Remember when I showcased some Yoshi's Island stuff I coded a while ago here? They don't show up anymore due to the rubbish host site though.
But I do bring you the far more intricate and interesting side of YI, I'm talking about those triangles commonly associated with certain enemies when you open a ripped sheet of them. These triangles were a clever way to create bigger and more animated enemies within the SNES graphical limitations, as shown here.