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WIP  I Bestow My Wish Unto You... Mushroom Soup
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WIP  I Bestow My Wish Unto You... Mushroom Soup
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WIP  I Bestow My Wish Unto You... Mushroom Soup
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[WIP] I Bestow My Wish Unto You... Mushroom Soup
LGBTQ+ Pride Yakibomb
Draw me like one of your French rat-slugs
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#28
06-30-2018, 07:56 PM (This post was last modified: 06-30-2018, 07:59 PM by Yakibomb. Edit Reason: mistake fixeded )
Update

Over the past month I've worked on finalizing the battle system. Please see the list below.


Revised Stats
[+]Spoiler
Now the stats are as follows:
- Max HP : Works like the original game, but now you can get more through equipment.
- Attack : Works like the original game. Attack is used for Physical moves used by an equipped weapon.
- Spirit : This is the Attack stat used for spells. Additionally, healing moves (items, spells) call this stat to add to the target's Spirit to their current HP.
- Speed : Now only calculates turn order. The faster you are, the more likely you'll get your turn.
- Style : Originally called "Luck", this stat does a lot. Adds to the chance to deal a critical automatically, reduces the chance to receive a critical (if the monster has high crit chance), increases odds of an item freebie, increases odds of getting a Flower Bonus from a monster upon defeat, and one more thing (shared below in the section "Luck gets a Makeover").
- Defense : Subtracts damage taken. 'nuff said.

P-Gauge is different
[+]Spoiler
Before, it worked like FP used for spells. Now, it works like this:
- When the P-Gauge is maxed, you'll be granted a power up, based on the element on the weapon you're holding. These elemental power ups will grant different useful stats and abilities in battle.
- If you don't gain any P-Gauge before 2 turns, the entire bar will reset to 0.
- The turn reset counter is refreshed when you time something, like dealing an attack or blocking an incoming blow.
- Max P-Gauge can be raised up to 7. It'll probably start low, like 2 or 3. You will be able to upgrade it!

- P-Gauge will also work together with a new spell system:

Star Bits, the new FP
[+]Spoiler
Like MP/FP, SB is used as your spell cost. The cap limit can go up as high as 999! Although this cap needs to be gradually increased, by either leveling up, or using items, or triggered events.

Stars Bits, so far, are rewarded in battle ONLY if you time an attack, and if the monster is holding Star Bits. Monsters carry a certain number of bits, and if they run out, you can't get more from them!

The rewarded number is dependent on four things:

- P-Gauge level,
- The "Flashiness" of the spell or weapon you're using,
- The level of your Style stat divided by 2,
- And the limit of how many Star Bits you can punch out of the monster.

The formula might look like:
If Attack is Timed, Star Bits Rewarded = (Current P-Gauge) + (Flashiness Level per timed attack) + (Style / 2)

They will also be awarded to you after you beat the battle!

Additionally, they are used as coins in shops! Because my design philosophy for this hack is to use one thing for multiple different elements within the game.
This coin thing might not work, but we'll see!

Evasion calculation is different. Introducing Terrain properties
[+]Spoiler
Before, the "Agility" stat existed to calculate miss chance by subtracting the caster's speed with the target's speed. Now it's totally different.

Introducing Terrain properties. By default, there are three properties:
- Grounded (on land).
- Submerged (in water, in dunes, etc)
- Flying (in the air!)

These work as a hierarchy. Flying > Submerged > Grounded, with each terrain subtracting 25% chance to hit your desired target!

By default, most allies will be set to Grounded. With this context, if you try to hit a monster who is submerged or in water, your chance to hit them will be -25% chance!

Again another example, if the ally was Grounded and attacks a Flying monster, their chance to hit and miss is 1:2!

There might be other terrain properties as well... Who knows...

Luck gets a makeover
[+]Spoiler
There was a stat called "Style" at one point. I'm bring it back!

"Luck" is now "Style", and does a lot of stuff, which I'm not repeating (it's at the beginning of this post).

Style increases the amount of Star Bits granted per timed attack.

Elemental properties
[+]Spoiler
There are only four elements in this game. They are (in no particular order)

- Fire
- Ice
- Thunder
- Heart

This pattern will be seen constantly in battle and on your SNES. They are the elemental power ups, and can be used as buffs, or attacks.

They should work exactly like in Final Fantasy 6! The new properties can:
- Absorption : Target is healed by the element
- Nullification : Target takes 0 damage from the element
- Resistance : Target takes 50% reduced damage from element
- Weakness : Target takes 200% damage from the element!

They work as a hierarchy (Absorption > Nullification > Resistance > Weakness). Say if the monster is weak to Thunder and absorbs Fire, if the attack is multi-elemental of Thunder and Fire (it's a possibility!) the target would heal only and not take the weakness damage. The absorption damage is considered first, while the weakness damage is considered last.

That's all the stuff for battle. I'm trying to finalize the battle stuff because I've been working on it for way too long! And it's about time I make a demo to show what's going on here.
I have the ability to actually change the actual editor for SMRPG so I may add my own stuff! It'll make this long hull a lot easier.

That's all for this update.
My Twitter | My YouTube | Find me on Discord: Yakibomb#0890
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Messages In This Thread
I Bestow My Wish Unto You... Mushroom Soup - by Yakibomb - 03-02-2018, 06:44 AM
RE: Mushroom Soup (Super Mario RPG hack) - by GamerInGeorgia - 03-02-2018, 11:03 AM
RE: Mushroom Soup (Super Mario RPG hack) - by VinnyVideo - 03-02-2018, 07:19 PM
RE: Mushroom Soup (Super Mario RPG hack) - by Yakibomb - 03-05-2018, 07:44 AM
RE: Mushroom Soup (Super Mario RPG hack) - by Pedigree - 03-07-2018, 05:51 AM
RE: Mushroom Soup (Super Mario RPG hack) - by Yakibomb - 03-07-2018, 11:55 AM
RE: Mushroom Soup (Super Mario RPG hack) - by Evil Yoshi Toes - 03-07-2018, 12:10 PM
RE: Mushroom Soup (Super Mario RPG hack) - by DustinVG - 03-07-2018, 07:19 PM
RE: Mushroom Soup (Super Mario RPG hack) - by Toonwriter - 03-08-2018, 11:33 PM
RE: Mushroom Soup (Super Mario RPG hack) - by Yakibomb - 04-01-2018, 07:29 AM
RE: Mushroom Soup (Super Mario RPG hack) - by VinnyVideo - 04-01-2018, 05:18 PM
RE: Mushroom Soup (Super Mario RPG hack) - by Evil Yoshi Toes - 04-01-2018, 05:45 PM
RE: Mushroom Soup (Super Mario RPG hack) - by littlelum - 04-03-2018, 07:03 PM
RE: Mushroom Soup (Super Mario RPG hack) - by Yakibomb - 04-18-2018, 01:08 AM
RE: I Bestow My Wish Unto You... Mushroom Soup (A Mario-style Creation Story) - by Yakibomb - 05-14-2018, 07:47 PM
RE: I Bestow My Wish Unto You... Mushroom Soup (A Mario-style Creation Story) - by VinnyVideo - 05-14-2018, 08:33 PM
RE: I Bestow My Wish Unto You... Mushroom Soup (A Mario-style Creation Story) - by GamerInGeorgia - 05-14-2018, 09:20 PM
RE: I Bestow My Wish Unto You... Mushroom Soup (A Mario-style Creation Story) - by Yakibomb - 05-22-2018, 10:38 PM
RE: I Bestow My Wish Unto You... Mushroom Soup (A Mario-style Creation Story) - by YoshisIsland3 - 05-14-2018, 11:40 PM
RE: I Bestow My Wish Unto You... Mushroom Soup (A Mario-style Creation Story) - by DustinVG - 05-18-2018, 10:29 PM
RE: I Bestow My Wish Unto You... Mushroom Soup (A Mario-style Creation Story) - by YoshisIsland3 - 05-23-2018, 02:20 AM
RE: I Bestow My Wish Unto You... Mushroom Soup (A Mario-style Creation Story) - by Yakibomb - 05-26-2018, 08:16 PM
RE: I Bestow My Wish Unto You... Mushroom Soup (A Mario-style Creation Story) - by Mariotroid - 05-24-2018, 09:14 PM
RE: I Bestow My Wish Unto You... Mushroom Soup - by Yakibomb - 06-01-2018, 04:12 PM
RE: I Bestow My Wish Unto You... Mushroom Soup - by VinnyVideo - 06-01-2018, 06:16 PM
RE: I Bestow My Wish Unto You... Mushroom Soup - by Q-Nova - 06-01-2018, 07:45 PM
RE: I Bestow My Wish Unto You... Mushroom Soup - by Yakibomb - 06-02-2018, 03:55 PM
RE: I Bestow My Wish Unto You... Mushroom Soup - by Yakibomb - 06-30-2018, 07:56 PM
RE: I Bestow My Wish Unto You... Mushroom Soup - by Honey Saucer Gengar - 07-01-2018, 04:55 PM
RE: I Bestow My Wish Unto You... Mushroom Soup - by Yakibomb - 07-02-2018, 12:34 AM
RE: I Bestow My Wish Unto You... Mushroom Soup - by Honey Saucer Gengar - 07-02-2018, 06:54 AM
RE: I Bestow My Wish Unto You... Mushroom Soup - by Honey Saucer Gengar - 07-02-2018, 01:04 PM
RE: I Bestow My Wish Unto You... Mushroom Soup - by Yakibomb - 07-28-2018, 01:39 AM
RE: I Bestow My Wish Unto You... Mushroom Soup - by VinnyVideo - 07-28-2018, 12:56 PM

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