06-12-2018, 06:05 AM
Incase someone hasn't seen the trailer in the Steam page, i'm giving the one and only dated piece of interface of the program:
![[Image: KiBET2r.jpg]](https://i.imgur.com/KiBET2r.jpg)
Now with that only screenshot, i can probably compare it to the past RPG Maker entries and analyze it. My speculations:
![[Image: KiBET2r.jpg]](https://i.imgur.com/KiBET2r.jpg)
Now with that only screenshot, i can probably compare it to the past RPG Maker entries and analyze it. My speculations:
- We've got 7 types of sections we have in Pixel Game Maker MV: Scenes, which are basically maps. Tilesets is for managing the tiles for the game. Animation might be used for editing animations from existing imported graphics. Objects, which can be players, enemies, bosses, HUD elements, etc. Then we got Material, which i believe is supposed to be a section where you can import graphics, sounds, etc., just like RPG Maker. Transition... could it be a section to manage scene transitions? And then we got Plugin, where we can import JavaScript to add more functionality to the program's game.
- Only so far, since the only screenshot of the program is available here, only the Scene editor is shown, so let me clarify it: You can insert Tiles, Objects, Physics and Other just like in RPG Maker due to its similar editor. One different thing from RPG Maker MV is that you can insert up to 4 layers and add multiple tilesets in a scene.