03-22-2020, 08:11 PM
(03-21-2020, 09:50 PM)dreemurr555 Wrote:(03-21-2020, 05:55 AM)Gatete Wrote:(03-20-2020, 05:02 PM)dreemurr555 Wrote:(03-17-2020, 05:39 AM)Gatete Wrote:(03-16-2020, 07:50 PM)dreemurr555 Wrote: Mr. Gatete, Can I tell you something? I've wanted to create a game for a LONG time. I wanted it to be like Mushroom Kingdom Fusion, but I understand that my original dream was too big. I made it smaller, but I made the mistake of requesting people to make a team and create my dream game for me. I understand that was a mistake. that left me with 2 options. 1, give up (No.) or 2, ACTUALLY CONTRIBUTE. so, I decided that I would try and become a level designer for my project. I've made a few levels a long time ago in a program called Mariobuilder. Making rooms in the hello engine is quite similar to making levels in Mariobuilder, I find. But I have a problem. The only Giant Land enemy I saw included in Hello's Mario Engine was the Sledge Brother. so after editing in my own Sedge brothers inspired by SMW Hacks (mainly Mario vs. Bowser & Mighty No. 9), I decided to try and code them in. They all work perfectly. except I created new shell objects which can't be carried through pipes, and I may be too stupid to figure out what line of code to put where, so I want to give you some of my modified engines to see if you can fix the issues I'm having.
DM me them and I'll take a look at them
Should I have sent you a DM from the main site? Because I did it from this one.
I got the DM, it happens that you caught me a little bit busy due to the quarantine thingy on my country
I know you're busy, and I don't want to rush you, but I would really appreciate it if you would fix the problems with my engine. I would like to work on levels.
I'm sorry. I guess I'll just have to wait until things cool down in your country.