07-07-2020, 09:41 PM 
	
	
	
		I've been wanting to make new kinds of enemies in the Hello Mario Engine, but I'm sort of new to game maker. I say sort of because I've actually modified the values of some enemies (after duplicating them first, I wanted to keep the original versions of the enemies intact) and made entirely new enemies. But I want to learn more about the type of code that the Hello Engine uses so I'm not limited to taking actions from one enemy and putting it into another/a new one and making basic edits to events.
	
	
	


 


 
			
 
 
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