05-09-2020, 03:51 AM
Hey guys!
My name is Azurexis and I'm working on Yoshi's Journey, a tactical turn-based RPG with couch co-op!
The game resolves around a mixture of various battle systems, mainly the ones from Paper Mario, Pokémon Mystery Dungeon and even Undertale (a small part). The goal is to explore the random-generated world 1 and defeat a boss at the end of it. On the way you can level-up different stats and find diverse skills and badges that you can equip.
Current / planned features include:
- 8 colored Yoshis to choose from
- A pseudo random generated world, with handmade areas included
- 12 different skills
- 8 different badges
- A SMW-styled skilltree system
- 4 different enemy types plus a boss
- Couch co-op (check out Parsec for online!)
Basic scenery
Example of an attack action command
The skilltree system
Skill / badge menu
Stats menu ( / Yoshi's Island Passport)
Depending on the current situation and my university workload the release date may be changed. The current planned date is late June / August.
Also one small thing: I won't complete the demo to a full game in its current state. My plan is to switch over to an own franchise after a polished, bugfree demo of world 1 is available.
If you want to be updated regularly, follow me on twitter: click here!
We also have a discord with some cool peeps where I also unregularly upload some behind the scenes / in-depth stuff: click here!
Thank you guys for your attention! If you have any questions / feedback / suggestions don't hesitate to reach out to me! Have a great day!!