03-12-2019, 01:10 AM
Yeah, I've pretty much given up on it. Download it here.
You'll need a few extensions to utilize it, though. Off the top of my head, I believe the Perspective Object, Mode 7 EX, and Ultimate Fullscreen are all in action here. Oh, and of course the King of Movement, the Platform Movement Object.
WARNING: this is all extremely bad, messy code that I began working on in 2012 and hasn't seen any major work since 2013! That is a VERY long time ago! This isn't some engine you can pop in and do stuff with, especially since... why would you want to? This isn't a terribly great engine, I'm just throwing it out there after all these years because it's certainly better than me sitting on it for decades to come - perhaps someone else who has more creativity and free time than I do can work magic with it and do something.
The only stipulation I really have is if you use any code here in anything, or fix it up and do something else with it, or even try to finish it yourself... just give credit to ol' Vitiman, south of the border. Otherwise, go nuts. If you really wanted to try to salvage this in a game of your own, you totally can. I just warn that it won't be easy and you'd be much better off coding your own engine yourself. This thing is mad taped together, yo.
Oh! One last thing: this is also completely useless if you use Game Maker or Game Maker Studio or anything related to that. I'm afraid I've been a Clickteam user for the better part of 18 years (so almost my whole life!) and it is indeed what this game was being made in. You'll need a copy of Multimedia Fusion 2 or higher to work with this source file. If you have Clickteam Fusion 2.5, that'll work too. Just be warned: she ain't a pretty piece of code. I know I've said variants of that a million times already, but frankly it's a little embarrassing having people be able to see your incompetent, extremely bad code you wrote when you were 16. Please, I'm a better coder now! Not by much, but still!
Do have fun with it! Mario + Wario belongs to the people now, much like my father had told me when I was a small child. I always knew he would be right... I just wasn't sure how...
You'll need a few extensions to utilize it, though. Off the top of my head, I believe the Perspective Object, Mode 7 EX, and Ultimate Fullscreen are all in action here. Oh, and of course the King of Movement, the Platform Movement Object.
WARNING: this is all extremely bad, messy code that I began working on in 2012 and hasn't seen any major work since 2013! That is a VERY long time ago! This isn't some engine you can pop in and do stuff with, especially since... why would you want to? This isn't a terribly great engine, I'm just throwing it out there after all these years because it's certainly better than me sitting on it for decades to come - perhaps someone else who has more creativity and free time than I do can work magic with it and do something.
The only stipulation I really have is if you use any code here in anything, or fix it up and do something else with it, or even try to finish it yourself... just give credit to ol' Vitiman, south of the border. Otherwise, go nuts. If you really wanted to try to salvage this in a game of your own, you totally can. I just warn that it won't be easy and you'd be much better off coding your own engine yourself. This thing is mad taped together, yo.
Oh! One last thing: this is also completely useless if you use Game Maker or Game Maker Studio or anything related to that. I'm afraid I've been a Clickteam user for the better part of 18 years (so almost my whole life!) and it is indeed what this game was being made in. You'll need a copy of Multimedia Fusion 2 or higher to work with this source file. If you have Clickteam Fusion 2.5, that'll work too. Just be warned: she ain't a pretty piece of code. I know I've said variants of that a million times already, but frankly it's a little embarrassing having people be able to see your incompetent, extremely bad code you wrote when you were 16. Please, I'm a better coder now! Not by much, but still!
Do have fun with it! Mario + Wario belongs to the people now, much like my father had told me when I was a small child. I always knew he would be right... I just wasn't sure how...