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Metroidvania tutorials?
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Metroidvania tutorials?
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Metroidvania tutorials?
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Metroidvania tutorials?
Italy sc00pj0hn
Baby-baby-ba-ba-baby.
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#5
05-24-2018, 06:33 PM (This post was last modified: 05-24-2018, 06:37 PM by sc00pj0hn.)
(05-24-2018, 04:18 PM)VinnyVideo Wrote: Some of this information - like the player's current position - is probably going to be stored as a global variable. Abilities and unlockables might be stored in a global array. If there are lots of items that the player should only be able to collect once, you'll want to use a ds_map to store whether the item was collected.

Then once you have all your data stored in memory, you'll need a way to put it into a save file. Do you know how to do that? (My RPG engine has an example that might help you.)

This is a very simplified outline, so if you're confused about anything, please ask.

I don't know how to do it in a simplified outline, but apparently the things i meant can be done like in your RPG engine too?
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Messages In This Thread
Metroidvania tutorials? - by sc00pj0hn - 05-23-2018, 06:08 PM
RE: Metroidvania tutorials? - by Pedigree - 05-24-2018, 11:13 AM
RE: Metroidvania tutorials? - by sc00pj0hn - 05-24-2018, 11:43 AM
RE: Metroidvania tutorials? - by VinnyVideo - 05-24-2018, 04:18 PM
RE: Metroidvania tutorials? - by sc00pj0hn - 05-24-2018, 06:33 PM
RE: Metroidvania tutorials? - by VinnyVideo - 05-24-2018, 07:36 PM
RE: Metroidvania tutorials? - by sc00pj0hn - 05-25-2018, 12:01 PM
RE: Metroidvania tutorials? - by VinnyVideo - 05-25-2018, 03:30 PM

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