12-03-2017, 03:13 PM
What are some silly overly complicated things you did when you first started making games to achieve the effects you wanted.
When I was like 12 I didn't know global variables were a thing so for a Mega Man fangame I did I stored the first 4 robot master's complete state in the score variable as '1101', '1001', etc and the other four in lives.
When I learned about global variables my world exploded.
When I was like 12 I didn't know global variables were a thing so for a Mega Man fangame I did I stored the first 4 robot master's complete state in the score variable as '1101', '1001', etc and the other four in lives.
When I learned about global variables my world exploded.