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WWDC 2018
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WWDC 2018
MFGG Forums Community General Chat v
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WWDC 2018
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WWDC 2018
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#4
06-04-2018, 08:57 PM
It's really good to see them focus on incremental improvements rather than big revolutionary things to be honest; when they're rushing out features all the time quality control tends to dip a bit and these kinds of updates mean they're trying to stay on top of that.

Another big piece of news that I don't think they mentioned during the conference is that they're deprecating OpenGL support on macOS. This is honestly great news! Apple has never really prioritized OpenGL support whatsoever and their new graphics API Metal is leagues better than anything OpenGL could do (and also because it's theirs, they gotta take it seriously and support it). There's already a tool out there to convert Vulkan (an open source, cross-platform graphics api that's waaaaay better than opengl ever was) API requests to Metal requests. This is a great push for getting developers to stop using OpenGL and start using Vulkan to create cross-platform things.
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Messages In This Thread
WWDC 2018 - by Mario - 06-04-2018, 12:53 PM
RE: WWDC 2018 - by Mario - 06-04-2018, 05:55 PM
RE: WWDC 2018 - by VinnyVideo - 06-04-2018, 07:56 PM
RE: WWDC 2018 - by Mario - 06-04-2018, 08:57 PM

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