MFGG Forums
  • Home
  • Members
  • Help
  • Search
MFGG Main Site MFGG Forums MFGG Development Showcase v
« Previous 1 … 5 6 7 8 9 … 15 Next »
[wip] Super Mario 16 - a traditional Mario platformer (Mari0 mappack) VERSION 5.0
MFGG Forums MFGG Development Showcase v
« Previous 1 … 5 6 7 8 9 … 15 Next »
[wip] Super Mario 16 - a traditional Mario platformer (Mari0 mappack) VERSION 5.0
MFGG Forums MFGG Development Showcase v
« Previous 1 … 5 6 7 8 9 … 15 Next »
[wip] Super Mario 16 - a traditional Mario platformer (Mari0 mappack) VERSION 5.0
Mark All Posts Read Today's Posts

Pages (4): 1 2 3 4 Next »
[wip] Super Mario 16 - a traditional Mario platformer (Mari0 mappack) VERSION 5.0
Ireland Evan.F
Horse Whisperer
Members
Drawing Comp Winner MFGG 19th Anniversary
#1
08-24-2019, 07:12 AM (This post was last modified: 04-12-2020, 03:45 AM by Evan.F. Edit Reason: new update )
Super Mario 16 (working title) is a traditional Mario platformer made using a mod for Mari0 (that fangame where Mario has a portal gun). The mod itself (called Alesan's entities) adds about 190 new entities and many new features (such as custom enemies, animated backgrounds/tiles, custom power-ups and more).This makes almost full use of the mod's capabilities. It takes it's art style from the SNES Mario games and it's soundtrack uses SMW custom music

The most recent version has 9 new levels making the total 31. There are also some updated graphics.

World descriptions
World 1 - Truffle Isle: An island that is territory of the Mushroom Kingdom with a small forest and a fortress populated by spiders.

World 2 - Pumpkin Passage: A haunted land where a huge castle can be seen in the distance upon entering. Boos, J-sons and other ghoulish enemies live here

World 2 - Falafel Flatlands: a vast desert populated by friendly Sahariguys. the main form of transport is the native Ostro birds and some not-so-friendly shy guys ride these around (the Ostros don't seem to like the shy guys). Also where are the cards coming from?

World 4 - Mountain Soursop: A jungle around and on top of a mountain with tribal hammer brothers and a ancient ruin. The temples have rocky inhabitants that reside there. Most are asleep or inanimate but some are awake, and waiting to attack.

World 5 - Mackerel Skies: A land situated in the clouds populated by Cloudies.

World 6 - Sherbet Shores: A snow/water world, not much has been worked on yet

World 7 - Mushroom Kingdom: Mario returns to the Mushroom Kingdom to find that Bowser's troops have took over. Travel trough levels based on areas from past Mario games (from Super Mario Brothers to New Super Mario Bros 2.) as of now

World 8 - The Dark World: Bowser's kingdom, so far a volcanic landscape like in previous games.

Please offer your ideas, enemy ideas, soundtrack and offer help for now. . I will update you all as much as possible.
Here is the current demo. Demo 5! Contains the mappack (super mario 16) and the custom Mario character (mario)

[font]https://drive.google.com/open?id=1FA_1X8ErUGlJ0T8HhlgGNyIK5uO2V0F8[/font]

Screenshots are in the attachments

Attached Files Thumbnail(s)
   
[-] The following 6 users Like Evan.F's post:6 users Like Evan.F's post
  ↳ BloodserGames, CGWorks, DiggingJam, Evil Yoshi Toes, OssieTheOstrich, Yakibomb
OssieTheOstrich Away
on hiatus and self reflecting
Members
Submitter Iso Collab Contributor (2) Sprite Comp Runner-Up Sprite Comp Top 5 Drawing Comp Runner-Up Secret Santa (2) MFGG 17th Anniversary MFGG 18th Anniversary MFGG 19th Anniversary Joke Game Contest Runner Up MFGG Awards 2020 Winner
#2
08-24-2019, 07:14 AM
It looks rather promising..
List of projects I eventually plan to finish after the indefinite hiatus is over, assuming I don't abruptly cancel them:
[+]Spoiler
Mario's Rather Unusual Trilogy (Mario's slightly unusual Boss Rush (Completed), Mario vs. Some Unusual Foes (In development), Mario's VERY Unusual Final Frontier (In development))
Sonic's Foray into Random/Unusual Zones (spin-off of Unusual Trilogy, in development)
Angry Birds Slingshot Frenzy (In development)
Super Mario Flashback: Really Good Edition (In development)
Super Hilda DX (In only conceptual phase)

Yes, I am aware that I have about 6 or so fangame projects currently in development at the same time. And yes, I am also aware that all of this is very ambitious.
+ List of projects I'm helping out with in some small capacity during my hiatus:
[+]Spoiler
Super Mario Bros Dimensions 2 (as a spriter, only for Mario's sprites)
MFGG Community Fangame Project 3 (as a spriter)
WordGirl ReWired (as a artist)
[-] The following 1 user Likes OssieTheOstrich's post:1 user Likes OssieTheOstrich's post
  ↳ Evan.F
Ireland Evan.F
Horse Whisperer
Members
#3
08-24-2019, 07:19 AM
(08-24-2019, 07:14 AM)Ostrich Wrote: It looks rather promising..

Thank you!

  ↳
United States RetroRespecter
Koopa
Members
MFGG 18th Anniversary
#4
08-25-2019, 07:15 PM
I have a few thoughts on enemies...
  • Weather-powered Lakitus
  • Dry Beetles
  • Fighter Flies
  • Sidesteppers (Mario Bros)
  • Super Troopas
  • Porcu Puffer
  • Venus Fire Traps/Fire Piranha Plant
  • Poison Piranha Plant
  • Boom Boom
  • Pom Pom
  • Biddybuds
[Image: BP3jRM6.png]

  ↳
Ireland Evan.F
Horse Whisperer
Members
#5
08-26-2019, 02:13 PM
I should explain that Mari0 Mappacks are like SMBX episodes, if you want to download the mod, you can find it here.
Alesans entities

Dry beetles, Boom Boom, fighter flies, sidesteppersand fire piranha plants are built into the mod, and Porcupuffer is Already in there ( he's in world 2-2, which is the Pionpi level in the screenshots).

  ↳
HammerGuy
Koopa
Members
#6
08-27-2019, 12:16 PM (This post was last modified: 08-27-2019, 12:19 PM by HammerGuy.)
Rather rare to be seeing a Mari0 mappack/mod, a SNES styled one at that. You going to be using any of the Portal Gun/Mechanics side of Mari0 or is this a strictly more traditional Mario 1 style fare?

  ↳
Ireland Evan.F
Horse Whisperer
Members
#7
08-27-2019, 02:42 PM
(08-27-2019, 12:16 PM)HammerGuy Wrote: Rather rare to be seeing a Mari0 mappack/mod, a SNES styled one at that. You going to be using any of the Portal Gun/Mechanics side of Mari0 or is this a strictly more traditional Mario 1 style fare?

Traditional, as the mappack says itself "*no portal stuff*. I might include the gels for certain surfaces and faithplates. If you want to try the demo, download the mappack and character files from the Mappack. The mod has been around for ages, I am just making my mappack with it.

  ↳
Ireland Evan.F
Horse Whisperer
Members
#8
09-02-2019, 02:43 PM (This post was last modified: 09-02-2019, 02:44 PM by Evan.F.)
The desert sunset level has been improved upon, now with a foreground layer to simulate lighting. the stars are also animated. Expect an update for Mario AE ver 12 soon.    

  ↳
Ireland Evan.F
Horse Whisperer
Members
#9
09-03-2019, 03:28 PM
Remember Easton? here's World 4-3, which is based on the Easton kingdom. It even has Batadon
   
Stabyourself.net account: https://forum.stabyourself.net/memberlis...ile&u=4218

MFFG main account: https://mfgg.net/index.php?act=user&param=01&uid=15484

Important
It's back

[+]Spoiler
[Image: file.php?id=584]

 
[-] The following 1 user Likes Evan.F's post:1 user Likes Evan.F's post
  ↳ GeneralGuy
United States GeneralGuy Away
ShyGuy Leader
Members
Big Help Submitter Iso Collab Contributor Wiki Contributor Sprite Comp Top 5 (5) Secret Santa MFGG 18th Anniversary MFGG 19th Anniversary
#10
09-03-2019, 04:20 PM
Wow, that looks pretty cool! Reminds me of BONK.
[Image: PMToyTank.png]

  ↳
Ireland Evan.F
Horse Whisperer
Members
#11
09-03-2019, 04:55 PM (This post was last modified: 09-03-2019, 04:56 PM by Evan.F.)
(09-03-2019, 04:20 PM)May Wrote: Wow, that looks pretty cool! Reminds me of BONK.
Thank you. Mountain Soursop (world 4) isn't really based on Bonk, rather the original Wonder Boy game. Both are about cavemen, so there would naturally fit together (you may also know Wonder Boy 1 as Adventure Island)
Stabyourself.net account: https://forum.stabyourself.net/memberlis...ile&u=4218

MFFG main account: https://mfgg.net/index.php?act=user&param=01&uid=15484

Important
It's back

[+]Spoiler
[Image: file.php?id=584]

 
[-] The following 1 user Likes Evan.F's post:1 user Likes Evan.F's post
  ↳ GeneralGuy
Ireland Evan.F
Horse Whisperer
Members
#12
09-07-2019, 04:50 AM (This post was last modified: 09-07-2019, 04:56 AM by Evan.F.)
I'm uploading the sprites for Goombas, Goombrats , Owloombas, J-sons (masked ghoul), Marine goombas (aqua kuribo) and Ghoulbas (Terekuribō) to the main site. Altough they aren't In SM16, Galoombas and Goombud will beincluded as a separate sheet.

Attached Files Thumbnail(s)
   
Stabyourself.net account: https://forum.stabyourself.net/memberlis...ile&u=4218

MFFG main account: https://mfgg.net/index.php?act=user&param=01&uid=15484

Important
It's back

[+]Spoiler
[Image: file.php?id=584]

 
[-] The following 1 user Likes Evan.F's post:1 user Likes Evan.F's post
  ↳ Evil Yoshi Toes
United States Evil Yoshi Toes
Bowser
Members
Discord Moderator Submitter Iso Collab Contributor Sprite Comp Runner-Up Sprite Comp Top 5 Minigame Comp Runner-Up Drawing Comp Winner (2) Drawing Comp Runner-Up Drawing Comp Top 5 Skull Badge Holiday Tree Leek Badge KFC Badge MFGG 18th Anniversary MFGG 19th Anniversary Ye Olde MFGGe Retro Game Jam Participant MFGG Awards 2019 Winner MFGG Awards 2020 Winner MFGG Awards 2024 Winner
#13
09-07-2019, 10:51 AM
Nice work so far! This looks really cool.

  ↳
Ireland Evan.F
Horse Whisperer
Members
#14
09-07-2019, 12:00 PM
(09-07-2019, 10:51 AM)Evil Yoshi Toes Wrote: Nice work so far! This looks really cool.

Thank you
Stabyourself.net account: https://forum.stabyourself.net/memberlis...ile&u=4218

MFFG main account: https://mfgg.net/index.php?act=user&param=01&uid=15484

Important
It's back

[+]Spoiler
[Image: file.php?id=584]

 

  ↳
Ireland Evan.F
Horse Whisperer
Members
#15
09-08-2019, 10:47 AM (This post was last modified: 09-08-2019, 10:48 AM by Evan.F.)
would anyone like to do a level collab?
https://forum.stabyourself.net/viewtopic...=12&t=5305

Attached Files Thumbnail(s)
   
Stabyourself.net account: https://forum.stabyourself.net/memberlis...ile&u=4218

MFFG main account: https://mfgg.net/index.php?act=user&param=01&uid=15484

Important
It's back

[+]Spoiler
[Image: file.php?id=584]

 

  ↳
Ireland Evan.F
Horse Whisperer
Members
#16
09-10-2019, 05:02 PM
3-4's now gonna have Batadon Pillar's on the level layer. If you follow the Stys page, you know what this is for

Attached Files Thumbnail(s)
   
Stabyourself.net account: https://forum.stabyourself.net/memberlis...ile&u=4218

MFFG main account: https://mfgg.net/index.php?act=user&param=01&uid=15484

Important
It's back

[+]Spoiler
[Image: file.php?id=584]

 

  ↳
Ireland Evan.F
Horse Whisperer
Members
#17
09-11-2019, 04:47 PM (This post was last modified: 09-11-2019, 04:48 PM by Evan.F.)
here's the sun

Attached Files Thumbnail(s)
   
Stabyourself.net account: https://forum.stabyourself.net/memberlis...ile&u=4218

MFFG main account: https://mfgg.net/index.php?act=user&param=01&uid=15484

Important
It's back

[+]Spoiler
[Image: file.php?id=584]

 

  ↳
Ireland Evan.F
Horse Whisperer
Members
#18
09-18-2019, 12:49 PM (This post was last modified: 09-18-2019, 05:07 PM by Evan.F.)
Would anyone be able to help me with the soundtrack, as there is levels that don't have music, either because I cannot find SMW custom music for the level, or there's no SMW custom music renditions of the track in question. I'll give you some tracks I'm looking for, as well as label examples.

Mountain Soursop (jungle floor)
track wanted: Silent forest zone 1 ( Sonic lost world)

Falafel Flatlands (optional: there is already a version)
track wanted: Desert zone (wonder boy 3 remake) with the ending of the lost temples (monster boy: the cursed kingdom) or just the latter

5-2 (optional)
track wanted: A more relaxing,"cloud level" styled version of Fastrun 5-2 from Mario Forever, also known as Siren.

Boss theme (optional)
example: Although I'm using NSMBDS's boss themes as of now, one theme I feel might work is Boss Snake (yet again from Monster Boy).

Clock tower level
Examples (should just be taken into consideration): Time man's theme (Mega Man powered up), SM3DL's clock theme, and Stairway to revelation.

World 7
all these themes I want to use the music in SMB and SMM2's SMB themes as a leitmotif, similar to the VLDC themes, as world 7 is set in the Mushroom Kingdom. Some ideas I had were the beach theme being a mix of SMB's ground and underwater themes, The great pipe maze leading to world 8 being the underground theme with hints of Paced energy (vvvvvv) and The castle level being based on The last dungeon encore (the wonder boy 3 remake). All leves are for the most part based on SMB levels, as well as NSMB level themes. Theres also toad town, which I want to use the leitmotif thing.

World 8-1
Track wanted (remember you can change my mind on these too): Forest Funk (Super Meat Boy)

Mid world 8 transition
Example: Piercing the Sky

oh and...

Pre boss build up
Example: the boss build up music from Kirby Triple Deluxe

If you make any of these, then thank you soooo much
optional ones have different tracks. Remember, I am looking for SMW custom music based tracks. Try to make them great (like the VLDC tracks, the Battle garegga degrenacy, hydrothermal hollow, and other great tracks)
Stabyourself.net account: https://forum.stabyourself.net/memberlis...ile&u=4218

MFFG main account: https://mfgg.net/index.php?act=user&param=01&uid=15484

Important
It's back

[+]Spoiler
[Image: file.php?id=584]

 

  ↳
Ireland Evan.F
Horse Whisperer
Members
#19
09-18-2019, 04:41 PM
I have finished 4-3. Go to the Stys board linked below to see a Gif of the level being cleared

https://forum.stabyourself.net/viewtopic...32#p135432
Stabyourself.net account: https://forum.stabyourself.net/memberlis...ile&u=4218

MFFG main account: https://mfgg.net/index.php?act=user&param=01&uid=15484

Important
It's back

[+]Spoiler
[Image: file.php?id=584]

 

  ↳
United States VinnyVideo
Can't have an avatar without a Shy-Guy
Site Developer
Main Site Moderator Site Developer/Webmasters Wiki SysOp Big Help Submitter Super Reviewer (2) Wiki Contributor Sprite Comp Runner-Up Minigame Comp Winner Minigame Comp Runner-Up Minigame Comp Top 5 (3) Music Comp Winner Music Comp Runner-Up Music Comp Top 5 (2) Drawing Comp Top 5 Game of the Month Winner NCFC Contributor (4) Secret Santa (5) MFGG 17th Anniversary MFGG 18th Anniversary MFGG 19th Anniversary Ye Olde MFGGe Retro Game Jam Participant MFGG Awards 2010 Winner MFGG Awards 2011 Winner MFGG Awards 2012 Winner MFGG Awards 2013 Winner MFGG Awards 2014 Winner MFGG Awards 2015 Winner MFGG Awards 2017 Winner (3) MFGG Awards 2019 Winner MFGG Awards 2024 Winner
#20
09-18-2019, 10:09 PM
You might want to look into tools that enable you to take existing MIDIs and change their soundfonts. For example, you can download the Super Mario World soundfont, which includes all the instruments used in Super Mario World. Then you can use a program like SynthFont* to apply the SMW soundfont to the MIDI and make it sound as if it were in the original game. Once you're done, you can export it as an MP3 or Ogg file.

* SynthFont is the tool I've used for this; there might or might not be a better alternative now.
Course clear! You got a card.

[Image: CourseClear.gif]


  ↳
« Next Oldest | Next Newest »

Users browsing this thread: 1 Guest(s)

Pages (4): 1 2 3 4 Next »


  • View a Printable Version
Forum Jump:

Mario Fan Games Galaxy - Powered by MyBB | MFGG Staff | Contact Us

Linear Mode
Threaded Mode