MFGG Forums
[wip] Super Mario 16 - a traditional Mario platformer (Mari0 mappack) VERSION 5.0 - Printable Version

+- MFGG Forums (https://forums.mfgg.net)
+-- Forum: MFGG (https://forums.mfgg.net/forumdisplay.php?fid=4)
+--- Forum: Development Showcase (https://forums.mfgg.net/forumdisplay.php?fid=8)
+--- Thread: [wip] Super Mario 16 - a traditional Mario platformer (Mari0 mappack) VERSION 5.0 (/showthread.php?tid=2049)

Pages: 1 2 3 4


RE: [wip] Super Mario 16 - a traditional Mario platformer (Mari0 mappacks) VERSION 4.0 - Evan.F - 04-11-2020

(04-10-2020, 06:01 PM)Evan.F Wrote: Which final level would you prefer
4-6 (mountains)
8-3 (lava cave)
5-1 (clouds)

Or another idea.
I went ahead with 4-6 so every world gets a new level, forgot to post the level complete gif
[Image: file.php?id=779]


RE: [wip] Super Mario 16 - a traditional Mario platformer (Mari0 mappack) VERSION 5.0 - Evan.F - 04-12-2020

Version 5.0 is here, link is on the main post.


RE: [wip] Super Mario 16 - a traditional Mario platformer (Mari0 mappack) VERSION 5.0 - Evan.F - 04-24-2020

[Image: file.php?id=813]
7-6 is the 32nd level to be worked on. It is based on SML 2-1 and SMB 2-3. I'm mostly testing stuff at the moment (which is why chickens are included)


RE: [wip] Super Mario 16 - a traditional Mario platformer (Mari0 mappack) VERSION 5.0 - Evan.F - 04-26-2020

I'm changing Mario's sprites to include a shaded palette for big and little Mario , that way Fire and Ice powers can exist


RE: [wip] Super Mario 16 - a traditional Mario platformer (Mari0 mappack) VERSION 5.0 - Evan.F - 05-10-2020

[Image: file.php?id=823]


RE: [wip] Super Mario 16 - a traditional Mario platformer (Mari0 mappack) VERSION 5.0 - VinnyVideo - 05-12-2020

Why is Mario facing backwards while he's swimming? Underwater moonwalk fun?


RE: [wip] Super Mario 16 - a traditional Mario platformer (Mari0 mappack) VERSION 5.0 - Yakibomb - 05-12-2020

(05-12-2020, 06:49 PM)VinnyVideo Wrote: Why is Mario facing backwards while he's swimming? Underwater moonwalk fun?

It might be a TAS... Mario must be able to move faster by quickly tapping left-right-left so fast the GIF maker can't capture all the frame-perfect inputs.

(I kid of course!)

Seriously serious question: What is that red dotted line that follows Mario?


RE: [wip] Super Mario 16 - a traditional Mario platformer (Mari0 mappack) VERSION 5.0 - Evan.F - 05-13-2020

(05-12-2020, 06:49 PM)VinnyVideo Wrote: Why is Mario facing backwards while he's swimming? Underwater moonwalk fun?

I forgot to turn off portal gun Mode. It's made using the level editor seen in the Alesan's entities mod for Mari0.


RE: [wip] Super Mario 16 - a traditional Mario platformer (Mari0 mappack) VERSION 5.0 - GeneSu730 - 05-13-2020

Dear Evan F.

I am most interested in Playthroughs on a public video channel such as YouTube. Could you upload a playthrough video of at least the first world? Your game looks really great, from the snapshots you uploaded.

Yours truly,
Eugene


RE: [wip] Super Mario 16 - a traditional Mario platformer (Mari0 mappack) VERSION 5.0 - Evan.F - 05-13-2020

(05-13-2020, 12:22 PM)GeneSu730 Wrote: Dear Evan F.

I am most interested in Playthroughs on a public video channel such as YouTube. Could you upload a playthrough video of at least the first world? Your game looks really great, from the snapshots you uploaded.

Yours truly,
Eugene

I actually was gonna do it, Along with a livestream thing around the end of the month making a level. You can also play all 31 finished levels right now, I'm pretty sure the link to the mappack files is on the thread.
It would be good to get it out to more people though. I'm not sure how to make a thumbnail though.


RE: [wip] Super Mario 16 - a traditional Mario platformer (Mari0 mappack) VERSION 5.0 - Evan.F - 05-15-2020

Some Backgrounds for 7-6

[Image: file.php?id=833][Image: file.php?id=834]


RE: [wip] Super Mario 16 - a traditional Mario platformer (Mari0 mappack) VERSION 5.0 - Evan.F - 05-16-2020

[Image: file.php?id=838]
I finished 7-6, new level will be started soon. Any Ideas


RE: [wip] Super Mario 16 - a traditional Mario platformer (Mari0 mappack) VERSION 5.0 - Evan.F - 06-06-2020

Just to let you know, development on SM16 is being temporarily halted until Alesan's entities V13 comes out in the coming weeks, the link on the Stys forums works has also changed, that version is 100% a proper download link to get the current demo from April 12th


RE: [wip] Super Mario 16 - a traditional Mario platformer (Mari0 mappack) VERSION 5.0 - friendlinzh - 07-27-2020

Venus Fire Traps/Fire Piranha Plant

this is a very nice feature