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Will we ever do a new community-based fan-game? - Printable Version

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Will we ever do a new community-based fan-game? - OssieTheOstrich - 10-05-2018

I think the only one that is not dead or canceled is, if i recall correctly, Super Mario Bros and the Midas Machine.

The one that i really want to see back is New Super MFGG Bros. (With a different name probably.)


RE: Will we ever do a new community-based fan-game? - HylianDev - 10-05-2018

Start one! It doesn't necessarily need staff approval or anything. Just get some people together and make it.


RE: Will we ever do a new community-based fan-game? - Mario - 10-05-2018

yeah just depends on the community's interest


RE: Will we ever do a new community-based fan-game? - VinnyVideo - 10-06-2018

I would absolutely love to see this! If anyone wants to start a new CFP, you're more than welcome to do so.

My only advice is to keep scalable - make something like a minigame collection where you can start small and increase the scope of the project if a lot of people contribute. (This way, if interest fades, you'll still be able to release a shorter but enjoyable game.)


RE: Will we ever do a new community-based fan-game? - Mariotroid - 10-06-2018

(10-06-2018, 02:55 PM)VinnyVideo Wrote: I would absolutely love to see this! If anyone wants to start a new CFP, you're more than welcome to do so.

My only advice is to keep scalable - make something like a minigame collection where you can start small and increase the scope of the project if a lot of people contribute. (This way, if interest fades, you'll still be able to release a shorter but enjoyable game.)
Agreed. This.

It would be cool to see a CFP. The only problem is that scale is an issue with these due to people losing interest. Games are big and take a lot of work.


RE: Will we ever do a new community-based fan-game? - Cruise Elroy - 10-20-2018

I think one way to remedy the issue of feature creep is to make the contribution process more bite-sized. A full-fledged Mario fan game with 8 worlds and multiple playable characters built from scratch might be a bit much, but a WarioWare collab or level design contest with pre-built engines might be more manageable.


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