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Videogamejunkie443
(Hammer Bro)
Hammer Bro

Registration Date: 10-15-2018
Date of Birth: Not Specified
Local Time: 12-09-2025 at 08:11 PM
Status: Offline
Username Changes: 1

Videogamejunkie443's Forum Info
Joined: 10-15-2018
Last Visit: 3 hours ago
Total Posts: 111 (0.04 posts per day | 0.33 percent of total posts)
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Total Threads: 36 (0.01 threads per day | 1.17 percent of total threads)
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Time Spent Online: 6 Days, 1 Hour, 40 Minutes
Total Likes Received: 10
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Total Likes Given: 2
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Members Referred: 0
Total Likes Received: 10 (0 per day | 0.04 percent of total 24151)
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Total Likes Given: 2 (0 per day | 0.01 percent of total 24138)
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Videogamejunkie443's Most Liked Post
Post Subject Post Date/Time Numbers of Likes
RE: i need some more help. 03-13-2020, 10:19 PM 2
Thread Subject Forum Name
i need some more help. MFGG
Developer Discussion
Post Message
Gatete Wrote: (03-03-2020, 05:24 AM) -- Pardon me for the late reply, I was busy Try to do this: On the piranhacus giganticus sprite, set up the y origin back to 0. And then in the object just set it as a blank object and set obj_piranhaplant as the parent object of it. -- So, I've managed to put TONS of enemies in the engine, but I'm having trouble with the giant Koopas (and for that matter, the rest of the new objects I put in/will put in that I need to carry.) Whenever I try to carry the added Koopas through pipes, i get an error: https://cdn.discordapp.com/attachments/416598001705025539/688623283473744086/AU0BNCtBI2msAAAAAElFTkSuQmCC.png This is what I got when trying to carry a giant Koopa shell through a warp pipe. I created new shell objects, and I think I need to add something to be able to carry them through pipes, but I don't know what to add or where to add it. If you're still alive, could you help me again?

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All Time 10 2
 
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TobiMikami 2 100%

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