MFGG Forums
  • Home
  • Members
  • Help
  • Search
MFGG Main Site MFGG Forums MFGG Developer Discussion v
« Previous 1 … 4 5 6 7 8 … 16 Next »
I want to start making new enemies in the Hello Mario Engine, but...
MFGG Forums MFGG Developer Discussion v
« Previous 1 … 4 5 6 7 8 … 16 Next »
I want to start making new enemies in the Hello Mario Engine, but...
MFGG Forums MFGG Developer Discussion v
« Previous 1 … 4 5 6 7 8 … 16 Next »
I want to start making new enemies in the Hello Mario Engine, but...
Mark All Posts Read Today's Posts

I want to start making new enemies in the Hello Mario Engine, but...
Videogamejunkie443
Hammer Bro
Members
#1
07-07-2020, 09:41 PM
I've been wanting to make new kinds of enemies in the Hello Mario Engine, but I'm sort of new to game maker. I say sort of because I've actually modified the values of some enemies (after duplicating them first, I wanted to keep the original versions of the enemies intact) and made entirely new enemies. But I want to learn more about the type of code that the Hello Engine uses so I'm not limited to taking actions from one enemy and putting it into another/a new one and making basic edits to events.

  ↳
SuperSledgeBro
Hammer Bro
Members
Iso Collab Contributor MFGG 19th Anniversary
#2
07-07-2020, 09:59 PM
Thankfully, Hello Engine uses very basic code, so I think you'll have less trouble understanding how this engine works.
[+]Spoiler
[Image: V4bzhla.gif]

  ↳
Videogamejunkie443
Hammer Bro
Members
#3
07-07-2020, 11:25 PM
(07-07-2020, 09:59 PM)SuperSledgeBro Wrote: Thankfully, Hello Engine uses very basic code, so I think you'll have less trouble understanding how this engine works.

How do i begin to understand how to use the engine?

  ↳
LGBTQ+ Pride Pedigree
Resident Furry Degenerate
Members
Big Help Submitter Super Submitter Super Reviewer Iso Collab Contributor (3) Sprite Comp Winner Sprite Comp Top 5 Minigame Comp Winner (2) Drawing Comp Runner-Up Drawing Comp Top 5 Skull Badge (2) Secret Santa (2) Holiday Tree Good Citizen MFGG 17th Anniversary MFGG 18th Anniversary MFGG 19th Anniversary Ye Olde MFGGe Retro Game Jam Participant MFGG Awards 2017 Winner
#4
07-08-2020, 01:04 AM
By using and tinkering with it.

Experimentation.
 

  ↳
Videogamejunkie443
Hammer Bro
Members
#5
07-08-2020, 05:00 PM
(07-08-2020, 01:04 AM)Pedigree Wrote: By using and tinkering with it.

Experimentation.

I've already started to tinker with it. I've made enemies based on ones from ROM hacks that I've played, but I want to make the SMB3 enemies that Hello Didn't include in his engine that was BASED OFF OF SMB3. The giant enemies are already in there, but i want to have all of the castle enemies in there, along with all of the above-ground, underground, underwater, and airship enemies that were excluded from the engine.

  ↳
Videogamejunkie443
Hammer Bro
Members
#6
07-08-2020, 09:41 PM
(07-07-2020, 09:59 PM)SuperSledgeBro Wrote: Thankfully, Hello Engine uses very basic code, so I think you'll have less trouble understanding how this engine works.

I feel like knowledge of GML could really help me. But I don't know what tutorial teaches the style of GML that the Hello Engine uses.

  ↳
SuperSledgeBro
Hammer Bro
Members
#7
07-09-2020, 12:59 AM
Usually, the most basic tutorials you can find on Youtube, since they don't teach unnecessary and complicated functions from the start.
[+]Spoiler
[Image: V4bzhla.gif]
[-] The following 1 user Likes SuperSledgeBro's post:1 user Likes SuperSledgeBro's post
  ↳ Pedigree
United States VinnyVideo
Can't have an avatar without a Shy-Guy
Site Developer
Main Site Moderator Site Developer/Webmasters Wiki SysOp Big Help Submitter Super Reviewer (2) Wiki Contributor Sprite Comp Runner-Up Minigame Comp Winner Minigame Comp Runner-Up Minigame Comp Top 5 (3) Music Comp Winner Music Comp Runner-Up Music Comp Top 5 (2) Drawing Comp Top 5 Game of the Month Winner NCFC Contributor (4) Secret Santa (5) MFGG 17th Anniversary MFGG 18th Anniversary MFGG 19th Anniversary Ye Olde MFGGe Retro Game Jam Participant MFGG Awards 2010 Winner MFGG Awards 2011 Winner MFGG Awards 2012 Winner MFGG Awards 2013 Winner MFGG Awards 2014 Winner MFGG Awards 2015 Winner MFGG Awards 2017 Winner (3) MFGG Awards 2019 Winner MFGG Awards 2024 Winner
#8
07-09-2020, 10:08 PM
The Hello Engine is a good starting point for making games. When you're brand new to game development, you can use the Hello Engine as a level editor and quickly get started making fully playable games. Then, as your skills expand, you can make bigger changes to the engine - adding new enemies, adding new power-ups, or modifying Mario's mechanics.

However, the Hello Engine is still a "black box" - it has a lot of truckload of features and is coded fairly efficiently, but it doesn't do a good job of explaining how it was designed and coded.

Eventually, you're going to want to break outside the Hello Engine box. Try making some simple games using your own engine - even if it's something as simple as a Breakout or Pong clone. You'll learn new things!
Course clear! You got a card.

[Image: CourseClear.gif]


  ↳
LGBTQ+ Pride Pedigree
Resident Furry Degenerate
Members
#9
07-10-2020, 05:35 PM (This post was last modified: 07-10-2020, 05:36 PM by Pedigree.)
(07-08-2020, 09:41 PM)dreemurr555 Wrote:
(07-07-2020, 09:59 PM)SuperSledgeBro Wrote: Thankfully, Hello Engine uses very basic code, so I think you'll have less trouble understanding how this engine works.

I feel like knowledge of GML could really help me. But I don't know what tutorial teaches the style of GML that the Hello Engine uses.

There's many tutorials on YouTube as Super Sledge Bro said, there's also paid classes that teach you GML by having you code a game step by step. Unfortunately, you'll have to do your own legwork to find the one that's right for you.
 

  ↳
Videogamejunkie443
Hammer Bro
Members
#10
07-14-2020, 07:31 PM
(07-09-2020, 12:59 AM)SuperSledgeBro Wrote: Usually, the most basic tutorials you can find on Youtube, since they don't teach unnecessary and complicated functions from the start.
I know I have to contribute to part of my work if I want to make a team, but the only thing that I seem to be very good at doing is making levels. I have made custom enemies, but they're just basic edits. and some of them I didn't do on my own. I would just like to outsource custom/new enemies, but I don't know if people would be willing to make me some.

  ↳
Videogamejunkie443
Hammer Bro
Members
#11
07-14-2020, 11:20 PM
(07-14-2020, 07:31 PM)dreemurr555 Wrote:
(07-09-2020, 12:59 AM)SuperSledgeBro Wrote: Usually, the most basic tutorials you can find on Youtube, since they don't teach unnecessary and complicated functions from the start.
I know I have to contribute to part of my work if I want to make a team, but the only thing that I seem to be very good at doing is making levels. I have made custom enemies, but they're just basic edits. and some of them I didn't do on my own. I would just like to outsource custom/new enemies, but I don't know if people would be willing to make me some.

I'm sorry for asking... but I've had an idea in my head and I want to bring it to reality. but I know I have to start small, so for right now, I just want to work with someone who knows how to make enemies in the Hello Engine. I've done some work on it, but I would like to work with someone.

  ↳
Ireland SilverVortex
*passive-aggressively catches on fire*
Members
Iso Collab Contributor MFGG 18th Anniversary MFGG 19th Anniversary
#12
07-17-2020, 08:08 AM
(07-14-2020, 11:20 PM)dreemurr555 Wrote:
(07-14-2020, 07:31 PM)dreemurr555 Wrote:
(07-09-2020, 12:59 AM)SuperSledgeBro Wrote: Usually, the most basic tutorials you can find on Youtube, since they don't teach unnecessary and complicated functions from the start.
I know I have to contribute to part of my work if I want to make a team, but the only thing that I seem to be very good at doing is making levels. I have made custom enemies, but they're just basic edits. and some of them I didn't do on my own. I would just like to outsource custom/new enemies, but I don't know if people would be willing to make me some.

I'm sorry for asking... but I've had an idea in my head and I want to bring it to reality. but I know I have to start small, so for right now, I just want to work with someone who knows how to make enemies in the Hello Engine. I've done some work on it, but I would like to work with someone.

you can't really ask people to help you on something like this; coding is something that has to be learned and applied on your own. of course, if they wanted to, somebody could give you a nudge in the right direction, but if you want to make something big, it's just you vs. the world, buddy.

  ↳
« Next Oldest | Next Newest »

Users browsing this thread: 1 Guest(s)



  • View a Printable Version
Forum Jump:

Mario Fan Games Galaxy - Powered by MyBB | MFGG Staff | Contact Us

Linear Mode
Threaded Mode