05-24-2018, 04:54 PM
![[Image: MP10KoopaTroopa.png]](https://www.mariowiki.com/images/4/48/MP10KoopaTroopa.png)
Koopa Troopa is a light character, with good speed and strong defense, but a slightly weak attack.
Up: Shell Jump
Koopa Troopa will get out of his shell and jump on top of it, getting an extra boost in height. After a short while, the shell will explode, dealing a small amount of damage to enemies. Once on the ground again, the koopa troopa will pull a new shell out of his pocket. (Or something like that) Also, while he is without his shell, he has a very poor defense.
Down: Shell Spin
Koopa Troopa will hide in his shell and spin around. This will reflect projectiles and damage enemies.
Side: Dash Attack
After going in his shell, koopa troopa will perform a quick attack to the left or right in his shell. (With him inside it) It can be charged by holding down the button.
Neutral: Warp Pipe
A warp pipe will spawn under him, and he will go inside it. Another pipe will then appear in the directions the player holds the control stick, and he will come out of it. (Similar to Zelda's teleport move)
Final Smash: Paratroopa
Koopa Troopa will transform into a paratroopa, and will be able to fly around, deal massive damage on contact, and be invincible for a short while before turning back to normal.
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