05-28-2018, 08:03 PM
@KirbyLover2048 I don't think you understand how these things work from a technical standpoint. MFGG is hosted on a server. A server is a computer that serves you with content - in our case, forum posts, games, sprites, Wiki articles, and so forth. Since a server is a computer, it has the same components that any computer would have - for example, a processor, RAM, and hard disks. If "memory" is referring to RAM, we're in no danger of running out of memory - this would probably require many thousands of people to go on MFGG at the same time. If you mean storage space when you speak of memory, MFGG still has plenty of free space. If storage space was an issue, removing a few old sprite sheets would have almost no effect - a sprite sheet might take up just a few kilobytes of space, while games might take up dozens of megabytes.
Shifting from a technical perspective to a usability perspective, MFGG doesn't usually accept sprite sheets that are very similar to sheets that are already on the site. For example, we usually decline simple edits of other MFGGers' sprites. If you see any sprite sheets that are very similar to other submissions on the mainsite, feel free to report them and explain how there's another submission on MFGG that's more complete or better-organized.
Shifting from a technical perspective to a usability perspective, MFGG doesn't usually accept sprite sheets that are very similar to sheets that are already on the site. For example, we usually decline simple edits of other MFGGers' sprites. If you see any sprite sheets that are very similar to other submissions on the mainsite, feel free to report them and explain how there's another submission on MFGG that's more complete or better-organized.
Course clear! You got a card.
![[Image: CourseClear.gif]](https://dl.dropbox.com/s/d5mcpm4nmt0gd14/CourseClear.gif)
![[Image: CourseClear.gif]](https://dl.dropbox.com/s/d5mcpm4nmt0gd14/CourseClear.gif)