04-18-2018, 03:40 PM
https://www.quora.com/How-did-game-devel...-years-ago
I found this discussion recently. It's pretty interesting. I'm glad that we don't have the same limitations on storage space and memory that we had a few decades ago. However, I still have a ton of respect for people who were able to fit a lot of game content into a remarkably small amount of space.
I found this discussion recently. It's pretty interesting. I'm glad that we don't have the same limitations on storage space and memory that we had a few decades ago. However, I still have a ton of respect for people who were able to fit a lot of game content into a remarkably small amount of space.