" />
The Investigation Phase section has been updated with the following information: <br />
<br />
You can INVESTIGATE the body, SEARCH rooms, etc. by posing your question in the Investigation Phase thread to me using <div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>@"Dimentio" insert question here</code></div></div>]]></description>
			<content:encoded><![CDATA[Ah ha ha ha, I bet you foolish gamers thought you'd seen the last of me when you defeated my L-Power so long ago, but I have been biding my time until I had the strength to exact my revenge!<br />
<br />
I have created a world for you where you will be fitted into familiar roles, but ah ha! There's a catch! You see, this world is like a stage where you will kill each other for my amusement and the only way out is to crawl over the corpses of your friends... a lonely survivor. Everyone knows a good comedy needs a little tragedy, so get ready to dance my little puppets! For now, Ciao!<br />
<br />
<span style="font-style: italic;" class="mycode_i">Pedigree here, the below introduction and rules (click the spoiler) are credited to Fun with Despair on <a href="https://minus.world/" target="_blank" rel="noopener" class="mycode_url">Minus World</a>. The Killing Games there inspired this one.</span><br />
<br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;"><blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-weight: bold;" class="mycode_b">An Introduction</span><br />
<br />
The Killing Game is a fast-paced do-or-die experience, in which you'll betray your friends, sacrifice some poor sap, lie about your special role, plan murders, and engage in some courtroom drama.<br />
<br />
Unlike Kira Game, which was almost entirely a team vs. team experience, occasionally leading to circlejerkery, alliances, and generally securing the win for whichever team could jack themselves off faster, the Killing Game is every man for themselves. You can of course, ally yourselves with others to get further in the game and scheme to take down suspicious people, but it all comes down to the last man standing, and when the time comes, your partners will look mighty ripe for the picking.<br />
<br />
Of course it's not always that simple. Every game will have a different set of secret special roles which each have different powers for every player. Some help you get away with murder more easily, some help you survive, and some help you catch the culprit.<br />
<br />
In this particular iteration, we have roles based on Super Mario characters and some of their benefits are used outside of the Killing Phase!<br />
<br />
It sounds rather complicated, but actually it's a very simple game, and a lot easier to get into than the other similar games, like Kira Game before it. Much of this game comes from your own creativity with your murders, and how you choose to use environmental quirks and special powers to pull them off or frame others, as opposed to convoluted rules in and of themselves. Speaking of which...<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Rules: Killing Phase</span><br />
<br />
As stated, this game is an absolute cakewalk to play. One "Phase" of the game lasts two days. One day is the killing phase which is probably the easiest to participate in. Once per Killing Phase, unless your role states otherwise, you may submit a "murder" to the host through PM. All this PM has to say is who you want to kill, how you want to kill them, and why you want them dead. Of course, you can also just not kill, and instead pull off some stupid action like making Gato's clothes into a Klan robe, stealing paint, etc. The world is yours basically, and how you spend your night is entirely up to you. The sky's the limit here. <br />
<br />
It's that simple! And be sure to use the locations and your special power to your advantage here, as the more detailed you make your murder plan, the more likely it'll be that it won't have any serious flaws, and the more likely it'll be that you'll get away with it in turn.<br />
<br />
The successful killer is selected randomly out of all submissions, but watch out, because if anyone tries to target the same guy as you and fails, or you pass through a room someone else chooses to watch, you'll have a witness on your hands, and they'll have some hints as to who you are, unless your power obscures it.<br />
<br />
<span style="text-decoration: line-through;" class="mycode_s">You'll get a reward consisting of a chunk of the final pot (if there is one) and a special badge if you succeed, the former of which will be shared equally among all successful murderers and the survivor at the end.</span> You'll get a special badge if you succeed and get away with a murder. You will receive the entire pot of coins if you're the lone survivor at the end.<br />
<br />
...Oh, and you'd better have at least one guy try to murder, because if no one does, I'll lynch a random instead!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Rules: Investigation Phase</span><br />
This phase, also lasting a day, is where the more social aspect of the game kicks in. The victim will be discovered, the crime scene will be revealed, and the anonymous "witness accounts' will be revealed all in the OP for this phase thread. The witnesses may know more than the thread lets on, but if you're a witness, you might want to be careful about coming forward with the info you have received, lest you seem suspicious yourself as a result.<br />
<br />
<span style="text-decoration: line-through;" class="mycode_s">If you want an example of how these Investigation Phases go, there's plenty in the archives. They're overall very simple to understand.</span><br />
<br />
But it's all in your hands now. Whether you're the killer or not, the evidence is laid out, the witnesses are around, and you'll welcome to request more info on the scene, body, or anything else. The host will answer your questions about the case and evidence, up to a certain point obviously. You won't just be able to ask who the killer is. <br />
<br />
Discussion and defense of your position, along with speculation on roles and private conversation with anyone you deem trustworthy is encouraged, but do try to keep a decent chunk of your revelations and accusations in the thread. There were some people who liked to observe the last one, and I'd like to keep it fun for them too.<br />
<br />
You can INVESTIGATE the body, SEARCH rooms, etc. by posing your question in the Investigation Phase thread to me using <div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>@"Dimentio" insert question here</code></div></div><br />
<span style="font-weight: bold;" class="mycode_b">Class Trials</span><br />
Do you think you have enough evidence to lynch a player as a murderer? Better make your case in the Class Trial thread and convince your fellow players! "But how do you vote to lynch someone", you might ask. Well, you'll PM your vote to me of course! You may change your vote as evidence presents itself and you may ask for results at any time by putting the following in your Class Trial post:<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>@"Dimentio" RESULTS</code></div></div> <br />
<br />
At the end of this phase, the one with the most votes is lynched, and the game resumes. Remember that if all the votes are equal, or no one votes at all, it'll go to a random lynch! <br />
<br />
NOTE: Early confessions do not close the CLASS TRIAL anymore. They will not be verified in any way and are no longer valid.<br />
<br />
---<br />
<br />
...And that's generally how this works. Pretty easy right?</blockquote></div></div>
<br />
This would probably start on Wednesday, December 13th but that's just an estimate. Stay tuned! In the meantime have a look at the poor, unfortunate souls who signed up:<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Players</span></span><br />
<dvz_me_placeholder id="2" /><br />
<dvz_me_placeholder id="3" /><br />
<dvz_me_placeholder id="13" /><br />
<dvz_me_placeholder id="11" /><br />
<dvz_me_placeholder id="9" /><br />
<dvz_me_placeholder id="4" /><br />
<dvz_me_placeholder id="12" /><br />
<dvz_me_placeholder id="10" /><br />
<dvz_me_placeholder id="5" /><br />
<dvz_me_placeholder id="6" /><br />
<dvz_me_placeholder id="7" /><br />
<dvz_me_placeholder id="8" /><br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b">The Discord</span> - <a href="https://forums.mfgg.net/showthread.php?tid=175" target="_blank" rel="noopener" class="mycode_url">https://forums.mfgg.net/showthread.php?tid=175</a><br />
<span style="font-weight: bold;" class="mycode_b">About Ghosts</span> - <a href="https://forums.mfgg.net/showthread.php?tid=177" target="_blank" rel="noopener" class="mycode_url">https://forums.mfgg.net/showthread.php?tid=177</a><br />
<span style="font-weight: bold;" class="mycode_b">Spectator Participation</span> - <a href="https://forums.mfgg.net/showthread.php?tid=176" target="_blank" rel="noopener" class="mycode_url">https://forums.mfgg.net/showthread.php?tid=176</a><br />
<hr class="mycode_hr" />
Some new details/rules have been added about:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Class Trials</span><br />
Do you think you have enough evidence to lynch a player as a murderer? Better make your case in the Class Trial thread and convince your fellow players! "But how do you vote to lynch someone", you might ask. Well, you'll PM your vote to me of course! You may change your vote as evidence presents itself and you may ask for results at any time by putting the following in your Class Trial post:<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>@"Dimentio" RESULTS</code></div></div><hr class="mycode_hr" />
The Investigation Phase section has been updated with the following information: <br />
<br />
You can INVESTIGATE the body, SEARCH rooms, etc. by posing your question in the Investigation Phase thread to me using <div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>@"Dimentio" insert question here</code></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[About Ghosts]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=177</link>
			<pubDate>Sat, 02 Dec 2017 18:01:30 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=89">Dimentio</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=177</guid>
			<description><![CDATA[So I figure I should just let everyone know the ghost rules:<br />
<br />
So you're dead? Big whoop! The game is hardly over yet, but here are some rules when you've been taken to the afterlife:<br />
<br />
-You may still roam the halls and collect your own witness accounts, though they may be vague and you can't interact with players or objects (such as lifting or moving them) unless aided by my powers (on an event night).<br />
-Each killing phase, you may visit up to three rooms and interact with other ghosts. You may submit these actions to me by PM on MFGG. Other players will not see or hear you.<br />
-Note: If you leak ghost information or participate in any investigation thread even though you're dead, you will be banned from the next killing game.<br />
-Remember, <span style="font-weight: bold;" class="mycode_b">#general</span> is for casual discussions and summaries of events only. You may only participate in the former as a ghost.<br />
-Stay tuned for details on the Haunted event.<br />
<br />
If ghosts solve more cases than the living players, something special may happen during the finale.<br />
<br />
There are some secret ghost rules and you may find them pinned in the ghosts only channel when you die.]]></description>
			<content:encoded><![CDATA[So I figure I should just let everyone know the ghost rules:<br />
<br />
So you're dead? Big whoop! The game is hardly over yet, but here are some rules when you've been taken to the afterlife:<br />
<br />
-You may still roam the halls and collect your own witness accounts, though they may be vague and you can't interact with players or objects (such as lifting or moving them) unless aided by my powers (on an event night).<br />
-Each killing phase, you may visit up to three rooms and interact with other ghosts. You may submit these actions to me by PM on MFGG. Other players will not see or hear you.<br />
-Note: If you leak ghost information or participate in any investigation thread even though you're dead, you will be banned from the next killing game.<br />
-Remember, <span style="font-weight: bold;" class="mycode_b">#general</span> is for casual discussions and summaries of events only. You may only participate in the former as a ghost.<br />
-Stay tuned for details on the Haunted event.<br />
<br />
If ghosts solve more cases than the living players, something special may happen during the finale.<br />
<br />
There are some secret ghost rules and you may find them pinned in the ghosts only channel when you die.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Spectator Participation]]></title>
			<link>https://forums.mfgg.net/showthread.php?tid=176</link>
			<pubDate>Sat, 02 Dec 2017 17:55:21 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.mfgg.net/member.php?action=profile&uid=89">Dimentio</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.mfgg.net/showthread.php?tid=176</guid>
			<description><![CDATA[So you didn't get to sign up, huh? That's okay, you can play the betting game instead.<br />
<br />
My assistant <dvz_me_placeholder id="14" /> will open a thread during the Killing and Class Trial phases to inform you that he is taking bets on who dies or who gets lynched. You will submit your coin donation to Pedigree and put the name of the person who died or dun it in the donation description.<br />
<br />
Everyone who gets it right will split the betting pool as even as possible.<br />
<br />
Only non-players may participate as a spectator.<br />
<br />
You must not try to influence the game in any way or you will be banned from any participation.]]></description>
			<content:encoded><![CDATA[So you didn't get to sign up, huh? That's okay, you can play the betting game instead.<br />
<br />
My assistant <dvz_me_placeholder id="14" /> will open a thread during the Killing and Class Trial phases to inform you that he is taking bets on who dies or who gets lynched. You will submit your coin donation to Pedigree and put the name of the person who died or dun it in the donation description.<br />
<br />
Everyone who gets it right will split the betting pool as even as possible.<br />
<br />
Only non-players may participate as a spectator.<br />
<br />
You must not try to influence the game in any way or you will be banned from any participation.]]></content:encoded>
		</item>
	</channel>
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