08-11-2018, 05:10 PM
(This post was last modified: 08-28-2018, 03:49 AM by Axed Moose.)
Hi Everyone!
I`m now working on a fangame "Super Mario Bros Zero" it's a 2D platformer on unity.
i need some hands becaue well working on world, graphics and script at same time...
as you may already know i need programer(s) C# script in unity isn't that hard actualy, if you any experiece with it you're one that i am looking for. almost every single script is i based on: "GetComponent<Rigidbody2D> ().velocity = new Vector2 ();".
level designer(s). if you can help, please contact me and i'll give you needed stuff.
i'm using "tiled" https://www.mapeditor.org/
this game is open world and it's like 3D Mario games but in 2D.
graphic designer(s) first of all, current graphical style of my project is Yoshi's island. For now i only need some tilesets.
I`m now working on a fangame "Super Mario Bros Zero" it's a 2D platformer on unity.
i need some hands becaue well working on world, graphics and script at same time...
as you may already know i need programer(s) C# script in unity isn't that hard actualy, if you any experiece with it you're one that i am looking for. almost every single script is i based on: "GetComponent<Rigidbody2D> ().velocity = new Vector2 ();".
level designer(s). if you can help, please contact me and i'll give you needed stuff.
i'm using "tiled" https://www.mapeditor.org/
this game is open world and it's like 3D Mario games but in 2D.
graphic designer(s) first of all, current graphical style of my project is Yoshi's island. For now i only need some tilesets.