07-20-2020, 03:24 AM
(This post was last modified: 12-08-2020, 01:51 PM by Gate. Edited 3 times in total.)
I think it's time to show this thing I have on the works here.
Mario Worlds Delta is a open-source Mario engine based on Super Mario World and both Super Mario Maker installements.
Source: https://github.com/Gatete/Mario-Worlds-Delta
Preview: https://www.dropbox.com/s/55qtbfvbfw9547...a.zip?dl=0
Controls for the preview are the following
The Alt key functions will be removed right as soon a options menu is done.
Mario Worlds Delta is a open-source Mario engine based on Super Mario World and both Super Mario Maker installements.
Source: https://github.com/Gatete/Mario-Worlds-Delta
Preview: https://www.dropbox.com/s/55qtbfvbfw9547...a.zip?dl=0
Controls for the preview are the following
- Arrows: Move
- Shift: Jump (Press it in mid-air as Peach to float) / Confirm
- Space: Spin-Jump
- Control: Run / Shoot
- Enter: Change character (In-Map)
- Backspace: Drop reserve item
- C: Show credits (Only in Title Screen)
- Alt+R: Restart Game
- Alt+Enter: Fullscreen
- Alt+V: Enable / Disable V-Sync (Disable this if you notice a fps drop)
- Alt+H: Changes HUD (It will not work in-level)
- Alt+F: Show / Hide FPS
- Alt+[1...4]: Change Window Size
- Alt+S: Restart settings
The Alt key functions will be removed right as soon a options menu is done.