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How seriously do you take your game projects?
MFGG Forums MFGG Developer Discussion v
« Previous 1 … 12 13 14 15 16 Next »
How seriously do you take your game projects?
MFGG Forums MFGG Developer Discussion v
« Previous 1 … 12 13 14 15 16 Next »
How seriously do you take your game projects?
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How seriously do you take your game projects?
Canada Mariotroid
Blooper
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#1
02-07-2018, 07:56 PM
This dawned on me the other day: I might be taking game development and game dev too seriously. I spend all day playing and developing games on my days off; think about games and development on my days at work and sometimes dream of development... I might have a problem.

How seriously do you dudes and dudeettes take your game development?

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United States littlelum
DO NOT TICKLE ME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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#2
02-07-2018, 11:50 PM
I'm kinda weird on how I do it, but on some days I spend as much time as I can, but in most I completely forget and then later I'll feel guilty about it
I'm a forum guy living in a Discord world

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United States Willsaber
Kootie Pie is My Girl
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#3
02-08-2018, 05:54 AM (This post was last modified: 02-08-2018, 05:58 AM by Willsaber.)
As an aspiring commercial game developer, I'm currently taking my game development more seriously now than ever before. Consistently, I'm working on at least one of two games every day that I'm not over-encumbered with school-work. Fortunately, that is most days, so I'm very active and my self-confidence accordingly stronger than ever before. I feel a compulsion to finish at least one of these projects before I am 19, because I plan on getting an internship then, and certainly both before I am 21 or 22, when I'll be out of university and wanting to work professionally.

I feel really terrible when I don't accomplish anything creative with my day. Even if it's not game development, I need to write an essay, or draw a sketch, or experiment with some other artistic skill--or at the very least, experience some good art, of which there is precious little that crosses my path. All my favorite content creators are super prolific, especially my absolute-favorite, DigiBro. They're the kind of people I aspire to be when I'm an adult, so I take a lot of their advice pertaining to content creation and developing skillsets.
Making terrible posts since 2014

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United States VinnyVideo
Can't have an avatar without a Shy-Guy
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#4
02-08-2018, 10:31 AM
It depends. Sometimes I'll go months without making significant progress on my games, but when I'm "in the zone", I might spend a few hours a day working on my project.

However, since all of my games are either freeware fangames or indie games that I don't plan to sell, I tend to view game development as a fun thing to do, rather than a job or a portfolio of work I could use to get a job.
Course clear! You got a card.

[Image: CourseClear.gif]


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United States Arkenova
Queen of Shenangians
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#5
02-08-2018, 11:49 AM (This post was last modified: 02-08-2018, 11:50 AM by Arkenova.)
It usually depends. I just go by a pace.

Though, with the current game project going on with me, one can say that it's ambitious as frick.
Indie Game: DragonBlossom
> Currently looking for: Additional help with animations/enemy/boss designs and additional level design assets.
Please PM me on here or on Discord if interested!

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HylianDev
Hammer Bro
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#6
02-08-2018, 01:12 PM
Spoopy Maryo was, well, to paraphrase Jonathan Blow, a game into which I put my deepest flaws and vulnerabilities.

I laid my soul out onto that Flash 8 canvas, and I wrote the deepest, most meaningful code of my life. It was my Magnum Opus, to be absolutely certain.

I'll never achieve something so great again for as long as I live, but I do my very best with every effort. Or maybe they were just really lazy and I don't put much effort at all into fangames.
Vimimin Wrote:Hylian's day job, little did we know, was saying controversial things on the internet.
Mors Wrote:you fool!!!! you fixed it wrong!!!!

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Bibby Team

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Canada Syaxamaphone
Cute!
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#7
02-08-2018, 09:12 PM
Making video games is my life
My games | My twitter | My stream | Sprites Unlimited

[Image: A1BH1oG.png]

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OssieTheOstrich Away
"Gone fishing", as they say
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#8
02-09-2018, 01:42 AM
Very, Very, VERY SERIOUSLY!
Other socials:
Sonic Retro
NCFC
YouTube

List of projects I eventually plan to finish after the indefinite hiatus is over, assuming I don't abruptly cancel them:
[+]Spoiler
Mario's Rather Unusual Trilogy (Mario's slightly unusual Boss Rush (Completed), Mario vs. Some Unusual Foes (In development), Mario's VERY Unusual Final Frontier (In development))
Sonic's Foray into Random/Unusual Zones (spin-off of Unusual Trilogy, in development)
Angry Birds Slingshot Frenzy (In development)
Super Mario Flashback: Really Good Edition (In development)
Super Hilda DX (In only conceptual phase)

Yes, I am aware that I have about 6 or so fangame projects currently in development at the same time. And yes, I am also aware that all of this is very ambitious.
+ List of projects I'm helping out with in some small capacity during my hiatus:
[+]Spoiler
Super Mario Bros Dimensions 2 (as a spriter, only for Mario's sprites)
MFGG Community Fangame Project 3 (as a spriter)
WordGirl ReWired (as a artist)

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